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 A. Tale of the Nine Tailed Demons & Jinchuriki Guide

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PostSubject: A. Tale of the Nine Tailed Demons & Jinchuriki Guide   A. Tale of the Nine Tailed Demons & Jinchuriki Guide EmptyMon May 14 2018, 23:35

< - Tale of the Nine Tailed Demons - >
A. Tale of the Nine Tailed Demons & Jinchuriki Guide JnpVy8w
> The legends of the powerful creatures to walk this world are written here, this is also the same information that is located within the scrolls that are located at the shop. Obtaining one of theses one will have to prove to them or trap them ingeniously in order to obtain this power. The real name is first but humans even the scrolls have forgotten their real names and gone calling them based upon their tail count.

< - First Bijuu (Tailed Beast): Shukaku - Ichibi - >
> Winds with controlling force hides demon the within the desert sands. It takes fun with destroying anything or anyone that challenge it. It was said that the beast use to be a priest but those ancient legend and myth have fallen to the debts of falsehood. The raccoon demon with a tattoo over its body will show its strength and swallow within the desert sands.
Basic Information:
Jinchuriki Gains:

< - Second Bijuu (Tailed Beast): Nekomata - Nibi - >
> The flames of hell soar through the air releasing a powerful essence that takes the form of a large feline beast. Waving its bluish flamed tails into the air the beast roars starting fires to whatever it touches. It is said the beast can control the spirits of the dead by calling them forth. Others say it is the pet of the shinigami that dwells to devour souls. The beast was said to live within the caves found within the Lightning Country.
Basic Information:
Jinchuriki Gains:

< - Third Bijuu (Tailed Beast): Isonade - Sanbi - >
> Crushing water pressures within the depths of the sea. The three finned shark demon of water swims near the coast line of the Water Country. With e power to absorb chakra from those in the water it the beast will rise from the sea only to devour those weak enough. After which it returns back into the sea, if one sees this shark like being, run for dear life.
Basic Information:
Jinchuriki Gains:

< - Fourth Bijuu (Tailed Beast): Sokou - Yonbi - >
> Poison mists feel the area of the volcano, Ensho. As the smoke rises so does the strange poison. One is unsure where how it is created. The legends speak of a strange serpent that is half rooster & half snake. That releases the poison from the inside of the volcano.
+ Overall Grade: D
Basic Information:
Jinchuriki Gains:

< - Fifth Bijuu (Tailed Beast): Houkou - Gobi - >
> The master of all elements, the form of the white wolf shaking five tails with each element at the tip. Allows the beast to control and conjure up all elements and natural disasters at once. The powers are feared by the citizens of the Waterfall Country. While resting within the giant tree, the citizens leave the beast alone until the time of battle comes for it.
Basic Information:
Jinchuriki Gains:

< - Sixth Bijuu (Tailed Beast): Raijuu - Rokubi - >
> Master of lightning in the form of a weasel this shocking beast releases powerful bolts of lightning destroying any and everything in its path and with every step. Roaring with a powerful screech the beast vanishes and reappears violently like a bolt of lightning. It stays within the gravesite of the forest of stones.
Basic Information:
Jinchuriki Gains:

< - Seventh Bijuu (Tailed Beast): Kaku - Nanabi - >
> The black white stripped badger lives underground within Earth Country digging around causing small earthquakes it lives in the valley of heroes absorbing citizens that carelessly walk through the valley causing whirlpool of gravel and stones.
Basic Information:
Jinchuriki Gains:

< - Eighth Bijuu (Tailed Beast): Yamata Orochi - Hachibi - >
> The serpent of eight heads and eight tails, the beast of darkness seems to release a powerful yet evil energy into the world. Feeding on the small village the beast gets stronger. The beast seems to take a liking to "Sake." Within the west of Kusa one can find the location of the powerful beast.
Basic Information:
Jinchuriki Gains:

< - Ninth Bijuu (Tailed Beast): Kurama - Kyuubi - >
> Leaving the world of humans only to stay within its own life. The beast sleeps within the cave of immortals. The power of this beast rivals no other. Yet when awaken from its deep slumber the beast has nothing but anger and rage. Its knowledgeable of everything within its past battles and previous life.
Basic Information:
Jinchuriki Gains:

