Rank E:
+ - Bunshin No Jutsu - Clone Technique - >> Create a double of one's self, however the clone will mimic everything that is done by the caster. They will vanish after having contact being made.
+ Chakra Cost: 10%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + E
+ Effect: Create 1 "False" Copy + Cannot cause Damage of any kind.
+ - Henge No Jutsu - Transformation Technique - >> Transform into object or another person in order to give the slip or help in dangerous situations.
+ Chakra Cost: 10%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + E
+ Effect: Transform into Person or Object.
+ - Kawarimi No Jutsu - Change of Body Stance - >> Trade places with an object or item in order to dodge incoming attacks. But the item that is used is instantly destroyed.
+ Chakra Cost: 10%
+ Type: Supplementary
+ Hand Seal(s)+ Rank: 1 + E
+ Effect: Replace with [Object or Item] in Player's Battle Equipment
+ Drawback: Object or Item is instantly destroyed on contact
+ - Torinawa No Jutsu - Criminal Rope Tying Technique - >> One is able to move out from binds even created a tighter bind on things.
+ Chakra Cost: 10%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 0 + E
+ Effect: Binds weaken on player by 15% & Binds strengthen on targets x.115
+ - Kai - Release - >> Escape from the effects of genjutsus, by dispelling it.
+ Chakra Cost: 10%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + E
+ Effect: Cancel Genjutsu [E - A] + Unable to Cancel [S or ?]
Rank D: + - Kage Shuriken - Shadow Shuriken - >+ - Kage Shuriken - Shadow Shuriken - >
> Releasing a shuriken, forming the hand seals one summons up to a large amount to strike a target.
+ Type: Offensive
+Chakra Cost: 20%
+ Hand Seal(s) + Rank: 4 + D
+ Effect: Shuriken DMG x ["X" Amount] = DMG
+ Drawback: Max: 25
+ - Shunshin - Body Flicker - >> At high speeds move quickly from one spot to another in a short amount of time using a form of element. The boost of speed helps even in battle.
+ Chakra Cost: 20%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + D
+ Effect: +1 Combat/Evasion Roll & Travel Time -1 Hour [Land Only]
+ - Katon: Shinwa no Moeru yona Umo - Fire Style: Mythical Flaming Feathers - >> With the arms crossed over one another, one quickly moves their hands to release flames to burn through the air. The flames rush as though they are feathers flapping in the wind.
+ Chakra Cost: 20%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + D
+ Damage: 25% of Dex
+ - Katon: Tenohira - Fire Style: Palm - >> With a thrust at the air a flames will erupt from the caster's palm. As the flames rush it can cause some damage but not as much as one wishes.
+ Chakra Cost: 20%
+ Type: Offensive
+ Hand Seal(s) + Rank: 1 + D
+ Damage: 25% of Dex
+ - Fire Release: Immense Fire Eradication - >- Firing from the mouth at a high speeds the heat from the technique will burn anything and everything within its path as it flies like a jet stream.
+ Chakra Cost: 10%
+ Type: Offensive
+ Hand Seal(s) & Rank: 2 & D
+ Damage: 25% of Dex
+ - Fire Release: Vermilion Bird Sword - >- Calling for the sword of south gate, one control and wields these mighty flames allowing them to cut through an enemy leaving a black burn mark.
+ Chakra Cost: 20% (10% upkeep after)
+ Type: Offensive
+ Hand Seal(s) & Rank: 2 & D
+ Damage + Effect: Katon Control = Damage + Burn Status
Rank C:
+ - Iku Chakra - To Flow Chakra - >> Transfer chakra into object, or body part to give an extra boost in something that is missing.
+ Chakra Cost: -"X"% Chakra
+ Type: Supplementary
+ Hand Seal(s) + Rank: 0 + C
+ Effect: "X" Chakra Into 1 (Nexus) Attribute | Use Chakra Weapons
+ Requirement & Restriction: Chakra Cost = "X" Amount that can transfer to items or Attribute. | Chakra Control caps how much can be transferred. [if. If Chakra Con = 15% only -15% Chakra can transfer.]
+ Special Effect: Able to infuse element into chakra weapons.
Katon: Burn Effect | Raiton: Stun (Cannot stun back to back) | Fuuton: Wep DMG x1.25 | Doton: Block DMG x1.15 | Suiton: +2 Roll
+ - Katon: Endan – Fire Style - Fireball - - >> Emit a medium size fire ball from your mouth as it travels at your target.
+ Chakra & Stamina Cost: 30%
+ Type: Offensive
+ Hand Seal(s) + Rank: 2 + C
+ Damage: 35% of Dex
+ - Kuchiyose - Summon - >> Call forth to battle items, weapons, or even people. But the most important a power ally of them all to protect and fight alongside with.
+ Chakra & Stamina Cost: Varies
+ Type: All-Round
+ Hand Seal(s) + Rank: 5 + C
+ Effect: Varies
+ Guide:
Click Here!+ - Katon: Housenka Jutsu – Fire Style: Mythical Fire Bird Technique - >> Releasing flames from the body one is able to hide tools within the flames to increase the damage of their weapons. If the flames are blown out the damage boost is removed.
+ Chakra Cost: 30%
+ Type: Supportive
+ Hand Seal(s) + Rank: 3 + C
+ Effect: Projectiles DMG (x1.10) +10% (Must Stay Lit) | IF flames blow out DMG (x1.05) +5%
+ - Transparency Jutsu - >> User of this jutsu is able to take on a lesser form of invisibility, allowing them to blend into their surroundings to sneak and spy on people and go unnoticed by the naked eye. One is unable to see unless using a doujutsu to see target. Sneak and Evasion is what used most for this . A lesser version of Camouflage Concealment; often used by rookie ninja and the occasional pervert who wants to peek at the women's bath.
