+ - No Main Story Event - + + - Dragonball Z X Naruto Jidai - +
+ -The Ending Goal: 10,000 / 250,000 MF - +
Jidai Site Update: v3.0.1 - + |
|
| Custom Clan's | |
|
+3Raijoku Omnicron Grave Breaker 7 posters | |
Author | Message |
---|
Guest Guest
| Subject: Re: Custom Clan's Sun Sep 21 2014, 03:41 | |
| - Note:
Sorry for the repost, I was unaware that one had limited editing capabilities on the same post. Please note that I have changed a few things from the Custom Doujutsu template and sacrificed clan jutsu in lieu of abilities. I hope this is not a problem.
HANTA CLAN LYDECK BRANCH A somewhat mediocre sized clan of nomadic origins, the Hantā originate from the Earth Country. Long before the establishment of the Shinobi System, and when the ninja World was in its darkest age, a small group of Hantā began their long journey South to the Wind Countries Coastline (where the terrain was not so barren) in order to make roots in Fishing, Farming and Agriculture. The head of the Family sought a more humble lifestyle for his kin. This vision was successful for generations and this branch of the Hantā Clan experienced prosperity and abundance that had rarely been seen in the war torn World. But where there is 'wealth' there are also those that seek to exploit it and either make it their own or destroy it, and in a Country where a majority of its landscape is a barren wasteland the Hantā outpost was a beacon for survival and resources. A decade before the establishment of Sunagakure the Hantā outpost was raided by a sizable ninja Clan who also hailed from the Wind Country. Although the Hantā possessed knowledge of jutsu and combat, decades of domestication and farming had blunted their skills causing their defense to crumble in a matter of hours. Unfortunately many were killed but their sacrifice paved way for a few survivors to travel north into the desert to escape their assailants. The Family once again experienced the nomadic lifestyle of their forefathers, but years of comfortable living weakened their ability to sustain themselves in the Wind Countries harsh environment and lack of sustenance. They were at the brink of death when they were ultimately saved in the form of another small local clan, the Lydecks whom had offered refuge and sanctuary at their estate. This was mana from heaven which eventually led to the two clans working together for survival and dominance over other aggressive clans. By the time Sunagakure had been established the two families bred, the two different chakras creating a new generation of ninja that evolved a unique ability, the doujutsu 'Ejikigan' which paved the way for the Hantā Clan. However, it was later discovered that only the combination of Hantā and Lydeck chakras could unlock this special ability. The two Families would forever be in partnership.
.ORIGIN. Sunagakure | Wind Country .LOCATION. Gesshokukure | Beast Country
.TYPE. Dojutsu
EJIKIGAN A new doujutsu created through the combination of chakra from Lydeck and Hantā through their offspring. Because of this techniques recent birth it is unknown how it came to fruition. What is know is this, both Lydeck and Hantā energy are required to trigger the Ejikigan. Unlike some Doujutsu which demand certain thresholds to be met before its activation, the Ejikigan is offered at birth and can be used freely by its wielder much like the famous eye technique, the Byakugan. Once activated the shinobis original cornea color is replaced by deep gold with three slightly faded circles surrounding the pupil at equal intervals. The scelra darkens until it is almost pitch black, the ivory gone while the doujutsu is used. This somewhat emphasizes the gilded eye as it brightly glows amongst a sea of ebony. Two thick intersecting lines also cross, and integrate, over the pupil. The main emphasis on this doujutsu is not so much offensive or defensive techniques, but rather passive support in the form of increasing the capabilities of ones eyesight.
With the activation of the Ejikigan a Hantā has access to not only the visible spectrum of light (seeable by a normal human eye) but also ultraviolet, infrared and magnetic fields. The curvature of the lens found within the eye, behind the pupil, is also able to change sizes rapidly and to a greater extent than most mammals. This allows a Hantā to focus on something at a great distance even while it is moving, and quickly adjust their focus on a close object instantly without the time requirement to adjust their sight. An interesting fact, the Ejikigan also allows a Hantā to process extremely fast moving objects. What would appear to normal shinobi as a blur would easily be picked up, and tracked with fine detail. It is capable of detecting slow movements also and is able to process the movement of the sun and the constellations across the sky, which is imperceptible to normal humans.
