Game Master Deity
Post[s] : 2853 Joined : 2011-02-10
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| Subject: 02. Kinjutsu Wed Mar 13 2013, 10:25 | |
| < - Kinjutsu - > ~ Heads Up! ~ + All still require "___" Kinjutsu Scroll to learn - Hidden Leaf Village:
+ - Omote Renge - Front Lotus - > > Strike the target into the air then follow with the performing of Kage Konoha Buyga, After which incase them within a wrapping of threads or even rope to pull them close, with a great speed start spinning like a drill hitting the ground but escaping unharmed. One requires the power of the first hachimon gate. + Type: Offensive + Rank: B + Requirement & Restrictions:Performed Hachimon: Kaimon + Kage Konoha Buyga first (In order)
+ - Ura Renge - Reverse Lotus - > > Destructive force and a powerful counterpart of "Omote Renge." With a powerful strike to the air one releases the third gate, "Seimon" Hitting with an inhuman speed with the finishing punch and kick that causes great damage to the arm and leg. + Type: Offensive + Rank: A + Effect: -15% Stamina = +15% DMG (x1.15) [Max: 75%] + Drawback: -3 Turns & (Nexus) Attributes STR & DEX Halved + Requirement & Restrictions:Performed Hachimon: Seimon
+ - Souzou Saisei - Creation Rebirth - > > A seal placed onto the forehead. It gathers chakra into it allowing the caster to release later on to be able to battle longer. Though it has some side-effects from which cannot be ignored. + Type: Supplementary + Hand Seal(s) + Rank: 1 + S + Effect: Auto-Restore "X" HP (X = Stored Chakra) + Aftermath: MAX HP -25% (x.25) Permanently | Requires: Byakugo no In - Strength of a Hundred Seal
+ - Souzou Saisei: Byakugō no In - Creation Rebirth: Strength of a Hundred - > > By releasing the seal, it wraps around the target’s body. Allowing the use their own chakra to heal instantly from damage. One is able to perform this technique but lose the effects of the Strength of a Hundred Seal, until replaced. The effects of this technique can be transferred to another when touching. But the player cannot move while doing so. + Type: Supplementary + Hand Seal(s) + Rank: 1 + S + Effect: Auto-Restore "X" HP/Chakra (X = Chakra Cost) & Negate Side-Effects + Transfer Effect (When Touching) + Drawback: Touched Targets gain Auto-Restore Chakra | Caster MAX HP -35% (x0.35) Permanently | Requires: Byakugo no In - Strength of a Hundred Seal
+ - Hiraishin - Flying Thunder God - > > Placing a [Jutsu-Shiki] onto a target on is able to wrap to that location instantly. The seal cannot vanish after being placed onto someone or something. This is used to move to locations quickly and escapes. The seal varies among the ones that use this technique. + Version 2: x1.25 Chakra Cost [Cannot be halved by effects] + Type: Supplementary + Hand Seal(s) + Rank: Touching + S + Effect: Evade 1 Attack or Instantly Escape Battle Counter Converse: v2 IF Target performs Converse, Counter with 1 Direct Attack (Ignore Endurance) + Requirement & Restriction: Jikku Manipulation Knowledge + Fuin (Seed) & Cannot use other's Hiraishin Seals.
+ - Kuchiyose - Edo Tensai - Summon - Impure World Reincarnation - > > The dead souls of the fallen are brought back to life with the help of a living sacrifice. These souls now have a body that cannot be destroyed and able to move freely with the caster's help. One is able to break the chains that bind them if they have a large chakra then caster. Usually seals are placed to keep them in control. + Place Edo to Sleep: Chakra Cost +10% + Type: Supplementary + Hand Seal(s) + Rank: 4 & Clapping hands | 6 & Verbal: "Kai" = Cancels + S + Effect: Dead returns to life, 75% of all Attributes, 6 Techniques can be used. Edo Tensai's obtain EX-Ability: Edo Tensai's Power. + Requirement & Restriction: DNA of Dead + Living Person for sacrifice + Cannot become a Jinchuriki
+ - Fuuton: Rasenshuriken - Spiral Shuriken - > > Fuuton infused Rasengan spirals with four blades of a shuriken, once its create the use must make contact to cause damage, creating countless microscopic blades of wind that severely damage the body on a cellular level. Damaging the entire chakra circulator system, that cannot be repaired by any form of medical ninjutsu. + Chakra Cost: -55% Chakra + Type: Offensive + Hand Seal(s) + Rank: 0 + ? + Effect: & Chakra Control + Chakra = Halved on Target + Stun [1 Turn] + Drawback: Player gains - [RasenShuriken Mark] 1 Mark = -25% Chakra Control + Max Chakra [Permanently] < (Cannot be removed) + Requirement & Restriction: Rasengan + Fuuton Control 100% & Cannot be thrown w/o Nature Chakra.