< - Tenth Bijuu (Tailed Beast): Shinju (Kaguya) - Juubi - >
> The beast of all beasts, it was said to be a tree that bore a fruit once every 1000 years. Once one consumed the fruit their powers would increase greatly to a "God-like" being. Thus in the past a female performed this act. But became controlled by the power she obtained. Fusing with the tree she became a beast known as the Juubi. That would devour all whom have the same powers as her own. Yet two great men sealed the body but took the energy of the beast sealing it within one. To use it the energies to save mankind, then split it later in life creating the 9 beasts of powers.
Basic Information:
Jinchuriki Gains:


Last edited by Game Master on Thu May 24 2018, 09:01; edited 1 time in total
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PostSubject: Re: A. Tale of the Nine Tailed Demons & Jinchuriki Guide   A. Tale of the Nine Tailed Demons & Jinchuriki Guide EmptyWed May 23 2018, 23:49

+ - Bijuu - +
> Bijuu, the Tailed Beasts are known within this series. Each is known by the amount of tails. Example being Ichibi has only one tail, [Ichibi = Shukaku]. Man have been sealing the bijuu within others to obtain powers over them.

+ - Step 1: The Selection - >
> 9 out of 10 tailed beast are located on the site. Each has its own special location. Each Bijuu is dangerous in their own way. The character will not be able to just hunt them down they must locate knowledge of the Bijuu.

Knowledge Gathering
- Scroll of Bijuus > Odd Tree Library
- Taking over Country
- Special Means ie. Clan Abilities.

+ - Step 2: The Planning - >
> If going with a team, travel together to the location. Before entering though have a plan as to whom will be the healing others, defending, offensive and sealing. Note, it is said that bijuu have a weaker control over chakra but that is actually false, they have great control over it be wary of that.

Team Vs One:
- Build a team and fight against the strongest beast together.

One Vs One:
- Set yourself up for battle and fight a strongest beast alone.

+ - Step 3: The Battle - >
> Bijuu knows of Bijudama, even other skills but they can only be displayed in battle sadly. Other information will not be shown and must have learned by battling. Some beast may have weak attributes but others do not. Be on guard about that information. One should purchase a scroll to write down and pass on if they die in battle.

Scroll Location
- Scroll Shop if available
- Special Means of certain NPC

+ - Step 4: The Types of Wins - >
> Creating a fuinjutsu or finding someone with one lending their services to seal the powers. Sealing a bijuu will take time as one will need to lower its Health to a small portion. Seals of {Element, Yin, Yang, or No Spec} will still influence the bijuu even once sealed within someone.

+ Capture +
> One will have to lower the HP of the bijuu to "0" to prove that one is willing to capture the beast bringing it to the village. This causes its to be a "Pet" though it can be trained as well its best to be careful cause a bijuu can break its bound of capture if sensing ones are not truth worthy.
Requirement: Bijuu 0HP + Bound

+ Sealing +
> In order to seal a bijuu its beast to beat it down to 10% of its HP cause then sealing it while tired is the best way of winning.
Requirement: A Capture Fuinjutsu + Bijuu at 10% HP

+ Befriending +
> Prove one's strength to the bijuu that its possible to withstand its attacks, In doing this the bijuu may respect the actions, joining forces with them to defend the country or allowing them to use their powers when the time comes. Please remember that a staff member still controls the beast.
Requirement: Survive the battle +15 Posts

+ Death +
> Upon death of a Tailed Beast or Jinchuuriki they will recover appearing in a new location after 2 weeks. The new location will be hidden until the time of their birth again.


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PostSubject: Re: A. Tale of the Nine Tailed Demons & Jinchuriki Guide   A. Tale of the Nine Tailed Demons & Jinchuriki Guide EmptyThu May 24 2018, 09:18

< Jinchuriki - >
> Powers given by human sacrifice, sealing great powers one is left with nothing by void within their heart. Yearning to have it filled with either hate or love. Release power if dared or losing sight of the path of one’s true self.

+ Cloak Abilities +
* These do not work for those with a Bijuu Kihaku Kubiwa*

+ - Chakra Aura - >
x Chakra slowly burns around the body, this allows the bijuu to somewhat allow the jinchuriki to use their chakra in battle.
+ Type: Inactive
+ Effect: N-ATR x1.15 [3 Turns] + Cannot used when Cloaked/Chakra Form.
+ Requirement: 250 Words & 5% Bijuu Control or Higher

+ - Helpful Cloak - >
x The cloak moves on its own during the battle, its will of the tailed beast allows battling to be harder on its enemies. If used as a “Reaction” Player is able to reduce the damage by a certain degree.
+ Type: Passive
+ Effect: +2 Battle Rolls | Counter performs at incoming damage -25% DMG
+ Requirement: 500 Words + 25% Bijuu Control or Higher

