Using my two scrolls
+ - Water Release: Water Chakra Prison Technique - >
> After capturing a target within the sphere of water the user is able to absorb a certain amount of chakra from the one sealed within the sphere.
+ Type: Supplementary + Offensive
+ Hand Seal(s) & Rank: 4 [clapping hands] & B
+ Damage + Effect: Restrained & Absorb -10% of Enemies Chakra & -10% (x0.10) HP (Per Turn)
+ Drawback: Removing hand frees target
+ - Water Release: Wild Water Waves - >
> User emits chakra to their mouth and expels a mass amount of water at the target. The flow and power of the water is under the caster's control, to deliver damage.
+ Type: Offensive
+ Hand Signs and Rank: 3 + B
+ Effect: Suiton Control adds to DMG
https://narutojidai.rpg-board.net/t2513-reo-gojisou-purchases#17967 (3,600 after discount)
Bought 4 more scrolls
Using 3 of them
+ - Earth Release: Earth Divided Flow - >
> Chakra is forced into the earth to cause land to rise splitting into halves. This creates a canyon after formation has been completed. This protects the caster within the center from being hit from attacks.
+ Type: Supplementary
+ Hand Seal(s) + Rank: 4 + B
+ Effect: END + Doton Control = DMG Blocked & Total Roll Halved
+ - Earth Release: Landslide - >
> Gravel and large rocks will shoot from the ground causing them to fall from the sky like a landslide.
+ Type: Offensive
+ Hand Seal(s) + Rank: 3 + C
+ - Earth Release: Light-Feather Rock - >
> The technique reduces the player or opponent’s gravity, to be light as a feather. If the player masters the technique they can perform levitation and flight tricks.
+ Contact + Type: Touch + Offensive + Supportive
+ Hand Seal(s) + Rank: 0 + B
+ Effect: Reduces Player’s Gravity (+3 Rolls & Levitation [Travel Time / 2]
+ Drawback: Player & Opponent’s DMG (Halved)