+ Chakra Cost: 30% (15 % per turn.)
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + C
+ Damage+ Effects: Conceals Player & +2 Sneak/Evasion Rolls
+- Katon: Bakuhatsu Ken/ Exploding Fist> Focuses fire chakra to one's hand and throws a punch at melee range. Air around the caster's fist explodes in a violent flash of fire that hits the target. Deals damage and also disorients the enemy.
+ Chakra Cost: 30%
+ Type: Offensive,
+ Hand Seal (s) + Rank: 2 + C
+ Damage: 35% of Dex
+ Effects: Additional DMG = Melee Dmg + Enemy Stunned (-2 actions) (no stun back to back)
+ - Fire Release: Vermilion Bird Twin Swords - > - Calling for the powerful twin blades of the south gate Phoenix, it doubles the powers of the blades and causes tremendous damage to anyone that touches them.
+ Chakra Cost: 30% [Upkeep: 15% ]
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & C
+ Effect: Katon Control x1.25 = Damage + Burn Status
+ - Fire Release: Tremendous Vermilion Bird - >- Shooting the flames into the air, it takes the form of a large bird of fire as it comes crashing down on its enemies rushing and burning the target within its eternal flames.
+ Chakra Cost: 30%
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & C
+ Damage: 35% of Dex
+ Effect: Causes Burn Status to all targets on field.
+ - Katon: Goukakyuu – Fire Style – Great Fireball - >> Taking a deep breath inward and exhaling outward a large fireball will be formed as it begins burning a trail at its target.
+ Chakra Cost: 30%
+ Type: Offensive
+ Hand Seal(s) + Rank: 4 + C
+ Damage: 35% of Dex
+ - Fire Release: Tremendous Dragon Claw - >- Spraying fire onto the hands in a giant claw of the dragon as it holds the orb to bring down on its enemies having it burst and suffocate its enemies in flames.
+ Chakra Cost: 30%
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & C
+ Damage: 35% of Dex
+ Effect: Katon Control x1.50 = Burn Status
+ Chakra Kyuuin Jutsu - Chakra Absorption Technique - >> One is able to take the energy of another shinobi and add it to their own. The palm will release a blue(Asura-red) haze but with any touch the user will absorb its target's chakra.
+ Chakra Cost: 30% (Upkeep: 0%)
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: -20% Chakra from target [Per turn if held]
+ - Doton: Doromizutamari - Earth Style: Mud Puddle - >
> Placing the hands on the ground after forming seals the area under the target will become a sink hole of mud slowing them down greatly.
+ Chakra Cost: 30%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: Restrained [2 Turns]
+ - Doton: Ganban Kyu - Earth Style: Bedrock Coffin - >> Four sections of rocks will appear to surround the target crushing them into a closed spaced unable to move.
+ Chakra: 30%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 2 + C
+ Effect: Restrained Strength = STR + Doton Control /2
+ - Doton: Otoshibuta - Earth Style: Dropping Lid - >> Falling from the sky a large pot that comes with a crushing power to seal a summoned beast forcing them to be useless.
+ Chakra Cost: 30%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 3 + C
+ Effect: Summons Time Halved
+ Drawback: Does not work on Rank S Summons
+ - Doton: Dochubaku - Earth Style: Landslide - >> Gravel and large rocks will shoot from the ground causing them to fall from the sky like a landslide.
+ Chakra Cost: 30%
+ Type: Offensive
+ Hand Seal(s) + Rank: 3 + C
+ Damage: 35% of Dex
+ - Doton: Pitfall Jutsu - >> User creates a concealed hole in the ground instantly to the will of the caster. The hole is deep and takes time for enemies who fall into it to get out. More comedic than lethal. Good way to delay enemies.
+ Chakra Cost: 30%
+ Type: Defense
+ Hand Seal(s) + Rank: 2 + C
+ Damage: 35% of Dex
+ Effect: Stun
+Limit: 2
+ - Magma Release: Molten Fireball Jutsu!- >- Focuses earth into one's mouth and causes heat to liquidfy and heat up the earth inside. From the ninja's mouth, he spits out a mighty flaming ball of molten earth and gains size and power as it flies forward. One Nasty Loogie
+ Chakra Cost: 30%
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & C
+ Damage: 35% of Dex
+ Effect: Youton Control x1.25 = Damage + MAX Burn
+ - Doton: Stone Molding Shuriken- >- Reaches into the ground and gathers a few loose stones. Using one's chakra, one can freely shape them into a new form, becoming make-shift shuriken. Excellent when you run out of them.
+ Chakra Cost: 30%
+ Type: Offensive + Utility
+ Hand Seal(s) & Rank: 2 & C
+ Damage + Effect: Creates 20 shuriken for use in combat (10 dmg).
Shouton: Jade Star Shuriken> When ninja clash, the sharper ninja tool often wins. Using Crystal release, user creates small crystal particles at their fingertips, and grow when exposed to their chakra-- unlike its parent jutsu that requires material from the ground below. The crystal grows into a refine and sharp shape, forming four-star shuriken to be used in battle. A beautiful and deadly work of art.
+ Chakra Cost: 30%
+ Type: Supplementary
+ Hand Seal[s] + Rank: 2 + C
+ Effect: Create 20 "Jade Star Shuriken" tools, each one does 25 damage.
