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| Asura Jiin's character approval requests | |
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Author | Message |
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Enjin Guru
Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Sat Aug 27 2016, 16:28 | |
| Price reward for final Jutsu from last approval (not cast of chakra and stamina involved)
+8,500 Ryo
AP for Taiyou Rasengan = 600. Paid
[+ - Katon: Taiyou Rasengan - >] [> Asura takes the practices of the Gōen Rasengan to a new level by pumping more chakra into it, causing the sphere to become larger in size and give off more heat. Charging forward, Asura slams the sphere into an enemy or ground around them. The impact delivers an inferno that spreads out in all directions in the form of a flaming tornado that consumes the entire battlefield. Enemies killed by this attack are reduced to ashes. ] [+ Chakra & Stamina Cost:] < - [+ Type:] < - [Offensive] [+ Hand Seal(s) + Rank:] < - 0+ S [+ Damage +/or Effect] < - 300 to all enemies + Burn Status to both caster and enemies. + Only S Rank suiton can smother flames out +Instant Kills with players having only 20% HP remaining. + Dead targets leave no corpse. [+ Parent Jutsu:] < Katon: Gōen Rasengan [+ Creator:] Asura Jiin | |
| | | Enjin Guru
Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Sat Aug 27 2016, 23:06 | |
| - Quote :
License Registration Form Selling the following Jutsu
- Jutsu Creation:
Max of only 5 1.+ - Swift Armory Exchange > > This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies + Chakra & Stamina Cost: + Type: Utility + Hand Seal(s) + Rank: 4 + B + Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots. 2. + - Clone Replacement Technique > > A variation of the Substitution Jutsu used to evade and deceive enemies. In a split second time when someone is attack, the user my instantly create a clone and change positions them-- allowing them to evade damage at the same time. End result depends on clone used. + Chakra & Stamina Cost: + Type: Defense + Supplementary + Hand Seal(s) + Rank: 1 + B + Effect: -1 to 10 Clones = Counter Action . Effect varies on clone used.
Note on 2: Cost should reflect whichever clone is used, along with whatever additional cost it is to summon the exact clone to take the hit for user on command.
3. + - Katon: Ring of Fire > > After forming hand signs, the caster breathes out a blast of fire, that moves in a wave in all directions-- and ends in a 15 meter radius around the caster. The resulting fire forms a ring of fire around the battlefield that limits an enemy/enemies actions. Attempts to leave are impossible and risks of burns are very high. For those who master fire-- they can create the flames around the battlefield without even breathing out the fire and make it appear at will. This jutsu also called the "Hellfire Arena" or "Trial By Fire" as it forces enemies to face the opponent head on and unable to flee or use covert actions to evade attacks. + Chakra & Stamina Cost: + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 5 + A + Damage & Effects: Escape Rolls = 0 + Enemy reactions used while this jutsu is active cause 180 dmg + Burning status. Damage repeats per reaction. + Cannot be put out by Suiton. +SP Effect: For those with 100% Fire Control, Ring of Fire does not require breath technique to cast. Appears almost instantly like 'Pyrokinesis'. +Limit: 5 4.+ - Magma Release: Molten Earth Jutsu!- > - Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect. + Chakra & Stamina Cost: + Type: Offensive + Defensive + Hand Seal(s) & Rank: 1 & A + Damage + Effect: Causes [Max] burn for all enemies for 5 turns. Enemy stamina is drained by -45 (Burn rank damage +15 per rank) each turn active. + Lava Release Techniques costs -25% less to cast (for both allies and enemies). 5.+ - Magma Release: Raging Gaia!- > - The caster creates a sudden change in the ground, causing it to become lava. After casting the jutsu and the ground transformed, the caster performs a punch into the ground. The impact of fist and chakra causes the earth to erupt and pillars of lava roar up and attempt to hit the enemy from in front and below. + Chakra & Stamina Cost: + Type: Offensive + Hand Seal(s) & Rank: 3 & B + Damage + Effect: 180 + Max Burns
- Item Creation:
Max of only 5 1. 2. 3. 4. 5. Form wrote: | |
| | | Enjin Guru
Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Thu Sep 01 2016, 09:32 | |
| Okay so Grave told me there are issues with my jutsu so I am going to rewrite em and remove some. Got rid of number 2 and making something else. Grave recommended me to make a summoning seal on Asura in order to use Swift Armor Exchange.
