> - Yohou Secrets - <
> These are abilities that are shared by each Yohou. Once obtaining the armor the abilities will unlock for its bearer.
+ - Sacred Aura - >> The energies of the armor form a powerful aura that protects its
+ Type: Passive
+ Effect: All/Any Abnormal effects are negated on Player
+ Price: Gained from any armor.
+ Restriction: Armor's only give ability
+ - "___"-Kinesis - >> It a strange ability that allows the user to control over that said element breaking it down into nothing. But its limited to which ever armor is worn.
+ Type: Passive
+ Effect: Said element + combinations, effects negated + DMG zeroed
+ Restriction: Cannot be chosen must follow armor's gains.
+ - Omni "___" Skill - >> One awakes the powers of a deity for a limited of time. Though the powers are grand they each have their own form of weakness that is hard to find unless studied hard.
+ Type: Inactive
+ Effect: Varies
+ Price: Gained from any armor.
+ - Omni - Kinesis - >> The power blocks all forms of elements and their combinations given them the powers of a deity to upmost limits.
+ Type: Inactive
+ Effect: All Elements + Combinations, effects negated + DMG zeroed
+ Price: Gained from Golden Armor.
+ - Central Understanding - >> One awakens the power of the Golden Dragon, allowing to perform any of the other armors Omni Skill.
+ Type: Inactive
+ Effect: Varies
+ Price: Gained from Golden Armor.
+ - Insanity- >> The wearer of the Golden Armor, continues to hear the voice of the Golden Dragon giving it orders. But it does its best to take control over the body of its bearer to become even stronger by devouring their soul.
+ Type: Passive
+ Effect: Every other turn, Player must deal damage to themselves
+ Price: Gained from Golden Armor.
+ - Immortal - >> One is unable to die by normal means in order for them to be killed.
+ Type: Passive
+ Effect: Cannot be killed by stabbing of the heart or lose of head.
+ Price: Gained from Golden Armor.
+ - Shift: Limited - +> A powerful ability that changes the armor and the armor bearer just a bit. Allowing them to fight on a different level. They take on small features of certain animals based upon their armor.
+ Type: Inactive
+ Effect: Nexus Attributes +50% [x1.50]
+ Limit: 15 Turns
+ Price: All armors have this ability
+ - “X” Shift Unlimited – “X” Cancellation - + > There exist one ability for each armor that is unique to itself. As one releases this power they have a greater power to rival even that of tailed beasts or dragons. But the power is only based upon the amount of souls that have been sealed into the armors.
+ Effects: Nexus Attributes x2 | Triggers Omni “Ability” but afterwards cannot be used through the remaining of the battle. | Triggered "Target" gains a seal of respected armor
+ Limit: 20 Turns
[X = Attribute based upon armor.]
+ Genbu = Nature Energy/Chakra - Sealed and cannot be used nor gathered.
+ Seiryu = Soul Damage/Energy - Sealed and cannot be used for Damage/Gains.
+ Byakko = Stamina Energy - Sealed and cannot be used nor gathered.
+ Suzaku = Chakra Energy - Sealed and cannot be used nor gathered.
+ Kouryu = All Energies - Sealed and cannot be use