+Parent Jutsu: Stone Molding Shuriken.
+ - Youton: Ash Rubber Seal - >> Taking in a large breath then blowing outward ashes will float in the air. Soon to turn into rubber wrapping around its target as the caster will bite down releasing the rubber from their mouth. Leaving the enemy trapped inside.
+ Chakra Cost: 30%
+ Type: Defense
+ Hand Seal(s) & Rank: 3 + C
+ Effect: Restrained Added + Breaking Point = Caster's [END + BRW]
+ - Youton: Expanding Ring - >> The magma rushes from the users mouth firing across the field making an enclosed circle with magma boiling around. This stop escapes from happening and causes one to have a forced match. The heat from the ring causes on to tire out faster.
+ Chakra Cost: 30%
+ Type: Offensive + Supplementary
+ Hand Seal(s) & Rank: 5 + C
+ Effect: (Allies & Enemies) > Stamina Costs +115% (x1.15)+ Escaping Impossible (Unless Time/Space)
+ -Youton: Gauntlets & Boots - >> Molten rock that covers the hands of its user. As chakra is flowing and forming the element around their fist to their forearms this helps with a greater battle in both dealing with hand to hand combat and fighting against close range foes.
+ Chakra Cost: 30% [Upkeep: 15%]
+ Type: Offensive + Supplementary
+ Hand Seal(s) & Rank: 0 + C
+ Effect: Melee & Taijutsu DMG +125% [x1.25] + Burn Added [Max Rank]
+ Drawback: Cannot be used with Youton - Chakra Mode (Armour)
+ < Shounetsuton : Seisei - Purification - >> By releasing a white flamed technique from one's hand or mouth. The white blaze will burn using one's own physical energy against them.
+ Chakra Cost: -30%
+ Type: Offensive
+ Hand Seal(s) & Rank: 2 + C
+ Damage: 35% of Dex
+ Effect: DMG = Targets Stamina x1.4
Rank B:
+ - Fire Release: Vermilion Bird Armor - >- Encasing one with the flames of the "Phoenix" they are given wings in order to fly as heat rises allowing them to ride the air currents. Yet protect them from outside damage that would come their way.
+ Chakra Cost: 40%
+ Type: Offensive + Defensive + Supplementary
+ Hand Seal(s) & Rank: 5 & B
+ Effect: Melee DMG x1.15 | Flight = +1 Roll | Burn Status
+ - Fire Release: Violent Dragon Roar - >- Yelling at a high pitch roar a burst of chakra will erupt into flames as it takes the form of a dragon to engulf its target in the flames of the dragon king.
+ Chakra Cost: 40%
+ Type: Offensive
+ Hand Seal(s) & Rank: 6 & B
+ Damage: 45% of Dex
+ Effect: Katon Control x2 = Damage + Burn Status
+ - Katon: Dragon Firestorm - >> Inhales, then release fire that becomes small serpent dragons towards the target. The more chakra a person puts into it, the more dragons are produced, releasing a swarm of small fire dragons upon an enemy.
+ Chakra Cost: 40%
+ Type: Offensive
+ Hand Seal(s) + Rank: 3 +B
+ Damage: 45% of Dex
+ Effects: Spend +X% chakra to increase damage by X% amount.
+ - Enton / Blaze Release: Devouring-Crimson - >- The insatiable, raging flames of Asura's Enton burns hotter than any other flame known to man. This flame does not just burn flesh and stone-- but also feeds off chakra in order to flourish.
+ Chakra Cost: 40%
+ Type: Offensive
+ Hand Seal(s) & Rank: 4 & B
+ Damage: 45% of Dex
+ Effect: Burn status + Burn Status also removes 20% enemy’s chakra per turn.
Created by: Asura "Enjin' Jiin.
+ - Katon: Blazing Vortex Jutsu- >- Via one's breath and chakra control, creates a swirling tornado of fire around the caster. This jutsu acts as an effective attack, as well as using the swirling fire and heat to also protect the caster.
+ Chakra Cost: 40%
+ Type: Offensive + Defense
+ Hand Seal(s) & Rank: 4 & B
+ Damage: 45% of Dex
+ Effect: Burning damage + Reduce enemy attack by ½ when used to counter an attack.
+ - Earth Release : Lead Body Weight ->- Infusing one's chakra into someone else it causes their body to become somewhat heavy.
+ Chakra Cost: 40%
+ Type: Supplementary
+ Hand Seal(s) & Rank: 1 & B
+ Effect: Target's DEX /2 & Halved Total Rolls (Cannot Stack) | [3 Turns]
+ - Doton: Doryukatsu - Earth Style: Earth Divided Flow - >> Chakra is forced into the earth to cause land to rise splitting into halves. This creates a canyon after formation has been completed. This protects the caster within the center from being hit from attacks.
+ Chakra Cost: 40%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 4 + B
+ Effect: END + Doton Control = DMG Blocked & Total Roll Halved
+ - Doton: Keijugan – Light-Weight Rock - >> The technique reduces the player or opponent’s gravity, this causes them to be much lighter. If the player masters the technique they can perform levitation and flight.
+ Chakra Cost: 20%
+ Contact + Type: Touch + Offensive + Supportive
+ Hand Seal(s) + Rank: 0 + B
+ Effect: Reduces Player’s Gravity (+3 Rolls & Levitation [Travel Time / 2]
+ Drawback: Player & Opponent’s DMG (halved)
+ - Doton: Tiger Pit Jutsu - >> Creates a larger pit trap in the ground for which enemies fall into . Unlike 'Pitfall Jutsu', this pit has stone spikes at the bottom. Also, bars of stone form at the top, locking the enemy within. Even if the spikes don't kill them, they still will not be able to escape till the jutsu wears off.