1.+ - Swift Armory Exchange > > This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies Razz + Chakra & Stamina Cost: + Type: Utility + Hand Seal(s) + Rank: 4 + B + Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots. + Restrictions & Requirements: A summoning seal of some kind must be present on user to exchange gear and person.
2. [+ - Warrior's Seal-- Shuriken Tattoo - >] [> In order to use the "Swift Armory Jutsu" Asura had to mark himself to bind himself to the items in his possession, allowing any item he owns or has stored to be moved to and from his person. Visually, it takes the form of a curved four point shuriken on his right deltoid of his shoulder. ] [+ Chakra & Stamina Cost:] < - [Leave Blank] [+ Type:] < - [ Supplementary] [+ Hand Seal(s) + Rank:] < - None & D [+ Damage +/or Effect] < - Seal/Mark placed on Asura that binds him to equipment he owns. Used in combination with "Swift Armory Exchange" to make jutsu work properly and instantly exchange items to himself swiftly. [+ Parent Jutsu:] < - Summoning Jutsu [+ Creator:] Asura Jiin
3. + - Katon: Ring of Fire > > After forming hand signs, the caster breathes out a blast of fire, that moves in a wave in all directions-- and ends in a 15 meter radius around the caster. The resulting fire forms a ring of fire around the battlefield that limits an enemy/enemies actions. Attempts to leave are impossible and risks of burns are very high. For those who master fire-- they can create the flames around the battlefield without even breathing out the fire and make it appear at will. This jutsu also called the "Hellfire Arena" or "Trial By Fire" as it forces enemies to face the opponent head on and unable to flee or use covert actions to evade attacks. + Chakra & Stamina Cost: + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 5 + A + Damage & Effects: Dodge/Escape Rolls -6 & Enemy reactions while this jutsu is active cause 180 dmg + Burning status. Damage repeats per reaction. + Can only be escaped by time-space, or jutsu designed to specifically tunnel under flames burning. +Limit: 5
4.+ - Magma Release: Molten Earth Jutsu!- > - Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect. + Chakra & Stamina Cost: + Type: Offensive + Defensive + Hand Seal(s) & Rank: 1 & A + Damage + Effect: Causes [Max] burn for all enemies. Enemy stamina is drained by -45 (Burn rank damage +15 per rank) each turn active. + Lava Release Techniques costs -25% less to cast (for both allies and enemies). + Limit: 5
5.+ - Magma Release: Raging Gaia!- > - The caster creates a sudden change in the ground, causing it to become lava. After casting the jutsu and the ground transformed, the caster performs a punch into the ground. The impact of fist and chakra causes the earth to erupt and pillars of lava roar up and attempt to hit the enemy from in front and below. + Chakra & Stamina Cost: + Type: Offensive + Hand Seal(s) & Rank: 3 & B + Damage + Effect: 180 + Max Burns | |
| | | Enjin Guru
Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Wed Sep 07 2016, 22:47 | |
| | |
| | | Game Master Deity
Post[s] : 2853 Joined : 2011-02-10
Ninja Profile Reputation: E (0 -999)
| Subject: Re: Asura Jiin's character approval requests Tue Sep 20 2016, 23:07 | |
| 1.+ - Swift Armory Exchange > > This jutsu is a form of advance summoning of items and objects, similar to how one can perform summonings of items via scrolls. This version, the caster forms hand signs and then in an instant and puff of smoke-- user removed exact items he has presently equipt to his person, then is replaced by another set of equipment in its place. This allows the Shinobi to swap gear immediately on the fly in the event the user does not have a certain armor or attire for certain moments, similar to 'transformation jutsu'. Also great for flashing enemies Razz + Chakra & Stamina Cost: + Type: Utility + Hand Seal(s) + Rank: 4 + B + Effect: Instantly exchanges items and weapons presently equipped with another full set (Shuriken as well in holsters if used). Follows same equipment rules in terms of item limit and slots. + Restrictions & Requirements: A summoning seal of some kind must be present on user to exchange gear and person.
That is good and correct as the summoning of items is coming to the user or onto the user via by summoning. Which we say changing equipment is usually 1 Action count during wars. This will actually help out a bit more just make sure you ready to give a test run.
