+ - No Main Story Event - + + - Dragonball Z X Naruto Jidai - +
+ -The Ending Goal: 10,000 / 250,000 MF - +
Jidai Site Update: v3.0.1 - + |
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| Custom Clan's | |
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+3Raijoku Omnicron Grave Breaker 7 posters | |
Author | Message |
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ViciousWulf Genin
Post[s] : 541 Joined : 2012-02-10
Ninja Profile Reputation: E (0 -999)
| Subject: Re: Custom Clan's Thu Sep 25 2014, 08:36 | |
| The Shōheki Clan "The Unbreakable Shield" [Description]: On the outside it would seem as if the Shoheki are amongst the Nobility of the Hidden Sand Village, however those old enough to remember the early days of the Shoheki will tell you that they are nothing more than a group of thugs. The Shoheki started off as a small but feared criminal organization. Their ability to absorb kinetic energy gave them an edge over their adversaries. However, despite this ability they still were no match for Sunagakure's seasoned shinobi. Thankfully the village leaders saw use in the Shoheki and offered them a spot as a Noble Clan. Knowing that it was either this or complete destruction the Shoheki agreed. Even though the Shoheki officially denounced their criminal associations they are still not trusted among some of Sunagakure's citizens. So much so that this has lead the Shoheki to build their main compound just outside the village's gates in order to keep tensions down in the village. Location: Sunagakure - Wind Country [When Unlocked] - CLAN CREST:
Clan Type | Taijutsu - Kekkei Genkai - CLAN SPOTS:
Normal Shoheki Clan Member | [4/4] Openings Describes the vast majority of the members of this clan Affect: Start with 1 Element [Fuuton] | Gyakutenjutsu Mastery: 0% - RESERVED - … - … -…
- SHOHEKI ABILITIES | FIGHTING STYLES | STATS:
Kinetic Energy [Stat] The main focus of the Shoheki is the ability to absorb your opponent’s attacks. Upon creation of your character you receive this new stats. Effect: Kinetic Energy is used to absorb your opponent’s attacks. Rule: Gained upon Creation | K.Energy = END x 10
Gyakutenjutsu Mastery [Stat] “Art of Reversal” is the Kekkei Genkai of the Shoheki Clan. It goes hand-in-hand with the Kinetic Energy Stat Effect: Allows the use of Clan Techniques and Additional Kekkei Genkai Abilities Rule: Gained upon Creation | Starts of at 0%
Kakushi-Ken [Fighting Style] “Hidden Fist” is the fighting style of the Shoheki Clan. The main focus of this fighting style is to quickly evade and to give equally quick counter attacks. The speed of this fighting style has earned it the name “Hidden Fist” by many of those whom have fought against it. Effect: +15% to STR | +2 Hit/Miss Roll Rule: Roll bonus only applies to Taijutsu/Kenjutsu. Limit: Unlimited
“Fully Charged” [Ability] This is an optional ability among the Shoheki Clan. Those with this ability start off the battle with their Kinetic Energy Stat full, allowing them to dish out damage early. However their absorbing abilities is not as fast as regular members, forcing them to be more tactful. Effect: K. Energy starts off full in combat Con: Cannot absorb attacks until 5th post in combat Gained: Can be gained upon creation (Optional)
- GYAKUTENJUTSU ABILITIES:
Gyakutenjutsu Abilites
The formula for absorbing is simple. The attack’s damage is added into the K. Energy Stat. User takes “0” damage as long as K. Energy isn’t full. If attack supersedes K. Energy Max value then the difference is applied normally.
Gyakutenjutsu [Taijutsu Absorption] This is the basic level, but the most useful. It allows the use to absorb the force of Taijutsu, seemingly unaffected by them in the slightest. Unlocked: 10% Gyakutenjutsu Mastery
Gyakutenjutsu [Kenjtusu Absorption] A step up from absorbing Taijutsu, this ability allows the Shoheki to absorb the force from weapons and various ninja tools. This ability can make beheading or even simply cutting the Shoheki impossible. Unlocked: 15% Gyakutenjutsu Mastery
Gyakutenjutsu [Ninjutsu Absorption] Perhaps one of the most impressive ability of the Gyakuten is the ability to Absorb selected Ninjutsu, although it must be kept in mind that not all Ninjutsu can be absorbed. Unlocked: 25% Gyakutenjutsu Mastery
Gyakutenjutsu [Hyper-Sensitive Absorption] In the event that the Shoheki are fighting an opponent whom isn’t affected by their Kekkei Genkai (ie…Genjutsu users) this ability will allow them to harvest the kinetic energy in their body with the help of their chakra. Fill Rate: 2 Chakra points = 1 K. Energy point Unlocked: 40% Gyakutenjutsu Mastery | 50% Charka Control
Gyakutenjutsu [Molecular Manipulation] At complete Gyakutenjutsu mastery the Shoheki gain the ability to absorb and transfer the kinetic energy of molecules, opening their mind to the creation of truly devestating jutsu. Unlocked: 100% Gyakutenjutsu Mastery
Compatible Ninjutsu Types : Fuuton | Doton | Suiton | Jiton | Shouton | Hyouton | Mokuton | Sunaton
- APPLICATIONS:
These refer to the various ways the Shoheki can use the stored Kinetic Energy. These are just the universal techniques. As each Shoheki grows in knowledge and skill they will develop applications that are unique to each individual. Unless stated otherwise Applications only last for 1 turn.