+ Chakra Cost: 40%
+ Type: Offense, Defense
+ Hand Seal(s) + Rank: 3 + B
+ Damage: 45% of Dex
+ Effect: Bind & Unable to Escape (Unless Time/Space)
+ - Doton: Doryūheki/Mud Wall - >> The user creates a wall of earth via their chakra or manipulation of surrounding soil. The wall is created to defend against powerful attacks. The wall is infused with chakra which allows it to take a variety of attacks from enemy ninjutsu.
+ Chakra Cost: 40%
+ Type: Defense
+ Hand Seal(s) + Rank: 4+ B
+ Effect: Blocks Damage= END X 1.50
[+ - Doton: Seismic Pulse Jutsu - >][> Jutsu Description]: By training to the peak of one's potential in Earth-Release, one can become one with the earth and learn to wait and listen. With this jutsu, one's senses become one with the earth below to allow them a powerful sensory ability. By feeling the vibrations in the earth, one can detect hidden enemies and traps with incredible accuracy that sight or sound couldn't reprieve. It’s an excellent tool to use against the Silent Mist technique and other combat scenarios that makes sight impossible. The range reaches as far as a kilometer radius around the caster.
[+ Chakra Cost: -40% (Upkeep 20%)
[+ Type:] < - Defense + [Supplementary]
[+ Hand Seal(s) + Rank:] < - Stomps foot to the ground + B class
[+ Effect] Full Sensory Awareness = Blind Effect Negated [Able to detect without sight] | INV/Traps are negated and located
[+Drawback:] Must be ground level + Closing/Loss of Eyesight in order to perform. [Can detect anything at or below Awareness]
[+ Parent Jutsu:] < - Heightened Senses Ability.
[+ Creator:] Asura Jiin.
+ - Magma Release: Raging Gaia!- >- The caster slams a punch or stomps his foot into the ground, channeling his chakra into a specific point. At which that point becomes magma in order to shoot up pillars of lava to hit the enemy from in front and below.
+ Chakra Cost: 40%
+ Type: Offensive
+ Hand Seal(s) & Rank: 3 & B
+ Damage: 45% of Dex
+ Effect: Max Burns
+ - Magma Release: Hot-Foot Jutsu!- >- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to lightly glow red with heat and burning people's feet except the caster's, via the same means the ninja can walk on water.
+ Chakra Cost: 40%
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & B
+ Effect: Lower Fuuton and Suiton damage by 25%. Causes burn for all enemies for 4 turns.
+ -Youton: Great-sword - >> Punching the surface the boiling lava will start to form under the rocks as the caster removes a magma great sword that is highly dangerous to both them and their enemies.
+ Chakra Cost: 40% [Upkeep: 20%]
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 [Punching the ground] + B
+ Effect: Youton Control = DMG + Burn Added [Max Ranked]
– Yoton: Asura Chakra Arms – Manifests the dormant power that resides in Asura's soul and awakened by Yang Release. As such, Asura takes on that god's traits and abilities. From the back of the caster, chakra takes physical form, forming four large, fiery arms that move to the wielder's will. The arms are used in both combat situations and allow the weaving of extra signs.
< Chakra Cost: -40% | Upkeep: -20%
< Type: Supplementary + Offense
< Hand Seal(s) + Rank: 0 + B
< Effect: Melee/Taijutsu Dmg x1.20 & Gives 1 Ex-Attack
< Requirement + Restrictions: Chakra Control: 50% or higher + 600 Sanity
+ - Swift Armory Exchange >> This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies Razz
+ Chakra Cost: -40%
+ Type: Utility
+ Hand Seal(s) + Rank: 4 + B
+ Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots.
+ Restrictions & Requirements: A summoning seal of some kind must be present on user to exchange gear and person.
Rank A:
+ - Kage Bakuha Bunshin - Shadow Explosion Clone - >> The double of a character, that does not stay on the field long as it cannot attack of any sort one hit or contact with this clone will result if a destructive force.
+ Chakra Cost: "X" Chakra / [# Clones] & Chakra Cost x.45
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 1 + A
+ Effect: Clones = 35% (x0.35) Base (Nexus Attributes) | ["X" Chakra] Split evenly clones created + -1 Turn = 1 to 10 Clones being used | Max: 60
+ Requirement & Restriction: Can only gain chakra back if not destroy.
+ - Katon: Pryo Clone Jutsu - >> User releases an aura of fire and separates to take on a perfect clone of himself. This allows one to gather information, fight or training. Clone reflects caster perfectly. If attacked, clones explode, dealing a fraction of damage to the attacker.
+ Chakra Cost: : "X" Chakra / [# Clones]
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 1 + A
+ Damage + Effects: Clones = 25% (x0.25) Base (Nexus Attributes) | ["X" Chakra] Split evenly clones created + Burn Status. Dmg = Clone’s BRW | -1 Turn = 1 to 10 Clones being used | Max: 60
+ Max: 60 Clones
+ Requirement & Restriction: Can only gain chakra back if not destroy.
Created By: Asura Jiin+ - Katon: Salamandra - >> Breathes out fire and takes the form of a large eastern style dragon. This dragon is made of fire and follows the caster's chakra. However-- the caster may easily control his chakra through the air and lead the dragon towards a target, allowing the dragon to act like a guided missile.