+ - Souja Sousai - Twin Snake Double Assassination - > > Use target's hand to create the seal needed for the technique to be triggered. Summons a snake with twin heads which coil around the targets only to bit each other having a venomous blood fall on the targets killing them instantly. + Type: Offensive + Hand Seal(s) + Rank: 1 Target & 1 Player + A + Effect: Causes Instant Death on Target + Player + Requirement & Restriction: n/a
+ - Shiki Fujin - Method Sealing Spirit Corpse - > > The Shinigami appears before the player only to have its hand fire from the stomach of its caster to abstract the soul of the target. If the soul is too strong it will only take a piece. But it will always take the life of its caster no matter the case. + Chakra & Stamina Cost: Life + Contact + Type: Touch or Visual + Supplementary + Hand Seal(s) + Rank: 12 + S + Effect: Instant Death Target + Player | IF Bijuu x0.50 Chakra Sealed | Struggles = 10 HP both Parties, -1 HP each turn, both parties unable to move until completed. + Requirement & Restriction: Jinchuriki cannot use technique nor learn & Edo Tensai cannot bring souls from Shinigami.
+ - Tajuu Kage Bunshin - Multiple Shadow Clone - > > Create up to a max of 100 clones to the battle field, all sharing attributes of the player. This can be used to attack multiple targets or to send information over a vast field to help teammates in battle. + Type: Supplementary + Hand Seal(s) + Rank: 1 + A + Effect: 1.Clones = 35% (x0.35) Base (Nexus Attributes) | ["X" Chakra] Split evenly clones created 2. -1 Turn = 1 to 10 Clones being used | Max: 100 | Damage stacks, must be using same move. 3. Training Results x1.xx (xx = Clones used for training) + Drawback: Cannot use moves that require Stamina | Gain Shadow BE after Training usage + Requirement & Restriction: Can only gain chakra back if not destroy.
- Hidden Sand Village:
+ - Sasori Bijou Sasu - Scorpion Tail Sting - > > A dangerous one hit blow that causes one to tire easily by eating away more physical energy into the attack. + Type: Offensive [Taijutsu] + Rank: B + Effect: 25% DMG = Direct DMG [-15% Stamina to perform Effect] + Drawback: Requires Skip 1 Turn to perform.
+ - Fuuton: Kai - Wind Style - Release - > > Charging fuuton chakra into the palm one forces their chakra into the target. Making chakra leak from the body at a very rapidly rate. It continues to burn away at the chakra until nothing is left. + Type: Supplementary + Hand Seal(s) + Rank: 2 + A + Effect: Target [x.25] -25%Chakra Per Turn + Requirement & Restriction: Effect vanishes when hitting "0" Chakra.
+ - Kishou Tensi - One's Life Reincarnation - > > Give up life force in order to heal or bring the dead back to the living. But it will cost greatly before knowing it. + Type: Supplementary + Hand Seal(s) + Rank: 0 + S + Effect: KO'd: "+X" HP ["X" = HP Poured] & Dead: Trade Life to revive. + Requirement & Restriction: Cannot be used if one has lost "Head" or "Heart".