Tsuyo [Strength] One of the more basic applications is the ability to use the absorbed energy to make their close range combat more deadly than it already is. Increments: 5% increase to Strength K. Energy Drain: 100 [per increment] Minimum Kinetic Energy Needed: 150 Unlocked: 10% Gyakutenjutsu Words to learn: 500
Sokudo [Speed] Although still considered basic, this ability has helped many Shoheki out of a tight spot. By focusing energy in their legs and feet they are able to gain a slight speed boost. Increments: +1 to Hit/Miss Roll K. Energy Drain: 150 [per increment] Minimum Kinetic Energy Needed: 250 Unlocked: 16% Gyakutenjutsu Max Increase: +2 Note: Can stack with “Hidden Fist” bonus Words to learn: 600
Taikyu [Endurance] Using the stored energy inside them, The Shoheki will create a thin, invisible shield. Increments: 5% increase to Endurance K. Energy Drain: 200 [per increment] Minimum Kinetic Energy Needed: 250 Unlocked: 24% Gyakutenjutsu Note: This does not increase K.Energy Stat. Words to learn: 800
Finished Product. I decided not to give the clan any actual jutsu so that members would be able to create their own based off their knowledge of applications and abilities. | |
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Thu Sep 25 2014, 19:13 | |
| Likewise Lydeck, the answer to lowering the action of someone is possible but only by 1 to 2 depending cause of the fact most players may not get Action Booster till later on. even to effect one's yes actually that is possible.
Ie. The Sharigan if mastered fully with the Eye of Insight to 6/6 the players gets to have +6 to Evade/Action Rolls. though custom made things and some techniques on the site can only allow up to [+3/-3 as stated above]
Nice work Wulf i'll review tonight. | |
| | | Guest Guest
| Subject: Re: Custom Clan's Thu Sep 25 2014, 21:00 | |
| Thanks zel, I will leave action reductionfor yugami for opponents to your descretion. |
| | | Raijoku Guru
Post[s] : 1448 Joined : 2011-10-09
| Subject: Re: Custom Clan's Wed Nov 19 2014, 19:56 | |
| Shadō Yokai Background: A clan founded by Raijin Mitsurugi, a masterful samurai and shinobi that founded and created the clan all by himself after many battles and trials of his life, he will now have a family of heritage and changes of the world. A clan of advanced samurai’s mixed with the blood of a shinobi. Although the name suggests in a completely different as the clan is to be known as shadow demons, it causes those that are of the same stature to be born under the same basis as Raijin, making them even more deadly and harder as the clan is something of demon born in a sense. The clan has two branches, the main branch which is the main bloodline descendants of Raijin himself, while the second branch known as the “Hunter of Demons” branch is for those who hunt and kill those who have found a way to steal the main branches doujutsu, mainly as a protector to the main branch. [-Crest-] – - ”Demon Branch”:
- ”Hunter Branch”:
Clan Type: Doujutsu Kekkei Genkai
- clan Spots:
Clan Leader/Founder: Raijin Raijoku Mitusurgi Demon Branch: Raijin Mitsurugi Hunter Branch: - - -
- Clan Element:
Gained at Birth: Kaguroiraiton
- Doujutsu Kekkei Genkai:
Sekireigan - While watching carefully at the enemy it seems strong as the eye is a golden hue, its first stage causes motion to slow down dramatically. Allowing the user to dodge or evade incoming attacks. This leaves the user able to counter easier however because of this it could cause a bigger strain on the user's life. The second stage eye turns completely black with the crimson hue, the eye allow the user to cast "Limbo" from one eye and allow it to appear from the other. This allows the cancellation of an action and redirect elsewhere. Requirement: Chakra Control 100% | Knowledge of Time/Space | Raijin's Clan or Bloodline. Chakra Cost: 80 / 40 {Per Post} <- Stamina cost is added for outside sources. Hand Seal: - - or 1 Rank: CLAN Effect: First Stage - Halve Total Hit/Miss Roll | Second Stage: Evade 1 Action = -300 Chakra | Stamina <- for short distant Limbo.