+ Chakra Cost: 50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 4 + A
+ Damage: 55% of Dex
+ Effects: Burn Status + Homing Status = 11 roll (Automatically, Cannot Gain or Reduce in battle).
+Created by
Asura Jiin+ - Fire Release: Extreme Dragon Armor - >- This powerful armor wraps around its caster allowing them to use the armor of the dragon king himself. Having a crown of the dragon king and tail of the dragon appear with four wings. This allows them to fly along the wind currents to do striking damage. It even provides a great defense against techniques.
+ Chakra Cost: 50% [Upkeep: 25%]
+ Type: Offensive + Defensive + Supplementary
+ Hand Seal(s) & Rank: 10 & A
+ Effect: "Dragon's Flight = +3 Rolls" & Violent Dragon Roar, Tremendous Dragon Claw Costs Halved.
+ - Rasengan - Spiral Sphere - >> The compressing force of the character's chakra into a sphere that rotates at high speeds within the palm. Once making contact a destructive force is released as it uses the highest levels of shape and chakra manipulations.
+ Chakra & Stamina Cost: 50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 55% of Dex
+ Effect: Ignore 25% of Endurance to deal damage.
+ - Rasengan: Melee Variation >> An advanced form of the Rasengan, developed by Asura Jiin. While forming the Rasengan, extra force is pushed behind it via impact. This also allows the Rasengan to be 'shot' by range in short bursts of strength, compelling both the jutsu's strength and speed. Correct chakra control and precision is needed to strike the Rasengan in midair or via close range to incorporate one's physical force into the jutsu. With it, the force of the Rasengan is increased along with its speed.
+ Chakra Cost: -50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 55% of Dex
+ Effect: Melee Damage included. + Ignore 25% of Endurance
+ - Rasengan: Pin-Point Impact - >> An advance form of the Rasengan, developed by Asura Jiin. In this instance, The Rasengan is focused and with further time-- compressed the form even further into a smaller size like that of one's palm. Due to this further compression into a smaller size, the potential damage of this jutsu is fundamentally increased but harder to maintain for long periods of time. It is the reverse of the Giant Rasengan version--instead of simple increase damage, has more penetrative power.
+ Chakra Cost: -50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 55% of Dex
+ Effect: Ignores enemy defense jutsu / direct damage to enemy.
+ - Katon: Gōen Rasengan - >> A Rasengan enhanced by the power of Fire Release chakra. The combine rotation and compression draws in air with fire chakra at its center-- feeding the destructive force of fire with the resulting air and causing the chakra sphere to become a brilliant shade of fire-red. Upon impact, the blazing sphere of fire deals powerful destructive damage, both via its impact and the releasing a pillar of fire that consumes the target.
+ Chakra Cost: 50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 55% of Dex
+ Effect: Ignore 50% of endurance + Burn Status to caster and enemy.
+ - Doton: Doro Domu - Earth Style: Earth Prison Dome - >> Captures a target or more in a dome of earth causing them unable to escape. After several seconds their chakra will start being absorbed into the caster's body. There is no escaping this dome unless one is able to overpower it.
+ Chakra Cost: 50%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 0 + A
+ Effect: Target -15% Chakra [Per Turn] + Wall's Defense = END + Doton Control
+ - Doton: Yomi Numa - Earth Style: Underworld Swamp - >> Summon a swamp from the underworld which will sink anything this can cause a huge disadvantage if one is caught in the swamp.
+ Chakra Cost: 50%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 5 + A
+ Effect: Target Restrained [3 Turns]
+ - Earth Release: Ultimate Lead Body Weight - >- Infusing more of one's chakra they can cause someone to sink into the ground because of the body weighing like lead.
+ Chakra: 50%
+ Type: Supplementary
+ Hand Seal(s) & Rank: 3 & A
+ Effect: Target's DEX /4 & Total Rolls Halved (Cannot Stack)
+ Restrictions: Doton Release: Lead Body Weight Learned
+ - Earth Release: Carbon Gloves & Boots - >- With the flow of chakra only going to the hands one is able to improve the damage of their melee and taijutsu without suffering from speed drawbacks.
+ Chakra Cost: 50% [Upkeep: 25%]
+ Type: Supplementary
+ Hand Seal(s) & Rank: 3 & A
+ Effect: Melee & Taijutsu Dmg +125% (x1.25)
+ - Earth Release: Lead Golem ver. Swift - >- Making the hand seal of the "Snake" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Can emerge with three sharp points coming from the hand as the arms become slim allowing it to move quickly to have another attack be boost in damage.
+ Chakra Cost: 50%
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 [Snake] & A
+ Effect: Cannot be destroyed unless taking 1000 Dmg or more + Dmg = STR + DED/2 & Blocks Dmg = END
Enton: Deva Lance> Unleashes a concentrated and compressed burst of Enton chakra to a single focused point. The lance-like beam burns and pierces all in its path! This jutsu is extremely effective at breaking through barriers to strike at enemies as well as long range combat.
+ Chakra Cost: 50%
+ Type: Offensive, long range.
+ Hand Seal(s) + Rank: 3 + A
+ Damage: 55% of Dex
+ Effect: Ignores Enemy Barrier/Defense Jutsu. + Direct Damage
+ Creator: Asura Jiin.
+ - Enton: Flame God Bellow - >> Drawing out the flames of the wrath within, Asura unleashes a mighty roar towards his targets. Crimson fire spreads out like a sea, burning all before them to ashes, chakra and all. There seems to be a sense of malevolence in these flames.
+ Chakra Cost: -50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 4 + A
+ Damage: 55% of Dex
+ Effect: Burn Status + Burn status drains 25% of enemy chakra per turn.