.DOUJUTSU ABILITIES. EJIKIGAN "Eyes of prey" One of the newest Doujutsu created through the merger of Lydeck and Hanta chakra, this eye technique mainly focuses on supportive abilities to its user rather than offensive and defensive jutsu making it one of the weakest, and least sought after, ocular abilties. Despite its draw backs in the hands of a suitable shinobi this doujutsu can be formidable and even deadly. .Chakra Cost: 60 (activation) 30 (sustain) .Stamina Cost: 15 (activation) 10 (sustain) .Grants: Spectrum, Lens Control, Perception .Restriction: Eye cannot be used by those without Lydeck and Hantā chakra. .Unlocked: Available at birth
SPECTRUM The Ejikigan allows the Hantā to see not only the light visible to Humans, but light on both sides of the spectrum including ultraviolet, infrared and also magnetic fields. Ultraviolet allows those using Ejikigan to see and distinguish colors not seen by the human eye in both day and night whilst Infrared allows those to activate the sight of heat radiating off all objects. The Hantā are also able to see the magnetic current of objects and lightning including those who possess or use Raiton based jutsu. activation .Grants: Infrared Vision, Ultraviolet Vision, Ability to see magnetic fields .Restriction: Cannot see different spectrum of light or magnetic fields simultaneously and must switch between modes. Each mode has a 3 post duration and a 1 post cool down must be experienced before the activation of another mode. One can switch between modes during activation but the overall duration still applies i.e Switching from Ultraviolet on the first post to Infrared does not reset the duration to 3 posts, instead it shares the duration for the next two posts. Can only switch another mode once per post. .Unlocked: Can choose any three modes in desired order. 1 Mode: Available at birth. Pupil remains circular without lines. 2 Modes: 030% Doujutsu Mastery. Pupil now changes form with the addition of a horizontal line running through it. 3 Modes: 060% Doujutsu Mastery. Pupil changes form again with the addition of a vertical line running through it.
LENS CONTROL The Ejikigan has the ability to rapidly expand or contract the pupil to accommodate the required distance needed for perfect focus. Upon standard activation the pupil will expand to the third out most ring and remain until ranges have been changed. Focusing on mid ranged objects will contract the pupil to the second ring with the third ring outlining, focusing on long ranged objects will contract the pupil further to the first ring with the second and third ring outlining while focusing on distant objects will contract the pupil to its final stage with all three rings outlining the center. .Grants: Distant Focus, Long Range Focus, Mid Range Focus .Restriction: Unlike the Spectrum Ability, Lens control suffers no penalty to rapidly, and consistently, adjusting to different ranges. .Unlocked: Mid Range Focus: Available at birth. Pupil is able to contract to the second ring outlining the pupil. Long Range Focus: 030% Doujutsu Mastery. Pupil is able to contract to the first ring outlining the pupil. Distant Focus: 060% Doujutsu Mastery. Pupil is able to contract to the regular size of a normal pupil.
PERCEPTION An ability which either slows or increases the information sent to the brain from the eyes, allowing the user to perceive time slower or faster by requirement. .Grants: Slow Perception, Swift Perception .Restriction: Cannot see different perceptions of time simultaneously (with the exception of standard perception in addition to another), instead the user can only see one mode per post i.e cannot switch between more than once on the same turn. .Unlocked: Can choose mode in any order desired 1st Perception: 040% Doujutsu Mastery 2nd Perception: 080% Doujutsu Mastery
.ELEMENT. Members of the Hantā Clan (Lydeck Branch) are not born with an innate, or genetic, element that ties them together. Each individual is born with the natural proficiency unique to themselves hence Hantā members can choose their starting element of choice. Consequently this also means that the Clan does not possess any unique elemental jutsu of their own.
.BREEDS. HANTA MEMBER 0/3 Slots A member of the Hantā Clan of the Lydeck Branch, and the product of the two clans breeding together resulting in offspring born with the ability to use the doujutsu Ejikigan, which they are born with. Because of their Parents mixed heritage it is not uncommon to see offspring take on various traits and appearances, unlike other clans who generally share several visual markers. Because of the meticulous requirements needed to create children capable of using the Doujutsu their numbers are limited and they are essentially a rare breed. -Born with the Ejikigan | Mastery 000% -Must have one Lydeck and Hantā Parent
.DOUJUTSU TECHNIQUE. YUGAMI The only jutsu avaliable to the Ejikigan which is executed by sending a pulse of charged chakra from the users eyes. This technique does not require eye contact at all but can be dodged if the opponent possesses the ability to see or sense chakra. Once the jutsu hits the opponent the chakra interferes with their natural bio electric current which is used to send commands from the brain to bodily functions, and in turn inverts the effects i.e left becomes right, up becomes down, forward becomes back. .Type: Ninjutsu .Chakra Cost: 300 (activation)| 150 (sustain) .Stamina Cost: 150 (activation)| 75 (sustain) .Hand Seal: None .Rank: A .Damage: None .Effect: Interrupts with targets brains bio electric current and inverts the signals to the body .Requirement: 100% Doujutsu Mastery
|
| | | Guest Guest
| Subject: Re: Custom Clan's Mon Sep 22 2014, 20:21 | |
| |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Sep 23 2014, 00:34 | |
| Everything seems to be in order, however it would be best to have the Doujutsu Rank be changed to, "?" or "Clan" for those costs for the technique. Things seem to be well placed thought out as well neat for the clan I will approve once changes are made.