- ”- - Clan Abilities/Skills - -”:
- - Demon Skin - + Intense demon like training allows for an enhanced boost to the clans endurance while fighting, allowing the Shadō Yokai Clan members to fight longer and harder up close without losing too much life to attacks. +Effect: Negates 10% physical damage [During Battle] +Rule: Gain during “Birth”
- - Demonic Taijutsu Masters - + Making this clan more effective at getting close to deal those swift killing blows both branches are known to be able to dish out, making them deadly hand to hand masters making it easier for them to learn and understand Taijutsu quicker. +Effect: Taijutsu Training/Cost decreased by 10% | physical Dmg +30 +Rule: Gain during “Birth”
- - Demonic Physical Gift - Powerful Stamina Rebirth - + + A blessed gift given from the demons that are at the birth of every clan member, they place a tiny portion of their power within the child to bless them with powerful stamina rebirth. +Effect: Restores 10% stamina per turn +Rule: Gain during "Birth"
- ”- - Clan Jutsu - -“:
Asura’s Rage >This clan technique enrages the caster with a huge amount of boost to stats and dmg for a short period of time, but a warning comes with the cost of this jutsu, instead of chakra it uses one’s life to use this mode as it’s a simple version of Raijin’s demon sage mode. +Effect: Stats & Dmg x1.5 | Lasts 5 posts +Cost: 100 Hp | 100 stamina >< After 5 posts -100 hp | Self Stun 1 turn +Hand seal count: 1 (Dragon) +Restriction: Must be Demon Branch
Shadō Yokai’s Unseen Attack! > This technique is used by the Hunter Branch to hunt and fight all those who oppose and attempt to steal the Demon branch’s eye ability, this ability manages to bypass the eye’s technique to slow down time by making the user faster than the Doujutsu and wielder itself, that will deal four quick attacks that must all be rolled for, highest roll is attack roll. +Effect: Ignores Sekireigan | Dmg 350 | Direct Damage | roll 4d20 highest roll is attack roll for attack. Restrictions: Must be Hunter Branch | Can only use once per battle.
Shadō Yokai’s Demon Aura > This technique is limited to two of the clan members being able to obtain it, this steals a lot from the user itself and creates a deadly aura that saps not just the life but the physical energy from all enemies within the battlefield, basically the Demon Branch’s clan last resort tactic in battle. +Effect: Saps 15% of stamina & Health per Turn +Cost: 100 Hp | 500 Cd | 250 Sd +Restrictions: Demon Branch only | 0/2 limit learned
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| | | Raijoku Guru
Post[s] : 1448 Joined : 2011-10-09
| Subject: Re: Custom Clan's Sun Nov 23 2014, 07:49 | |
| CRAP! quick edit for the doujutsu as well... +Restriction: Must be Demon Branch ONLY!! | |
| | | Raijoku Guru
Post[s] : 1448 Joined : 2011-10-09
| Subject: Re: Custom Clan's Wed Jan 28 2015, 18:21 | |
| [color=dark red]Shadō Yokai Background: A clan founded by Raijin Mitsurugi, a masterful samurai and shinobi that founded and created the clan all by himself after many battles and trials of his life, he will now have a family of heritage and changes of the world. A clan of advanced samurai’s mixed with the blood of a shinobi. Although the name suggests in a completely different as the clan is to be known as shadow demons, it causes those that are of the same stature to be born under the same basis as Raijin, making them even more deadly and harder as the clan is something of demon born in a sense. The clan has two branches, the main branch which is the main bloodline descendants of Raijin himself, while the second branch known as the “Hunter of Demons” branch is for those who hunt and kill those who have found a way to steal the main branches doujutsu, mainly as a protector to the main branch. [-Crest-] – - ”Demon Branch”:
- ”Hunter Branch”:
Clan Type: Doujutsu Kekkei Genkai [Quote=clan Spots] Clan Leader/Founder: Raijin Raijoku Mitusurgi Demon Branch: Raijin Mitsurugi Hunter Branch: - - - [/quote] [Quote=Clan Element] Gained at Birth: Kaguroiraiton [/quote] [quote=Doujutsu Kekkei Genkai] Sekireigan - While watching carefully at the enemy it seems strong as the eye is a golden hue, its first stage causes motion to slow down dramatically. Allowing the user to dodge or evade incoming attacks. This leaves the user able to counter easier however because of this it could cause a bigger strain on the user's life. The second stage eye turns completely black with the crimson hue, the eye allow the user to cast "Limbo" from one eye and allow it to appear from the other. This allows the cancellation of an action and redirect elsewhere. Requirement: Chakra Control 100% | Knowledge of Time/Space | Raijin's Clan or Bloodline. Chakra Cost: 80 / 40 {Per Post} <- Stamina cost is added for outside sources. Hand Seal: - - or 1 Rank: CLAN Restriction: Demon Branch Only Effect: First Stage - Total Combat/Evasion Roll /4 | Second Stage: Evade 1 Action = -300 Chakra & Stamina <- for short distant Limbo. [/quote] - ”- - Clan Abilities/Skills - -”:
- - Demon Skin - + Intense demon like training allows for an enhanced boost to the clans endurance while fighting, allowing the Shadō Yokai Clan members to fight longer and harder up close without losing too much life to attacks. +Effect: Negates x.10 DMG [During Battle] +Rule: Gain during “Birth”
- - Demonic Taijutsu Masters - + Making this clan more effective at getting close to deal those swift killing blows both branches are known to be able to dish out, making them deadly hand to hand masters making it easier for them to learn and understand Taijutsu quicker. +Effect: Taijutsu Training/Cost decreased by x.10 | Melee & Taijutsu DMG x1.50 +Rule: Gain during “Birth”
- - Demonic Physical Gift - Powerful Stamina Rebirth - + + A blessed gift given from the demons that are at the birth of every clan member, they place a tiny portion of their power within the child to bless them with powerful stamina rebirth. +Effect: Restores x.10 Stamina Per Turn +Rule: Gain during "Birth"
- ”- - Clan Jutsu - -“:
Asura’s Rage >This clan technique enrages the caster with a huge amount of boost to stats and dmg for a short period of time, but a warning comes with the cost of this jutsu, instead of chakra it uses one’s life to use this mode as it’s a simple version of Raijin’s demon sage mode. +Effect: Nexus Attributes & Dmg x1.5 | Lasts 5 posts +Cost: -50 Hp | 100 stamina >< After 5 posts -100 hp | Self Stun 1 turn +Hand seal count: 1 (Dragon) +Restriction: Must be Demon Branch
Shadō Yokai’s Unseen Attack! > This technique is used by the Hunter Branch to hunt and fight all those who oppose and attempt to steal the Demon branch’s eye ability, this ability manages to bypass the eye’s technique to slow down time by making the user faster than the Doujutsu and wielder itself, that will deal four quick attacks that must all be rolled for, highest roll is attack roll. +Effect: Ignores Sekireigan | Dmg 350 | Direct Damage | Roll Combat Dice x4 highest roll is attack roll for attack. Restrictions: Must be Hunter Branch | Can only use once per battle.
Shadō Yokai’s Demon Aura > This technique is limited to two of the clan members being able to obtain it, this steals a lot from the user itself and creates a deadly aura that saps not just the life but the physical energy from all enemies within the battlefield, basically the Demon Branch’s clan last resort tactic in battle. +Effect: Saps x.15 of stamina & Health per Turn +Cost: 100 Hp | 500 Cd | 250 Sd +Restrictions: Demon Branch only | 0/2 limit learned
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| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Wed Jan 28 2015, 20:14 | |
| All checks out, I'll have the code repaired for the clan for you and where does the clan come from country wise? | |
| | | Raijoku Guru
Post[s] : 1448 Joined : 2011-10-09
| Subject: Re: Custom Clan's Wed Jan 28 2015, 20:33 | |
| The clan will be of Hikari Origins | |
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Feb 03 2015, 16:44 | |
| As we talked about over PM here is the renew clan of Asakura it will be making storyline soon with Grave once returning to Hikari. - Quote :
< - Asakura Clan - > ~ A strong spiritual clan located within the lightning country and in the hidden village of Kumo. Staying hidden within the mountains the view the old ways as the truth as being one with nature. The royal branch is built on the knowledge of how all Asakura's should be raised to become priests or priestess. The loyal branch is built on having the knowledge of protection and guarding others. However a new branch was created allowing the royal and loyal branch to take on both teachings. The leader of each branch seems to be related in some form.