+ Creator: Asura Jiin.
+ - Kage Bunshin - Shadow Clone - >> An actual double of the character is created allowing itself to act on its own also relay information back to caster if defeated. They can be used to take attacks but it costs heavily.
+ Chakra & Stamina Cost: "X" Chakra / [# Clones] & Chakra Cost x.45
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + A
+ Effect: Clones = 25% Base (Nexus Attributes) + Chakra = HP + ["X" Chakra] Split evenly among clones + -1 Action = -1 to 10 Clones to Counter Action. Max: 60 Clones
+ Requirement & Restriction: Can only gain chakra back if not destroy.
+ - Meisai Gakure - Camouflage Concealment - >> Hide one's self within the background of the surrounding area. One is unable to see unless using a doujutsu to see charka. Sneak attacks are what matters most in this case.
+ Chakra Cost: 50% [Upkeep: 25%]
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 + A
+ Effect: 1 Turn = Critical Damage & +3 Roll + Masks Awareness (unable to be detected)
+ - Magma Release: Molten Earth Jutsu!- >- Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect.
+ Chakra Cost: -50%
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 1 & A
+ Effect: Causes [Max] burn for all enemies. Enemy stamina is drained by -40% with burn effect.
+ Limit: 5
+ - Youton: Chakra Mode (Armour) - >> Chakra wraps around the caster only turning into a molten rock armor that protects the wearer from outside harm. With this the molten rock help with increasing not just damage but also help with movement as the molten rock can be fired from the hands to increase the dexterity of the caster.
+ Chakra Cost: 50% [ Upkeep: 25%]
+ Type: Offensive & Defensive
+ Hand Seal(s) & Rank: 0 + A
+ Effect: Melee & Taijutsu DMG +125% [x1.25] + Dexterity & Endurance +125% [x1.25] + Burn [Max Grade]
+ Drawback: Cannot be used with Youton - Gauntlets and Boots
+ -Youton: Erupting Wall - > > The large forming wall of molten rock appears as the user punches with both fists into the ground focusing chakra to erupt from the ground. This causes damage to be reduced but also protects the user and allies from enemies trying to cross it.
+ Chakra Cost: 50%
+ Type: Offensive & Defensive
+ Hand Seal(s) & Rank: 2 [Fists to the ground] + A
+ Damage: 55% of Dex
+ Effect: Burn Added [Max Rank] + When used to block, enemy Dex is treated as “0”
+ - Seisei Bourei - Purification Specter - >> The white flames soon come together taking the form of a phantom like figure, it will continue to hunt anything or anyone to absorb the physical energy. The technique will also even hunt its own caster if no target.
+ Chakra & Stamina Cost: 50% (Upkeep: 25%)
+ Type: Offensive
+ Hand Seal(s) & Rank: 5 + A
+ Damage: 55% of Dex
+ Effect: DMG = Target's Stamina x1.8 + Burn [Max Grade]
< - Shounetsuton : Yoake Mandara - Dawn Mandala > > Combining the power of Inferno Release with change in chakra-form, the caster molds the white flames to form a wide-area pattern along the ground. Upon activation, the flames erupt outward and take on solid shape around the caster. The shape and power creates a protective space that blocks incoming attacks from all sides, using an enemy’s own physical energy against them. From the ground, it appears to look like a strange white lotus flower—from the air, it forms a perfect geometric pattern that is a holy symbol of a mythic empire.
+ Chakra Cost: -50%
+ Type: Defense + Supplementary
+ Hand Seal(s) + Rank: 4 + A
+ Effects: Blocks All DMG = Attacker’s MAX Health. + If Attacker’s Damage is lower than their Max Health, the difference is added to defending user’s stamina.
+ - Yoton: Yoake Rasengan - Dawn Spiraling Sphere - >> A version of the Rasengan transformed by the life-defining properties of Yang Release. The sphere bright light becomes even brighter and almost pure white in appearance. The physically manifested chakra of the famous jutsu is adapted to manifest the physical energy of the caster. The jutsu compresses so much energy, if released, it can be transformed into a massive beam of chakra that can decimate an opponent from far range--viewable from afar similar to a sunrise.
+ Chakra Cost: -50%
+ Type: Offensive
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 55% of Dex
+ Effect: Damage = (User's Stamina + HP) + Damage dealt against enemy's original End (negate status boost).
+Conditions and Restrictions: To Flow Chakra raise in End does not get negated.
+Created by: Asura Jiin
Rank S:
+ - Fire Release: Immense Fire Excitation - >- The finishing technique that burns everything in its path into ashes the instant the flames make contact. Its even said, "One's body cannot take the heat."
+ Chakra Cost: 60%
+ Type: Offensive
+ Hand Seal(s) & Rank: 8 & S
+ Damage: 55% of Dex
+ Effect: Only S Rank Suiton can smother flames out + Instant Kills with Target's have only 10% HP remaining + Player takes -5% (x0.05) Damage from heat of the flames.
[+ - Katon: Taiyou Rasengan - >][> Asura takes the practices of the Gōen Rasengan to a new level by pumping more chakra into it, causing the sphere to become larger in size and give off more heat. Charging forward, Asura slams the sphere into an enemy or ground around them. The impact delivers an inferno that spreads out in all directions in the form of a flaming tornado that consumes the entire battlefield. Enemies killed by this attack are reduced to ashes.]