2. [+ - Warrior's Seal-- Shuriken Tattoo - >] [> In order to use the "Swift Armory Jutsu" Asura had to mark himself to bind himself to the items in his possession, allowing any item he owns or has stored to be moved to and from his person. Visually, it takes the form of a curved four point shuriken on his right deltoid of his shoulder. ] [+ Chakra & Stamina Cost:] < - [Leave Blank] [+ Type:] < - [ Supplementary] [+ Hand Seal(s) + Rank:] < - None & D [+ Damage +/or Effect] < - Seal/Mark placed on Asura that binds him to equipment he owns. Used in combination with "Swift Armory Exchange" to make jutsu work properly and instantly exchange items to himself swiftly. [+ Parent Jutsu:] < - Summoning Jutsu [+ Creator:] Asura Jiin
Good, this will help with your above technique as I was talking about as well.
3. + - Katon: Ring of Fire > > After forming hand signs, the caster breathes out a blast of fire, that moves in a wave in all directions-- and ends in a 15 meter radius around the caster. The resulting fire forms a ring of fire around the battlefield that limits an enemy/enemies actions. Attempts to leave are impossible and risks of burns are very high. For those who master fire-- they can create the flames around the battlefield without even breathing out the fire and make it appear at will. This jutsu also called the "Hellfire Arena" or "Trial By Fire" as it forces enemies to face the opponent head on and unable to flee or use covert actions to evade attacks. + Chakra & Stamina Cost: + Type: Offensive + Supplementary + Hand Seal(s) + Rank: 5 + A + Damage & Effects: Dodge/Escape Rolls -6 & Enemy reactions while this jutsu is active cause 180 dmg + Burning status. Damage repeats per reaction. + Can only be escaped by time-space, or jutsu designed to specifically tunnel under flames burning. +Limit: 5
The technique is running with 4 effects with that being said this would be classed as a ? Rank is that what you are aiming for? I've marked the effects in color to show what I mean.
4.+ - Magma Release: Molten Earth Jutsu!- > - Focuses Magma chakra nature into the ground around the battlefield, causing the earth to transform into a volcanic landscape. The earth is scorched black and veins of lava seep from the ground everywhere. The ground burns people's feet except the caster's, via the same means the ninja can walk on water. Only the caster can be immune to this effect. + Chakra & Stamina Cost: + Type: Offensive + Defensive + Hand Seal(s) & Rank: 1 & A + Damage + Effect: Causes [Max] burn for all enemies. Enemy stamina is drained by -45 (Burn rank damage +15 per rank) each turn active. + Lava Release Techniques costs -25% less to cast (for both allies and enemies). + Limit: 5
Very nice work on it.
5.+ - Magma Release: Raging Gaia!- > - The caster creates a sudden change in the ground, causing it to become lava. After casting the jutsu and the ground transformed, the caster performs a punch into the ground. The impact of fist and chakra causes the earth to erupt and pillars of lava roar up and attempt to hit the enemy from in front and below. + Chakra & Stamina Cost: + Type: Offensive + Hand Seal(s) & Rank: 3 & B + Damage + Effect: 180 + Max Burns
Hmm, it may be best to place that its a Field Changer in a way within its effect this would show that the entire field of battle has been changed. | |
| | | Game Master Deity
Post[s] : 2853 Joined : 2011-02-10
Ninja Profile Reputation: E (0 -999)
| Subject: Re: Asura Jiin's character approval requests Tue Sep 20 2016, 23:21 | |
| 2.+ - Jungle Beast Shadow- > On Hold > Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely. + Stamina Cost: + Type: Defense + Supplementary + Rank: A + Damage + Effect: Evade 1 action. + Drawback: Dex reduced by .10 for two turns after use. Is this one Player?
3. + - Blade Dance: Raging Tiger Drill - > Approved > With a dive/drive towards an enemy, while holding one's short sword, the user enters a violent spinning motion-- so fast that it they are a blur and their motion of blade and body forms like a spinning cyclone. They charge at their target, delivering a brutal attack against their enemy so strong it breaks their defense. + Stamina Cost: 500 + Type: Defense + Supplementary + Rank: A + Damage + Effect: 250 + Sword Dmg X2 + Enemy END is reduced by 50% . + Requirement + Restriction: Requires The Fighter's Edge - Taiken Style
4.Blind Rage! Approved > Driven by all consuming rage and hate, those under this state will ignore all else and push past pain, hindrances and fear. They will fight even under the most dire of conditions, becoming a juggernaut. + Stamina Cost: 425 + Type: Supplementary + Rank: A + Effects: Ignore drawback effects on Taijutsu moves, stuns and paralysis effects. Excludes effects of Hachimon. +Limit: 4 + Requirement + Restriction: Requires Mantra Release: Wrath. Dex is reduced by X1.15 while active.