+ - Hitokugutsu - Human Puppet - > > Turn the dead into a puppet by this causes even all organs to vanish instantly it seems. This allows one to use techniques and kekkei genkais of the puppet as its own weapon. + Type: Supplementary + Hand Seal(s) + Rank: 5 + S + Effect: Turn target into Puppet, Human Puppet's Attributes converted for Puppet Attributes (No enhancements.) + Requirement & Restriction: Cannot be used on Legendary Creatures | Must be done in DM
+ - Ichi Fukyuu - One Eternal - > > Strange seal that increases one's powers greatly, but being a double edged sword can cause one to weaken quickly as well. But is the cost truly worth getting stronger for a small fraction of time. + Contact + Type: Touch + Supplementary + Hand Seal(s) + Rank: 1 + S + Effect: Chakra Cost = "+X%"+1 (Nexus) Attribute + Last [4 Turns] + Drawback: (Nexus) Attribute Halved
+ - Fuuton: Senkofumetsu Bunshin - Wind Style: Everlasting Clone - > > Creates a clone that can never vanish from the battle field even after taking damage. When making contact the clone explodes into a large vortex of wind cutting its target. But the wind will die down only form the clone again. + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 1 + S + Effect: Clone's Chakra = Chakra Cost = DMG & [Max 4] & Cannot be destroyed + Drawback: Each "Revival" -15% chakra.
- Hidden Cloud Village:
+ - Akugyouzanmai - Following path of evil - > > The mind enters the darken status allowing a burst of rage to take control. This releases a different side of the person where evil is born. It will slowly eat away at one's soul until nothing remains. Its said to only stay in this form for a max of 5 minutes if possible. + Type: Supplementary + Hand Seal(s) + Rank: 1 + B + Effect: (Nexus) Attributes x1.50 + Drawback: Jutsu Costs +25% & -25% HP x0.25 [Per Turn] + After 5 Turns -50% HP x0.50 Permanently
+ - Raiton: Konjounowakare - Lightning Style: Final Farewell Flash - > > With chakra being focused on a center point, the moment contact is made with a target. The powerful bolt of lightning is released from the ground up to the heavens. With damage hitting all target, area and even user. + Chakra Cost: All + Type: Offensive + Hand Seal(s) + Rank: 1 (Rat) < Gather Energy + S + Effect: Chakra = DMG x1.xx | Aftermath Total DMG = Damage to HP <- Player + Drawback: -2 Turns to fully charge + use
+ - Raiton: Kametsu Joutei - Lightning Style: Lord of Destruction - > > Using one palm thrusting at the target a large lightning like dragon is called forth to attack its target. Roaring with bolts of lightning sparking all over the beast opens wide to devour its target. But over use of this technique will cause the beast to turn against its caster and devour both. + Type: Offensive + Hand Seal(s) + Rank: 1 + S + Effect: -25% HP = DMG x1.25 & Ignores END + HP Traded = Permanently decrease. + Drawback: +1 LoD Mark (Per Use) = LoD will strike all at 3 Marks | (-3000 AP to erase all)
+ - Raiton: Jikai - Lightning Style: Self - Destruct - > > With chakra rushing to "core" of the body. Releasing a powerful and tearful scream the body will release the energy stored within as a powerful sphere of lightning that engulfs anything and everything within its radius. + Type: Offensive + Hand Seal(s) + Rank: 1 (Clap hands to gather) + S + Effect: Chakra + HP = DMG + Drawback: Instant Death
- Hidden Stone Village:
+ - Bakuton: Kendou - Explosion Style: Way of the Sword - > > By sliding a blade across the wrist, a explosion is given off that causes damage to the target. But only must be trained in the way of the sword in order to perform this correctly. Even with cutting their own wrist they will take slight damage from the explosion as well. + Type: Offensive + Hand Seal(s) + Rank: 0 + B + Effect: Cutting wrist erupts an explosion + Drawback: -10% HP [Per Use] + Requirement & Restriction: Bakuton Unlocked + Sword Only Weapon
+ - Bakuton: Kibaku Saikoukei - Explosion Style: Explosive Maximum Punishment - > > Using the Bakuton, focus chakra into the stomach which causes the body to bulk up only to turn them into a bomb. Upon making contact the Bakuton user will be destroyed and be able to take out an entire village. + Type: Offensive + Hand Seal(s) + Rank: 4 + S + Effect: HP + Bakuton Control + Chakra = DMG + Drawback: Instant Death + Requirement & Restriction: Bakuton Unlocked