{ - Clan Branches - } ( - Royal Branch: Asakura - ) + Birth into the higher family they have within their possession the rich power of Spiritual energy. Because of it being so high at birth one is able to do more than what others can at start. But they are limited with knowledge in order to keep them from going mad with power. < Branch Head: Asakura Yenomei < Effect: (Nexus) Attribute INT x1.15 at Birth & Able to learn "Hayagriva" < Slots: [3/3] < Restrictions: Must be born in Kumo Country
( - Loyal Branch: Asakura - ) + Birth into the loyal family they have brute strength in order to protect those from dark spirits and continue to master fighting styles in order to do battle. They seem to be weaken in some knowledge but make up for it with their own powers. They are kept to themselves for reasons unknown. < Branch Head: Asakura Hao < Effect: (Nexus) Attribute STR x1.15 at Birth & Able to learn "Ucchusma" < Slots: - - - < Restrictions: Must be born in Kumo Country
( - Kenbi Branch: Asakura - ) + Birth by the clan members only a few are lucky as they are taught by the leader of the branch techniques of both sides in order to enlighten them for battle. Sometimes one is lucky enough to awaken a deeper understanding of life. < Branch Head: Asakura Grave < Effect: Able to learn "Acala" < Slots: [4/4] < Restriction: Must be born in Hikari Country
{ - Clan Abilities - } ( - Reinou: Spiritual Ability - ) + One is able to unlock the powers of spiritual energy for combat. < Type: Passive < Effect: Create & Unlock Mukeijutsu < Price: During Creation
( - Kaigen: Spiritual Awakening - ) + Allow the pressure of one's spiritual energy to rise well beyond normal means. < Type: Inactive < Effect: Spiritual En x2 (during battle) < Limit: 1 Turn < Price: 750 AP
( - Reikanji: Spiritual Sense: Lv ? [Max: ?] - ) + Feel the presence of anything that gives off a large amount of spiritual energy. Yet anything that bypasses the limit cannot be sensed. < Type: Passive < Effect: Sense Spiritual Energy [Max Cap: 6,000] < Level Up: Chakra Sense Lv < Price: 1250 AP + Trade Chakra Sense
( - Goei Reinou: Royal Spiritual Ability - ) + One is able to unlock the powers of spiritual energy for combat, but further it to a newer form. < Type: Passive < Effect: Create & Unlock Mukeijutsu + GoeiMukeijutsu < Price: 1500 AP + Trade in Reinou + Calm Mind
( - Kochi: The Wisdom of the Ancients - ) + The power flowing within an Asakura could be limitless if mastered correctly. Because of spiritual energy is something of ancient times. The knowledge to awaken a deeper understanding is possible but can become a double edge sword if not careful. < Type: Inactive < Effect: Spiritual Energy x2 (during battle) < Limit: 2 (Turns) < Drawback: +3 HP Markers & (Nexus) Attributes Halved (3 Turns) < Restrictions: Counts as Advance "EX" Ability
{ - Clan Doujutsu: Godougan - } + Reacting to the blood within an Asakura, with deep meditation and control over one's element. By having four of the five elements of "Taoism" one is able to unlock the hidden powers of nature. The eye's pupil will twist becoming a star within the iris of the eye. Showing the pentagram the eyes now view the world within a different focus. < Chakra Cost: 45 (Activate) & 20 [Per Post] < Non - Asakura: Chakra Cost & Per Post: x2 & Chakra cost x.45 = Stamina Cost & Per Post < Type: Supplementary < Effect: Unlock Yin Point, Yang Point, Yin&Yang Point < Requirement & Restrictions: 100% Chakra Control + Asakura Bloodline, 4/5 Elements must be (Wood, Fire, Earth, Metal or Water, 2,500 Words (Meditation of Enlightenment)
- Godougan Abilities:
+ - Yin Point (Wood & Fire) - > + Able to see the flow of chakra as a flaming aura, the higher the chakra the bigger the flames. < Effect: Able to see Chakra Flow < Requirement: Unlock Godougan
+ - Yang Point (Metal & Water) - > + The flow of movements are clear like water and able to see like a reflection of an image off of metal. < Effect: x.25 Rolls (Enemies) & x1.25 Rolls (Player) < Requirement: Unlock Godougan
+ - Yin & Yang Point (Earth) - > + One's life force is the energy of all living things, with that see the source of the ultimate form of energy. This comes to be a green like flamed aura. < Effect: Able to see life force (HP) < Requirement: Unlock Godougan
{ - Clan Hibon(s) - } ( - Amenokesseki - Tsurugi - Celestial Bloodstone Blade - ) + The red ruby stone katana that is based down to all Asakura Clan members in order to show them improved skills of a Mukeijutsus. The effects are amplified to a higher level but at a lower costs. < Effect: Mukeijutsu Effects x1.50 & Cost(s) x.25 < Damage: 15 < Requirement: Ceremony of Heaven (1,500 Words) & Must be Asakura Blood & Level: +10
( - Enichi - Sun of Wisdom - ) + The teaching of a powerful priest is passed down in the form of a book with a bright design this shines brightly like the sun as some would say. It was created by Asakura Taichi in order to help complete the world with enlightenment. < Effect: Able to learn Secret Mukeijutsu (Requires Technique Scroll to learn) < Requirement: Shrine of Taichi (2,500 Words) & Must be Asakura Blood & Level: +20
{ - Clan Techniques - }