Yes sorry but there is a 5 Minute timer on which a post can be edited by members to keep information to be solid. As well to limit cheating and god-modding on the site. | |
| | | Guest Guest
| Subject: Re: Custom Clan's Tue Sep 23 2014, 02:09 | |
| Ok, well since i cant edit or quote my previous post do you think you could make the changes required for approval? |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Sep 23 2014, 08:33 | |
| Yes, I'll have it completed for you later on in the day if that is okay with you. | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Sep 23 2014, 17:32 | |
| .DOUJUTSU TECHNIQUE. YUGAMI The only jutsu avaliable to the Ejikigan which is executed by sending a pulse of charged chakra from the users eyes. This technique does not require eye contact at all but can be dodged if the opponent possesses the ability to see or sense chakra. Once the jutsu hits the opponent the chakra interferes with their natural bio electric current which is used to send commands from the brain to bodily functions, and in turn inverts the effects i.e left becomes right, up becomes down, forward becomes back. .Type: Ninjutsu .Chakra Cost: 300 (activation)| 150 (sustain) .Stamina Cost: 150 (activation)| 75 (sustain) .Hand Seal: None .Rank: [Clan] .Damage: None .Effect: Interrupts with targets brains bio electric current and inverts the signals to the body .Requirement: 100% Doujutsu Mastery
Does everything seem correct to what we talked about before? | |
| | | Guest Guest
| Subject: Re: Custom Clan's Tue Sep 23 2014, 23:38 | |
| Awesome, there was something i was thinking about regarding the doujutsu technique. Since it distorts ones ability to orientate could it possible effect ones reaction and action rolls?
|
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Sep 23 2014, 23:43 | |
| I can actually answer that one for ya buddy, Long time no see by the way you don't know me by this name but its Zelven. But the answer to your question is yes actually it could or would depends on how much you want it to be by.
Best part is you can choose being from -1 to -3 MAX. No higher pretty fair right. | |
| | | Guest Guest
| Subject: Re: Custom Clan's Wed Sep 24 2014, 01:43 | |
| Awesome, well since this is the only technique for the doujutsu i think -3 to reaction and action rolls for the opponent is fair.
Also its good to see you again Zelven
Also what is the chances of getting a roll modifier for the doujutsu when its activated, specifically for the technique "Perception"? |
| | | Guest Guest
| Subject: Re: Custom Clan's Thu Sep 25 2014, 01:02 | |
| Further to the above question, is it possible to have the Yugami technique reduce actions to the opponent? The reason I am having multiple effects is because I plan on having this doujutsu having only a single technique. |
| | | ViciousWulf Genin
Post[s] : 541 Joined : 2012-02-10
Ninja Profile Reputation: E (0 -999)
| Subject: Re: Custom Clan's Thu Sep 25 2014, 08:36 | |
| The Shōheki Clan "The Unbreakable Shield" [Description]: On the outside it would seem as if the Shoheki are amongst the Nobility of the Hidden Sand Village, however those old enough to remember the early days of the Shoheki will tell you that they are nothing more than a group of thugs. The Shoheki started off as a small but feared criminal organization. Their ability to absorb kinetic energy gave them an edge over their adversaries. However, despite this ability they still were no match for Sunagakure's seasoned shinobi. Thankfully the village leaders saw use in the Shoheki and offered them a spot as a Noble Clan. Knowing that it was either this or complete destruction the Shoheki agreed. Even though the Shoheki officially denounced their criminal associations they are still not trusted among some of Sunagakure's citizens. So much so that this has lead the Shoheki to build their main compound just outside the village's gates in order to keep tensions down in the village. Location: Sunagakure - Wind Country [When Unlocked] - CLAN CREST:
Clan Type | Taijutsu - Kekkei Genkai - CLAN SPOTS:
Normal Shoheki Clan Member | [4/4] Openings Describes the vast majority of the members of this clan Affect: Start with 1 Element [Fuuton] | Gyakutenjutsu Mastery: 0% - RESERVED - … - … -…
- SHOHEKI ABILITIES | FIGHTING STYLES | STATS:
Kinetic Energy [Stat] The main focus of the Shoheki is the ability to absorb your opponent’s attacks. Upon creation of your character you receive this new stats. Effect: Kinetic Energy is used to absorb your opponent’s attacks. Rule: Gained upon Creation | K.Energy = END x 10