These the one you spoke of? because they are on the OLD license board they are not allowed to pay the Ability Points. | |
| | | Enjin Guru
Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Tue Sep 20 2016, 23:30 | |
| Ring of fire can still be a WIP-- due to the fact i can't use it how i wanted. My goal was to make a 'forced confrontation that prevented escape, causing direct confrontation and discouraging 'hiding and evasion". I was NOT aiming for ??? Rank, but i can edit it . Basically for this I guess what i want at least is reduce enemy rolls, prevent escape and damage per reaction used. I can forget burning but its fire-- so i figure burn was possible.
IM glad Armory Exchange and Warrior seal is allowed and you approve of it. Same with Molten Earth Jutsu.
As for Raging Gaia-- um, how would I make that so for an attack. What effect would the terrain have now being turned into a scorching lava? This is suppose to be a form of attack jutsu after all.
YES-- those are the jutsu i was referring to to approve only. THe others you can disregard-- the Original inner gates I already had approved by Grave.
As for Jungle Shadow-- yes, it is player one-- as in the user of this jutsu suffers the reduction in Dex for this. | |
| | | Game Master Deity
Post[s] : 2853 Joined : 2011-02-10
Ninja Profile Reputation: E (0 -999)
| Subject: Re: Asura Jiin's character approval requests Sat Sep 24 2016, 18:35 | |
| Raging Gaia the basic idea for it to be a battlefield effect is to actually best way is to show or look over at how like Mist techniques work as they have an Upkeep this keeps the lava on the field cause you are still paying OR reviewing the Suiton - Vomit Water technique I believe its called it was used by Kisame.
Jungle Shadow is good then, so you can have it approved. With it being an A rank its costs will be...415 | |
| | | Enjin Guru
Occupation[s] : Crafter of Chakra-infused items (weapons and items), fisherman Post[s] : 2035 Joined : 2014-05-24
| Subject: Re: Asura Jiin's character approval requests Sat Sep 24 2016, 20:29 | |
| I realize i MIGHT should of make Jungle Shadow lower Rank E--- but its your call for such a jutsu to taijutsu evade an action.
Raging Gaia however, was suppose to be a staple attack. I am not sure how to go about the structure of it. How about this: Does it have to be a lingering effect? I figure the moment the lava stops, the ground itself becomes just black and no longer burns enemy unless designed to.
Rewriting this version:
5.+ - Magma Release: Raging Gaia!- > - The caster slams a punch or stomps his foot into the ground, channeling his chakra into a specific point. At which that point becomes magma in order to shoot up pillars of lava to hit the enemy from in front and below. + Chakra & Stamina Cost: + Type: Offensive + Hand Seal(s) & Rank: 3 & B + Damage + Effect: 180 + Max Burns
Rewrite to Beast Shadow: 2.+ - Jungle Beast Shadow- > > Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely. + Stamina Cost: + Type: Defense + Supplementary + Rank: E + Damage + Effect: Evade 1 action. + Drawback: Dex reduced by .10 for two turns after use. | |
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Asura Jiin's character approval requests Tue Oct 04 2016, 11:31 | |
| 5.+ - Magma Release: Raging Gaia!- > - The caster slams a punch or stomps his foot into the ground, channeling his chakra into a specific point. At which that point becomes magma in order to shoot up pillars of lava to hit the enemy from in front and below. + Chakra & Stamina Cost: 310 & 140 + Type: Offensive + Hand Seal(s) & Rank: 3 & B + Damage + Effect: 180 + Max Burns
Rewrite to Beast Shadow: 2.+ - Jungle Beast Shadow- > > Driven by sheer will and the might of an animal, this taijutsu utilizes the utmost dexterity and will of its user to avoid mortal injury. By driving all their muscles into their speed, one can leave an after-image of themselves as they evade harm completely. + Stamina Cost: 25 + Type: Defense + Supplementary + Rank: E + Damage + Effect: Evade 1 action. + Drawback: Dex reduced by .10 for two turns after use. | |
| | | Grave Breaker Jounin
Occupation[s] : Enforcer Post[s] : 2336 Joined : 2011-08-20
Ninja Profile Reputation: S (5000)
| Subject: Re: Asura Jiin's character approval requests Tue Oct 04 2016, 22:01 | |
| Swift Armor Exchange: CC & SC = 300 & 135
Warrior’s Seal CC & SC = 125 & 31
Molten Earth Jutsu CC & SC = 415 & 228 | |
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