+ - Bijuu Elemental Training - >
x The knowledge of a tailed beast is vast, even with helping on trainings as long as the element one knows is the same as its partners.
+ Type: Passive
+ Effect: +5% Elemental Control Results
+ Requirement: Tailed Beasts must know element & (Only 1 element)

+ - Immunity: Illusion - >
x The bijuu teams up with helping its partner during a battle, in which a genjutsu is used this triggers as a Reaction to negate the genjutsu.
+ Type: Inactive (Reaction)
+ Effect: Negate Genjutsus [Rank S or Lower]
+ Requirement: 1250 Words + 100% Bijuu Control

+ - Tailed Beast Master - >
x Tailed Beast powers are hard to control but once reaching this point one can be called a Master of their powers.
+ Type: Passive
+ Effect: Cloak form HP Drain Negated & Turn(s) +10
+ Requirement: 1250 Words + 100% Bijuu Control

+ - Jinchuriki Basic Form - +

+ - Jinchuriki – Cloaked Aura - >
> The orange flame like chakra of the bijuu that surrounds the body of the host giving them an aura instead of it being blue/yellow.
+ Effect: (Nexus) Attributes x1.10
+ Turns: 3 Turn(s)
+ Requirement: Bijuu Mastery 5% + Cloaked Aura Ability

+ - Pseudo Jinchuriki - Cloak Form - >
> The bubble like aura that is generated by the hosts of Bijuus. But this time its generated by a necklace that holds piece of the bijuu's power.
+ Effect: (Nexus) Attributes x1.20
+ HP Drain & Turns: -12HP & 10 Turns
+ Requirement: Bijuu Kihaku Kubiwa

+ - Jinchruiki - Cloak Form v1 - >
> A bubble like aura that covers the host with the bijuu's chakra, allowing a burst of chakra and stat. Yet its limited as this can only grow as tails are generated.
+ Effect: (Nexus) Attributes x1.25
+ HP Drain & Turns: -25HP & 20 Turns
+ Requirement: Bijuu Mastery: 15% + To Control: 250 Word  - (250 Words x Tail)

+ - Jinchuriki - Cloak Form v2 - >
> Blood like cloak that looks like a humanoid form of the bijuu. It gives out a greater boost in power than what its first version. But even those that have great power can have a hard time controlling this form.
+ Effect: (Nexus) Attributes x1.50
+ HP Drain & Turns: -50HP & 10 Turn(s)
+ Requirement: Bijuu Mastery 100% + Bijuu Full Form (Unlocked)

+ - Jinchuriki – Chakra Mode  - >
> Creates the burning aura pattern that surrounds the host. The bijuu chakra's taking on the form of the human. Staying within the mode is costing chakra per turn be wary of this.
+ Chakra Cost: -60% [Activate + Per Turn]
+ Effect: (Nexus) Attributes x1.25
+ Add – On: Chakra Mode Mastery: 000% [Per Turn +2% | After 5 Posts: +4%]
+ Requirement: Bijuu Control: 100% + Bijuu Sealed + Bijuu Shrine: +2,500 Words Mental Battle w/ Bijuu (Staff Interaction)

+ - Jinchuriki – Chakra Mode: Shroud  - >
> Creating the burning aura pattern, that surrounds the host but this time generates a jacket’s tail. The bijuu chakra's taking on the form of a human now. One in this form does not lose chakra but have great control now.
+ Chakra Cost: -45% [Activate + Per Turn]
+ Effect: (Nexus) Attributes x1.50
+ Turn: 5
+ Requirement: Master Chakra Mode

+ - Bijuu – Full Form - >
> Release the tailed beast that was behind the seal with flesh and bone. Once again to roam the world under the control of the host, one can transform back into their human state as well.
+ Effect: (Nexus) Attributes x2 + Cannot use Character Techniques
+ Turns: 10
+ Requirement: Bijuu Control: 100% + Bijuu Sealed + Bijuu Shrine: +2,500 Words Mental Battle w/ Bijuu (Staff Interaction)

+ - Bijuu – Chakra Full Form  - >
> Creating the burning aura pattern, that takes the shape of the bijuu that is sealed within. As one floats within the middle as the heart of the tailed beast only to pull the chakra back to them if need be.
+ Chakra Cost: -90% [Activate + Per Turn]
+ Effect: (Nexus) Attributes x2 + Can use Bijuu & Character Techniques
+ Transformation: -1 Turn
+ Turns: 5 (+1500 Words = +1 Turn (Max 10 Turns)
+ Requirement: Chakra Mode Mastery 100%
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