{ - Mukeijutsu - } < - Bakeru: Yaiba - To take the form of: The Blade - > + Taking the chakra and placing it into an object, it will take the spiritual energy and turn it into a powerful weapon of energy. This can become a massive blade that is wrapped around the object. < Chakra & Stamina Cost: 80 & 40 [Activate & Per Turn] < Type: Offensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Damage + Effect: DMG = 25% SE & +50 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Yoroi - To take the form of: The Armor - > + The charka is placed into an object and transform into an armor that covers the body of the one giving it power. With the boost of spiritual energy protection is beyond normal. < Chakra & Stamina Cost: 120 & 60 [Activate & Per Turn] < Type: Defensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Effect: Increase END = 25% SE & +75 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Toku - To take the form of: The Shield - > + The power of a shield is transferred into an item or object allowing the form of spiritual energy to take on a defensive form to protect either one's self or others. < Chakra & Stamina Cost: 160 & 80 [Activate & Per Turn] < Type: Defensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Effect: Reduce DMG = 25% SE & +100 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Yaibatokuyoroi - To take the form of: The Blade, Shield & Armor - > + With the help of two items, one is able to create all three powers under one roof. This allows the creation to be able to do so much more. But the use of it is quiet heavy if one is not careful with its powers. < Chakra & Stamina Cost: 360 & 180 [Activate & Per Turn] < Type: Offensive + Defensive < Hand Seal(s) + Rank: 1 + 2 Item(s) + CLAN < Damage + Effect: DMG = 50% SE & Increase END + Reduce DMG = 50% SE
< - Reiryoku - Spiritual Power - > + Summon forth the power of the spiritual energy to surge through the body allowing one to perform high level skills that have never been done by normal beings. < Chakra & Stamina Cost: 100 & 50 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: Boost 1 (Nexus) Attribute =50% SE & Lasts: 3 (Turns) (Excludes INT)
< - Reiryoku 100% - Spiritual Power 100% - > + Unlock the full force of the spiritual energy locked away inside. Once this barrier is broken power will begin to surge through uncontrollable but allow a great force to bring forth judgment on the enemy. < Chakra & Stamina Cost: 200 & 100 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: Boost 1 (Nexus) Attribute =100% SE & Lasts: 2 (Turns) (Excludes INT)
< - Shinki "___" - Fierce God of "___" - > +The spirit energy will surge through the player's body in order to summon forth a powerful being of that element allowing it to serve as a connection between worlds of nature and mortals. Now allow its power to rise and destroy anything or everything. < Chakra & Stamina Cost: 300 & 150 < Type: Offensive < Hand Seal(s) + Rank: 4 + CLAN < Damage: DMG = 75% SE + Elemental Slot 1 Control
{ - Kin: Mukeijutsu - } < - Wisdom King: Hayagriva "Knowledge and Wisdom" - > + One calls forth the powers of "Hayagriva" The powers in which allow one to summon forth a being with a horse head and human body. Carrying the lotus of purity with him, this will allow one to gain an insight on things. One's attributes will hit a higher level than normal but only for a short period and with a price. < Chakra & Stamina Cost: 600 & 300 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: (Nexus) Attributes x1.50 & Last(s) 2 (Turns) < Drawback: +1 Hp Marker (Per Action) & (Nexus) Attributes Halved (till healed)
< - Wisdom King: Ucchusma "Grand Power of Purification" - > + Those influenced by the darkness, will be cleaned, but the power is with a cost, as one casting this will also be judged. To clean one's soul one must give their soul to free them as well. < Chakra & Stamina Cost: Life Force < Type: Supplementary < Hand Seal(s) + Rank: 6 + CLAN < Effect: Erases powers of "Darkness" or even destroy seals. < Drawback: Caster dies unable to be revived or reincarnate.
< - Wisdom King: Acala "The Mediator" - > + One calls forth the powers of "Acala" Calling forth the extreme wrath, wrinkle-bowed, left eye squinted or looking askance, lower teeth biting down the upper lip. The deity will bring forth its crashing blade with his right hand to pass judgment. This places strain on the body after usage. < Chakra & Stamina Cost: 540 & 270 < Type: Offensive < Hand Seal(s) + Rank: 2 + CLAN < Damage: DMG = 100% SE < Drawback: +5 HP Markers after use. | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Feb 03 2015, 16:54 | |
| I cannot allow your clan to be altered unless you are revamping for it otherwise any technique that requires you to have SE for DMG should be effecting your Spiritual Energy a bit more. I'm wishing for the spiritual uses of techniques allow this. But otherwise you are fine, if you wish for the doujutsu please make sure you complete the trails need for it as well. | |
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Custom Clan's Tue Feb 03 2015, 16:57 | |
| I understand, I will get it done also I changed it the way it should look with the information you asked for. - Quote :
< - Asakura Clan - > ~ A strong spiritual clan located within the lightning country and in the hidden village of Kumo. Staying hidden within the mountains the view the old ways as the truth as being one with nature. The royal branch is built on the knowledge of how all Asakura's should be raised to become priests or priestess. The loyal branch is built on having the knowledge of protection and guarding others. However a new branch was created allowing the royal and loyal branch to take on both teachings. The leader of each branch seems to be related in some form.