[+ Chakra & Stamina Cost:] < -30%
[+ Type:] < - [Offensive]
[+ Hand Seal(s) + Rank:] < - 0+ S
[+ Damage:] + Damage: 55% of Dex
[+ Effect] < Damage to all targets +Burn Status to both caster and enemies. + Only S Rank suiton can smother flames out + Instant Kills = 15% HP or less and leaves no corpse.
[+ Parent Jutsu:] < Katon: Gōen Rasengan
[+Restrictions:] Only S Rank Suition can smother flames out.
[+ Creator:]
Asura Jiin + - Earth Release: Carbon Skin - >- Controlling the flow of their own chakra they can cause their skin to harden, improving their endurance and strength without having to effect their one's dexterity
+ Chakra Cost: 60% [Upkeep: 30%]
+ Type: Supplementary + Offensive
+ Hand Seal(s) & Rank: 5 & S
+ Effect: Nexus Attributes BRW & END +130% (x1.30)
+ -Earth Release: Lead Golem ver. Normal - >- Slapping their hands against the ground lead will rush pouring together forming a golem with helix like arms with its face staring down its target. This beast can take a good amount of damage before breaking but shows no mercy to its enemies.
+ Chakra Cost: 60%
+ Type: Offensive + Defensive
+ Hand Seal(s) & Rank: 2 & S
+ Effect: Cannot be destroyed unless taking +2000 DMG + Le.Go. DMG = STR x1.30 & Blocks DMG = END x1.30
+ - Doton: Hasaiki - Earth Style: Crusher - >> Sections of rocks will come forth to the surface of the earth only to cause a crushing jaw of dirt and soil to engulf their target. After which they'll be stabbed with several jagged rocks from within.
+ Chakra Cost: 60%
+ Type: Offensive
+ Hand Seal(s) + Rank: 1 + S
+ Damage: 65% of Dex
+ - Earth Release: Lead Golem ver. Brute - >- Making the hand seal of the "Dragon" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Will have a crown with five points on its head, growing armor like body with great force behind it but in exchange lose their endurance powers.
+ Chakra Cost: 60%
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 [Dragon Seal] & S
+ Effect: Cannot be destroyed unless taking +1000 DMG + Le.Go. DMG = STR +130% (x1.30) + DEX/2 & Blocking = END +115% (x1.15)
+ -Earth Release: Lead Golem ver. Endure - >- Making the hand seal of the "Ox" focusing chakra to the hand and slapping on the ground the large "Lead Golem" Will emerge from the ground having a domed shaped head with its arms taking the form of pillars. Allowing it to take great damage than usual but countering an action becomes harder for it cause of the weight.
+ Chakra Cost: 60%
+ Type: Defensive
+ Hand Seal(s) & Rank: 1 [Ox] & S
+ Effect: Cannot be destroyed unless taking +2500 DMG + Blocking = END +175% (x1.75)
+ - Doton: Yomi Hasaiki - Earth Style: Underworld Crusher - >> The counterparts of its abilities are horrible as one is forever sealed within the darkness being constantly stabbed by jagged rocks for almost eternity.
+ Chakra Cost: 60%
+ Type: Offensive + Supplementary
+ Hand Seal(s) + Rank: 6 + S
+ Damage: 65% of Dex
+ Effect: Target: Stunned (3 Turns)
+ Requirement & Restrictions: Must know Yomi Numa + Hasaiki
+ - Youton: Molten Core Chakra Mode- >> User draws in the thermal energy of the ground and infuses it with their chakra-- causing an aura of lava to cloak the caster. Though its chakra manifested, it carries the same durability and intense heat of molten lava. It acts as an armor and weapon for close quarter combat. To use this jutsu makes the user one with the land and heat of the depths of the earth. To attack carelessly against this force will bring one’s own destruction upon them. It is rumored the internal temperature the caster generates from this jutsu is close to the temperature of the earth's mantle-- hotter than any material can withstand.
+ Chakra Cost: -60% | -30%
+ Type: Offense, Defense, Supplementary.
+ Hand Seal(s) + Rank: 5 (Unique hand sign) + S
+ Effect: Brawn + END X 1.25 + Taijutsu/Melee base-attacks dealt/received causes MAX burns to enemies + Youton Jutsu damage is increased by X 1.25
+ - Doton: Rasengan—Torment of Atlas - >>A Variation of the Rasengan created by a rogue ninja of Iwa. Named after the Titan, Atlas who was said to hold up the very planet on his back through the sea of chaos as punishment for his crimes. Focusing enhanced earth-chakra into the Rasengan, the chakra becomes denser. Pieces of earth orbit around the sphere and it glows with a darkness like black onyx. This deceptive jutsu takes the form of a powerful attack—but its true power comes in its massive gravity it inflicts upon the target. The infused chakra that makes contact will put so much pressure on the enemy, they won’t be able to lift a finger. A truly fearful jutsu, indeed.
+ Chakra Cost: -60%
+ Type: Offense + Supplementary
+ Hand Seal(s) + Rank: 0 + S
+ Damage: 65% of Dex
+ Effect: Ignore 50% of enemy End + Target’s Nexus Stats reduced by X 0.50 + Paralyzed = Rolls = 0 | Strength & Dexterity = 0.
+ Drawbacks and Restrictions:
+ Parent Jutsu: Rasengan, Doton: Ultimate Lead Body Weight, Doton: Yomi Hasaiki
+ Creator: Asura Jiin
+ - Ho-Masubi - God of Fire - >> The technique will spiral in one's hand as they grasp it. Firing from the hand in the form of spikes it tracks targets other than its user. Upon contact it begins to burn away at one's physical energy leaving them drained.