Gyakutenjutsu Mastery [Stat] “Art of Reversal” is the Kekkei Genkai of the Shoheki Clan. It goes hand-in-hand with the Kinetic Energy Stat Effect: Allows the use of Clan Techniques and Additional Kekkei Genkai Abilities Rule: Gained upon Creation | Starts of at 0%
Kakushi-Ken [Fighting Style] “Hidden Fist” is the fighting style of the Shoheki Clan. The main focus of this fighting style is to quickly evade and to give equally quick counter attacks. The speed of this fighting style has earned it the name “Hidden Fist” by many of those whom have fought against it. Effect: +15% to STR | +2 Hit/Miss Roll Rule: Roll bonus only applies to Taijutsu/Kenjutsu. Limit: Unlimited
“Fully Charged” [Ability] This is an optional ability among the Shoheki Clan. Those with this ability start off the battle with their Kinetic Energy Stat full, allowing them to dish out damage early. However their absorbing abilities is not as fast as regular members, forcing them to be more tactful. Effect: K. Energy starts off full in combat Con: Cannot absorb attacks until 5th post in combat Gained: Can be gained upon creation (Optional)
- GYAKUTENJUTSU ABILITIES:
Gyakutenjutsu Abilites
The formula for absorbing is simple. The attack’s damage is added into the K. Energy Stat. User takes “0” damage as long as K. Energy isn’t full. If attack supersedes K. Energy Max value then the difference is applied normally.
Gyakutenjutsu [Taijutsu Absorption] This is the basic level, but the most useful. It allows the use to absorb the force of Taijutsu, seemingly unaffected by them in the slightest. Unlocked: 10% Gyakutenjutsu Mastery
Gyakutenjutsu [Kenjtusu Absorption] A step up from absorbing Taijutsu, this ability allows the Shoheki to absorb the force from weapons and various ninja tools. This ability can make beheading or even simply cutting the Shoheki impossible. Unlocked: 15% Gyakutenjutsu Mastery
Gyakutenjutsu [Ninjutsu Absorption] Perhaps one of the most impressive ability of the Gyakuten is the ability to Absorb selected Ninjutsu, although it must be kept in mind that not all Ninjutsu can be absorbed. Unlocked: 25% Gyakutenjutsu Mastery
Gyakutenjutsu [Hyper-Sensitive Absorption] In the event that the Shoheki are fighting an opponent whom isn’t affected by their Kekkei Genkai (ie…Genjutsu users) this ability will allow them to harvest the kinetic energy in their body with the help of their chakra. Fill Rate: 2 Chakra points = 1 K. Energy point Unlocked: 40% Gyakutenjutsu Mastery | 50% Charka Control
Gyakutenjutsu [Molecular Manipulation] At complete Gyakutenjutsu mastery the Shoheki gain the ability to absorb and transfer the kinetic energy of molecules, opening their mind to the creation of truly devestating jutsu. Unlocked: 100% Gyakutenjutsu Mastery
Compatible Ninjutsu Types : Fuuton | Doton | Suiton | Jiton | Shouton | Hyouton | Mokuton | Sunaton
- APPLICATIONS:
These refer to the various ways the Shoheki can use the stored Kinetic Energy. These are just the universal techniques. As each Shoheki grows in knowledge and skill they will develop applications that are unique to each individual. Unless stated otherwise Applications only last for 1 turn.
Tsuyo [Strength] One of the more basic applications is the ability to use the absorbed energy to make their close range combat more deadly than it already is. Increments: 5% increase to Strength K. Energy Drain: 100 [per increment] Minimum Kinetic Energy Needed: 150 Unlocked: 10% Gyakutenjutsu Words to learn: 500
Sokudo [Speed] Although still considered basic, this ability has helped many Shoheki out of a tight spot. By focusing energy in their legs and feet they are able to gain a slight speed boost. Increments: +1 to Hit/Miss Roll K. Energy Drain: 150 [per increment] Minimum Kinetic Energy Needed: 250 Unlocked: 16% Gyakutenjutsu Max Increase: +2 Note: Can stack with “Hidden Fist” bonus Words to learn: 600
Taikyu [Endurance] Using the stored energy inside them, The Shoheki will create a thin, invisible shield. Increments: 5% increase to Endurance K. Energy Drain: 200 [per increment] Minimum Kinetic Energy Needed: 250 Unlocked: 24% Gyakutenjutsu Note: This does not increase K.Energy Stat. Words to learn: 800
Finished Product. I decided not to give the clan any actual jutsu so that members would be able to create their own based off their knowledge of applications and abilities. | |
| | | Sponsored content
| Subject: Re: Custom Clan's | |
| |
| | | | Custom Clan's | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |
|