{ - Clan Branches - } ( - Royal Branch: Asakura - ) + Birth into the higher family they have within their possession the rich power of Spiritual energy. Because of it being so high at birth one is able to do more than what others can at start. But they are limited with knowledge in order to keep them from going mad with power. < Branch Head: Asakura Yenomei < Effect: (Nexus) Attribute INT x1.15 at Birth & Able to learn "Hayagriva" < Slots: [3/3] < Restrictions: Must be born in Kumo Country
( - Loyal Branch: Asakura - ) + Birth into the loyal family they have brute strength in order to protect those from dark spirits and continue to master fighting styles in order to do battle. They seem to be weaken in some knowledge but make up for it with their own powers. They are kept to themselves for reasons unknown. < Branch Head: Asakura Hao < Effect: (Nexus) Attribute STR x1.15 at Birth & Able to learn "Ucchusma" < Slots: - - - < Restrictions: Must be born in Kumo Country
( - Kenbi Branch: Asakura - ) + Birth by the clan members only a few are lucky as they are taught by the leader of the branch techniques of both sides in order to enlighten them for battle. Sometimes one is lucky enough to awaken a deeper understanding of life. < Branch Head: Asakura Grave < Effect: Able to learn "Acala" < Slots: [4/4] < Restriction: Must be born in Hikari Country
{ - Clan Abilities - } ( - Reinou: Spiritual Ability - ) + One is able to unlock the powers of spiritual energy for combat. < Type: Passive < Effect: Create & Unlock Mukeijutsu < Price: During Creation
( - Kaigen: Spiritual Awakening - ) + Allow the pressure of one's spiritual energy to rise well beyond normal means. < Type: Inactive < Effect: Spiritual En x2 (during battle) < Limit: 1 Turn < Price: 750 AP
( - Reikanji: Spiritual Sense: Lv ? [Max: ?] - ) + Feel the presence of anything that gives off a large amount of spiritual energy. Yet anything that bypasses the limit cannot be sensed. < Type: Passive < Effect: Sense Spiritual Energy [Max Cap: 6,000] < Level Up: Chakra Sense Lv < Price: 1250 AP + Trade Chakra Sense
( - Goei Reinou: Royal Spiritual Ability - ) + One is able to unlock the powers of spiritual energy for combat, but further it to a newer form. < Type: Passive < Effect: Create & Unlock Mukeijutsu + GoeiMukeijutsu < Price: 1500 AP + Trade in Reinou + Calm Mind
( - Kochi: The Wisdom of the Ancients - ) + The power flowing within an Asakura could be limitless if mastered correctly. Because of spiritual energy is something of ancient times. The knowledge to awaken a deeper understanding is possible but can become a double edge sword if not careful. < Type: Inactive < Effect: Spiritual Energy x2 (during battle) < Limit: 2 (Turns) < Drawback: +3 HP Markers & (Nexus) Attributes Halved (3 Turns) < Restrictions: Counts as Advance "EX" Ability
{ - Clan Doujutsu: Godougan - } + Reacting to the blood within an Asakura, with deep meditation and control over one's element. By having four of the five elements of "Taoism" one is able to unlock the hidden powers of nature. The eye's pupil will twist becoming a star within the iris of the eye. Showing the pentagram the eyes now view the world within a different focus. < Chakra Cost: 45 (Activate) & 20 [Per Post] < Non - Asakura: Chakra Cost & Per Post: x2 & Chakra cost x.45 = Stamina Cost & Per Post < Type: Supplementary < Effect: Unlock Yin Point, Yang Point, Yin&Yang Point < Requirement & Restrictions: 100% Chakra Control + Asakura Bloodline, 4/5 Elements must be (Wood, Fire, Earth, Metal or Water, 2,500 Words (Meditation of Enlightenment)
- Godougan Abilities:
+ - Yin Point (Wood & Fire) - > + Able to see the flow of chakra as a flaming aura, the higher the chakra the bigger the flames. < Effect: Able to see Chakra Flow < Requirement: Unlock Godougan
+ - Yang Point (Metal & Water) - > + The flow of movements are clear like water and able to see like a reflection of an image off of metal. < Effect: x.25 Rolls (Enemies) & x1.25 Rolls (Player) < Requirement: Unlock Godougan
+ - Yin & Yang Point (Earth) - > + One's life force is the energy of all living things, with that see the source of the ultimate form of energy. This comes to be a green like flamed aura. < Effect: Able to see life force (HP) < Requirement: Unlock Godougan
{ - Clan Hibon(s) - } ( - Amenokesseki - Tsurugi - Celestial Bloodstone Blade - ) + The red ruby stone katana that is based down to all Asakura Clan members in order to show them improved skills of a Mukeijutsus. The effects are amplified to a higher level but at a lower costs. < Effect: Mukeijutsu Effects x1.50 & Cost(s) x.25 < Damage: 15 < Requirement: Ceremony of Heaven (1,500 Words) & Must be Asakura Blood & Level: +10