+ - Bakuton - Kibaku Nendo - Explosive Style: Exploding Clay (C0) - > > One's heart has a sealed beast that will devour a large sum of clay in order to become a explosion that cannot be escaped. But in exchange for this powerful explosion the caster will be killed as they turned themselves into a suicidal bomb. + Type: Offensive + Hand Seal(s) + Rank: 0 (Give Up 150lbs of Clay) + S + Damage + Effect: Health + Chakra x Chakra Control [100% = x2] = DMG & Targets cannot Evade + Drawback: Instant Death + Requirement & Restriction: Unlock Bakuton: Kibaku Nendo
- Hidden Mist Village:
+ - Suiton: Sekimu Ketsueki - Water Style: Evening Mist Blood - > > The counterpart, of the Morning Mist. This creates a blood like mist that will eat away at anyone with a poison based upon how much blood is feed to it from the caster. Though chakra is not drained, one's life is slowly eaten away. This doubles as a way of hiding as well for doujutsu cannot see through the thick blood. + Heath Cost: -"X" HP + Type: Offensive + Supplementary + Hand Seal(s) + Rank: (Clapping w/ Blood) + S + Effect: -"X" HP [Per Turn] < Cost + Poison Masks Negated + Doujutsu "Chakra Bijon Negated + Remains on Field till the end. + Drawback: Both Parties effected + Jutsu cannot leave field till end of battle. + Requirement & Restriction: Suiton Unlocked
+ - Hakyou Bunshin - Broken Mirror Clone - > > Seven years bad luck upon a broken mirror, this clone technique proves it. Creating only a max of "7" clones one who kills the clone gains bad luck. The effects can cause one to weaken in battle, but be wary if they have no target...they will attack the caster. + Chakra Cost: -49% [Max Clones are created] + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 2 + S + Effect: Clone =25% Base (Nexus) Attributes + Assign Number [1-7] (Halve "X" Number) & Clone HP = 100 + Number Effects: 1 = HP | 2 = Brawn | 3 = Endurance | 4= Dexterity | 5 = Sanity | 6 = Awareness | 7 = Intelligence + Drawback: If no target is on field, Clones attack caster. -Counter = Clone jump in front of Attack. Assign Number Per Clone
+ - Chidamari Bunshin - Pool of Blood Clone - > > The clone is created from the blood of its caster. Taking the humanoid shape but covered in blood the clone mumbles as it does battle. It cannot be defeated as any damage done to it is transferred over to the caster. In order to stay alive it continues to devour chakra from anything that touches it as well. + Health Cost:-10% (x0.10) HP | Clone 2 clones are created [Max: 2] + Type: Supplementary + Hand Seal(s) + Rank: 1 + S + Effect: Clone = 75% Base (Nexus) Attributes & DMG x0.25 = Direct DMG to (Player) + HP = Infinity & Chakra x0.25 is absorbed < - Target + Drawback: Vanishes when caster is defeated.
+ - Chii Katana Zen - Seven Blades of Virtue - > > Using a sword, the move requires one moving from head to feet creating an illusion of seven blades. With the striking force the damage does seven hits. Said to be a double edge sword as the recoil from this technique is fired back at the wielder as well. + Type: Offensive + Rank: B + Effect: Sword DMG x 7 = DMG & DMG/2 = Recoil on Player + Requirement & Restriction: Kiri Style < Kenjutsu Style
- Hidden "___" Village:
+ - Toki Kamui Asakura Rinbo - Time Deity's Morning Storehouse Limbo - > > As Asakura Rinbo was a dimension in which it does not have time making it incomplete, then Toki Kamui Kokudo was a small dimension in which it does not have space making it incomplete. Now the two halves are jointed together creating the finalized version of the technique. One that has time and space in place. The powers are so greatly increased and finalized that the technique is considered a Kinjutsu because of its overwhelming effects. Once one has entered they may not come back alive the longer they stay within the more dangers it holds. + Chakra & Stamina Cost: 625 & 470 + Type: Supplementary + Hand Seal(s) + Rank: Verbal Command, "My Lord" + "?" + Effect: Opponent DEX /2 (Per Turn Max:3 Turns) & Player/Enemy Rolls /2 + Requirement: Asakura Rinbo + Toki Kamui Kokudo + Location: Hikari Country + Creator: Asakura Grave