+ Chakra Cost: 60%
+ Type: Offensive
+ Hand Seal(s) & Rank: 1 + S
+ Damage: 65% of Dex
+ Effect: DMG = Targets Stamina x2 + Absorb -25% Stamina from Target feeding it to Player + Burn [Max Grade]
+ Shounetsuton: Taiyou Chakra Mode (Phoenix form) - > > The power of Inferno Release is released in its ultimate form as the caster becomes one with the white blaze of their own life and soul, greatly increasing their power. After the blaze engulfs them, they emerge in a white-burning aura pattern along their body along with a jacket’s cloak. The flames of Inferno Release create a white chakra shroud with a tribal sun pattern on the back with the spiraling flame-like designs that etch over the cloak. The flames of the jacket’s arm seem to extend, almost like wings of a phoenix.
+ Chakra Cost: -60 | -30% Upkeep
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 (Dragon) + S
+ Effects: Flight= Immune to Status effects caused by "terrain effects" + Katon-affiliated jutsu costs reduced by 1/2 + When one has Tengan active at 100% mastery, Shounetsuton jutsu (including Taiyo charka mode) cannot be negated by any external force except its caster.
+ Drawbacks: Only negation possible is via (Six Sage) Yin-yang release or sealing techniques.
+ Parent Jutsu: Katon: Extreme Dragon Armor
+ Shounetsuton: Taiyou Chakra Mode (Tiger form) - >> The power of Inferno Release is released in its ultimate form as the caster becomes one with the white blaze of their own life and soul, greatly increasing their power. After the blaze engulfs them, they emerge in a white-burning aura pattern that covers the user's body. Flame like patterns run over the clothing of the caster. Unlike its sibling jutsu-- this one uses the Inferno Release to not only enhance the body, but converts the damage the user does to restore his physical energy. The cloak takes on a form of white stripes—almost similar to a white tiger’s.
+ Chakra Cost: -60% | -30%
+ Type: Supplementary
+ Hand Seal(s) + Rank: 1 (Tiger) + S
+ Effects: Nexus Buff X 1.50 + Damage done by Melee/Taijutsu and Shounetsuton jutsu restores user's Stamina and HP by 25%. + Max Burns on Damage Done & Received.
+ Special effects:
+ Parent Jutsu: Katon: Extreme Dragon Armor
< - Shounetsuton : Shin Amaterasu - True Goddess of the Sun > > After studying the powers of Amaterasu of the Uchiha, Asura had adapted the same legendary jutsu into his own power of Inferno Release. Using the flames that could even consume Amateratsu, he has evolved it into the true brilliance that the name defines. The flames of Shounetsuton is the true fires of creation, that puts the Uchiha’s use of the name to shame. It emerges the same flash of flame on target’s sight but burns with a stronger purity. It also is said, when confronted with its ‘adversary’ jutsu, it grows even stronger in retaliation.
> + Chakra Cost: -30%
+ Type: Offense + Defense
+ Hand Seal(s) + Rank: 0 + A
+ Damage: 65% of Dex
+ Effects: Damage = Caster's Max Health + If used to counter “Amateratsu” [Includes related] or Blaze Release jutsu, Target Gains -15% HP Per Turn due to constant burning from rebound.
+Requirements and Restrictions: Tengan active to use.
+Created by: Asura Jiin
Rank: ???
+ - Katon to Enton - >> This allows Enton users to convert all Katon into Enton by increasing drainage by 5%. This allows for an increase in firepower.
+ Chakra Cost: Katon Costs +5%
+ Type: Offensive
+ Hand Seal(s) + Rank: +1 of Katon's & E
+ Damage + Effect: DMG x1.15
+ Taught by: Lydeck "Uchiha" Hayabusa
+ - Katon/Enton to Shounetsuton - >> This allows those who have awakened the power of Shounetsuton to convert Katon, even Enton jutsu into Shounetsuton. As a result, the previous jutsu are given new life and power by paying extra in chakra. Jutsu enhanced by Shounetsuton become unparalleled in power. The flames of life are drawn to the physical energy of the target, driven to burn them to ashes.
+ Chakra Cost: Katon/Enton Costs +10%
+ Type: Offensive
+ Hand Seal(s) + Rank: +1 of Katon's & "?"
+ Effect: DMG = X Target’s Stamina gauge.
+SP. Effect: If user has the Tengan active, DMG = Target's MAX Health instead + Burn Status cannot be negated.
+Parent Jutsu : n/a
+Created by: "Asura Jiin"
+ - Sacred Tiger Claws- - > Shinsei Tora no Tsume > A sacred jutsu bound to the weapons of the Tigers. Their claws always tore their enemies to shreds, and now too can they use them to rend through space itself. By slashing at a pocket of space, one may tear through reality and cross space through the claw-shaped slash. The tears can be used for multiple purposes from fast-travel teleportation to evading enemy attacks by cutting a portal via the claws. With careful placement and proper control, one can use the portals to bypass enemy defenses or redirect an enemy's attack. One must have a clear location/idea in mind of where each tear in space occurs.
+Cost: 30% > Lvl 2 = X +20%.
+ Type: Defense, Supplementary
+ Hand Seal(s) + Rank: 0 + ?
+ Effect: Instant Travel (May travel with 1 extra person through portal/contact) | User evade All Enemy Actions
+ Lvl 2: Reflect 1 Enemy Attack against new target | 1 Turn = Can’t be blocked/reflected.
+ Requirement & Restriction: Jikku Manipulation Knowledge + Must have “Tiger Claw” Weapon Equipped, forged from Shinkoku territory.
+Creator: Asura Jiin