( - Enichi - Sun of Wisdom - ) + The teaching of a powerful priest is passed down in the form of a book with a bright design this shines brightly like the sun as some would say. It was created by Asakura Taichi in order to help complete the world with enlightenment. < Effect: Able to learn Secret Mukeijutsu (Requires Technique Scroll to learn) < Requirement: Shrine of Taichi (2,500 Words) & Must be Asakura Blood & Level: +20
{ - Clan Techniques - }
{ - Mukeijutsu - } < - Bakeru: Yaiba - To take the form of: The Blade - > + Taking the chakra and placing it into an object, it will take the spiritual energy and turn it into a powerful weapon of energy. This can become a massive blade that is wrapped around the object. < Chakra & Spiritual Cost: 80 & 40 [Activate & Per Turn] < Type: Offensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Damage + Effect: DMG = 25% SE & +50 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Yoroi - To take the form of: The Armor - > + The charka is placed into an object and transform into an armor that covers the body of the one giving it power. With the boost of spiritual energy protection is beyond normal. < Chakra & Spiritual Cost: 120 & 60 [Activate & Per Turn] < Type: Defensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Effect: Increase END = 25% SE & +75 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Toku - To take the form of: The Shield - > + The power of a shield is transferred into an item or object allowing the form of spiritual energy to take on a defensive form to protect either one's self or others. < Chakra & Spiritual Cost: 160 & 80 [Activate & Per Turn] < Type: Defensive < Hand Seal(s) + Rank: 1 + 1 Item + CLAN < Effect: Reduce DMG = 25% SE & +100 Cost(s) Per Item [Excludes 1st Item]
< - Bakeru: Yaibatokuyoroi - To take the form of: The Blade, Shield & Armor - > + With the help of two items, one is able to create all three powers under one roof. This allows the creation to be able to do so much more. But the use of it is quiet heavy if one is not careful with its powers. < Chakra & Spiritual Cost: 360 & 180 [Activate & Per Turn] < Type: Offensive + Defensive < Hand Seal(s) + Rank: 1 + 2 Item(s) + CLAN < Damage + Effect: DMG = 50% SE & Increase END + Reduce DMG = 50% SE
< - Reiryoku - Spiritual Power - > + Summon forth the power of the spiritual energy to surge through the body allowing one to perform high level skills that have never been done by normal beings. < Chakra & Spiritual Cost: 100 & 50 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: Boost 1 (Nexus) Attribute =50% SE & Lasts: 3 (Turns) (Excludes INT)
< - Reiryoku 100% - Spiritual Power 100% - > + Unlock the full force of the spiritual energy locked away inside. Once this barrier is broken power will begin to surge through uncontrollable but allow a great force to bring forth judgment on the enemy. < Chakra & Spiritual Cost: 200 & 100 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: Boost 1 (Nexus) Attribute =100% SE & Lasts: 2 (Turns) (Excludes INT)
< - Shinki "___" - Fierce God of "___" - > +The spirit energy will surge through the player's body in order to summon forth a powerful being of that element allowing it to serve as a connection between worlds of nature and mortals. Now allow its power to rise and destroy anything or everything. < Chakra & Spiritual Cost: 300 & 150 < Type: Offensive < Hand Seal(s) + Rank: 4 + CLAN < Damage: DMG = 75% SE + Elemental Slot 1 Control
{ - Kin: Mukeijutsu - } < - Wisdom King: Hayagriva "Knowledge and Wisdom" - > + One calls forth the powers of "Hayagriva" The powers in which allow one to summon forth a being with a horse head and human body. Carrying the lotus of purity with him, this will allow one to gain an insight on things. One's attributes will hit a higher level than normal but only for a short period and with a price. < Chakra & Stamina Cost: 600 & 300 < Type: Supplementary < Hand Seal(s) + Rank: 2 + CLAN < Effect: (Nexus) Attributes x1.50 & Last(s) 2 (Turns) < Drawback: +1 Hp Marker (Per Action) & (Nexus) Attributes Halved (till healed)
< - Wisdom King: Ucchusma "Grand Power of Purification" - > + Those influenced by the darkness, will be cleaned, but the power is with a cost, as one casting this will also be judged. To clean one's soul one must give their soul to free them as well. < Chakra & Stamina Cost: Life Force < Type: Supplementary < Hand Seal(s) + Rank: 6 + CLAN < Effect: Erases powers of "Darkness" or even destroy seals. < Drawback: Caster dies unable to be revived or reincarnate.
< - Wisdom King: Acala "The Mediator" - > + One calls forth the powers of "Acala" Calling forth the extreme wrath, wrinkle-bowed, left eye squinted or looking askance, lower teeth biting down the upper lip. The deity will bring forth its crashing blade with his right hand to pass judgment. This places strain on the body after usage. < Chakra & Spiritual Cost: 540 & 270 < Type: Offensive < Hand Seal(s) + Rank: 2 + CLAN < Damage: DMG = 100% SE < Drawback: +5 HP Markers after use. | |
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