+ - Kuchiyose - Kyonshi: Summon - Reanimated Corpse - > > Keeping the body of the dead, one is able to stitch it back together if damaged. Then call the soul back into the body making it a living dead. However a talisman is placed onto the body controlling it from a far. This causes the body to be able to fight at full potential, even allow them to use their previous abilities, techniques and skills in battle. Once brought back they cannot be easily defeated as they carry powers of Edo Tensei with them as well. +Sleep: x.25 Costs (Sleep) & x1.10 Cost = (Awake) + Type: Supplementary + Hand Seal(s) + Rank: 9 & Clapping Hands, 3 & Verbal Command, "Kai" = Ends Technique + S + Effect: Dead Return to original bodies with (100% Attributes), All abilities & techniques can be used. Obtains Edo Tensei's Ex-Ability. + Requirement & Restriction: Edo Tensai + Human Puppet + Original Body + Living Person for Sacrifice +Creator:[/color] Asakura Grave
+ - Kamidan - Judgment God - > > Within a rapid burst of energy, one's strength and dexterity increases greatly by the number of heart beats. The power of Kamidan is known to be dangerous and highly risky if one cannot use it correctly. Pushing beyond the levels can cause death if one is not careful with this. Using the powers of Hachimon and Akugyouzanmai a pure form technique is created. + Upkeep: + Type: Supplementary + Hand Seal(s) + Rank: 0 + B + Effect: Nexus Attributes (BRW & DEX) x2 + Drawback: Can cause Instant Death if END is not at requirement. + Requirement & Restriction: Requires Base (Nexus) Attribute: END = +75 & Max HP: +175 + Creator: Asakura Grave
+ - Dohatsuten: Tenchi Kaibyaku - Fury: Creation of Heaven and Earth - > > Triggering this technique causes one to force absorption of Nature Energy. Upon doing so each passing moment they continue to absorb until a critical point is reached. After that the Nature Energy is forced outward in a wave of explosion. That is able to destroy an entire village in one blast but drains some life from the user. One is unable to escape this powerful explosion. + Type: Offensive + Hand Seal(s) + Rank: 1 + S Damage + Effect: Nature EN x 25 & Absorb Nature Energy +15% (Per Turn) & -1 Turn = Release Nature Energy + Targets cannot Evade + Drawback: HP Halved after use Permanently + Location: Otsutsuki Island - Shrine of Kaguya
+ - Daiija Dokuga - Serpent Poison Fang(s) - > > Lifting a blade above one's head to bring it down at the target. It slides through the target but also with a mist like vapor through the wielder. The blade then release tiny metal shards into both parties. The shards slowly start to attack the parties bodies with each movement. One cannot heal from this as the shards leave the body after both are unable to battle. + Type: Offensive + Rank: B + Effect: HP Halved + -15% HP (Per Turn) < Both Players & Cannot be extract until end of battle. + Location: Kusa Country
+ - Shinbatsu - Divine Punishment - > > Whispering of "God" the caster summons a powerful ray of light down at themselves, engulfing anything or everything around them. The "Ray of Hope" as it is called delivers punishment to all whom are casted into the light. Once the light ends, the only thing that remain are stone statues of those that perished. This causes it to be unable to evade as it engulfs a large radius. + Type: Offensive + Hand Seal(s) + Rank: 12 + S + Effect: Health + Chakra = DMG & Cannot Evade + Drawback: Instant Death on Players + Location: Ame Country
+ - Nana Chi Katanas - Seven Blood Blades - > > Placing the sharp blade onto the arm of the wielder. Rushing quickly with the blade cutting their skin the wielder swings the blade covered in blood to form "6" more blades to attack the target with. This requires a large amount of blood in order to pull this off. + Health Cost: -25% HP (x0.25) + Type: Offensive + Rank: S + Effect: Sword's DMG x 7 + Location: Iron Country
+ - Jiongu - Earth Grudge Fear - > > Powers of immortality, steal a target's heart adding it into the host. But doing so creates 1 of 5 masks determined by the primary element of the target. Now the masks are able to be used as techniques are unlocked for it the element cannot be used for personal training or even improved to create techniques. + Chakra Cost: [Halve to perform jutsus] + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 0 + A + Effect: Steal Target's Heart [Max: 4] & Max HP Increases by "Target's Heart (Max HP)" & Mask's HP = Target's Heart & Mask = 25% (Nexus) Attributes + Unlock Technique base on Element [1] & Control of Target. > Raiton: False Darkness | DMG = Control x 5 > Katon: Intelligent Hard Work | DMG = Control x 5 > Futon: Pressure Damage | DMG = Control x 5 >Doton: Earth Spear | DMG = Control x 5 > Suiton: Calm Stream | DMG = Control x 5 + Location: Taki Country
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