+ - No Main Story Event - + + - Dragonball Z X Naruto Jidai - +
+ -The Ending Goal: 10,000 / 250,000 MF - +
Jidai Site Update: v3.0.1 - + |
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| Hayabusa/Shadow's Licenses Request | |
| | |
Author | Message |
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Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Wed Jun 20 2018, 18:58 | |
| Also, request for manager interaction. Akatsuki Gesshoku challenging Kyuubi | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Hayabusa/Shadow's Licenses Request Sat Jun 23 2018, 13:21 | |
| You requested and as I have to say due to battle timing... | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Hayabusa/Shadow's Licenses Request Sat Jun 23 2018, 19:47 | |
| ~ Changes Done !Notes: I need them to have what type they each are, Type: Offensive, Defensive or Supplementary If Offensive then it does damage, Defensive blocks damage, Supplementary helps in some form of boosting or healing. These are just guidelines to help in a way afterwhich will continue on for approval. - ”Genjutsu”:
Genjutsu- Sonritzu - Chakra Cost: 50% - Clan Rank: - Last 3 Post, Effect will carry on after battle target gains Sonritzu Effect until healed. - Must use Mangekyo Sharingan to perform. - Medical Ninja of Battle Lv. 75 w/ Master Rank Technique can heal.
Sonritzu Effect: It allows Hayabusa to rewrite one’s memories, they believe it to be true until healed.
Im Over Here - Chakra Cost: 20% - Effect: Blind + Deafen Added
Or So You Thought - Chakra Cost: 20% | 10% - Effect: Creates an Illusion of taking damage – Counter [Cannot be performed Mid-Turn]
Saved by the Bell - Chakra Cost: 20% / Next Cast 35% - Lasts 2 Turns - Effect: Sanity -25% | -1 Turn (Ringing Bell) Last +1 Turn [Sanity -35%]
Black Sand - Chakra Cost: 35% - Type: Sight/Touch - Target Stun [Cannot used back to back]
False Destiny - Chakra Cost: -55% - Effect: Counter [Must be performed on Turn not on Mid Turn]
Live Dissection - Chakra Cost: -35% - Sanity -25% | Stunned [Cannot be used back to back]
Heaven’s Genjutsu - Chakra Cost: -35% - Sanity -25%
Serpent’s Pray - Chakra Cost: 10% - Stun [Cannot be used back to back]
Black Snake - Chakra Cost: 10% | 5% Per Post - Type Sound/Visual - DEX -10%
You have become My Puppet - Chakra Cost: 10% - Hypnosis battle effect | Damage dispels it.
Skin Deep - Chakra Cost: 10% - Sanity + Awarness -5% | Stunned
- ”Fuinjutsu”:
Seal Undo - Chakra Cost: 80% - Rank: S - Effect: Remove Fuinjutsu that belongs to “Self” w/o harm,effects, or altering target’s health. | Fuinjutsu Chakra Cost x2 to remove - Drawback: Fuinjutsu can only be removed by “Self”
Bijuu Equalizer - Chakra Cost: 80% - Rank: S - Can only seal Target IF Chakra is double of Chakra Cost or lower | Bijuu must have 15% HP or lower remaining. - Drawback: Max HP halved [Cannot be healed or improved for 2 weeks]
- Ninjutsu:
Jigoku Tsukiyomi – S/T – Gen Type - Chakra Cost: 80% - Last 3 Paralyzed or until Healed | Sanity Halved | 3 Turns = +30 Age [Attributes / 30] Rounded Down = New Attributes - Drawback: Age effect cannot be healed
Jigokue Tsukiyomi – S/T – Nin Type - Chakra Cost: 80% - Hides/Conceals from Outside World | X = +10 Age | [Attributes / (“X” x1.5)] Rounded Down = New Attributes - Drawback: X = Days Passed” NEED TO DECIDED ON WHAT EFFECTS CAN ONLY HAVE A MAX OF 3 EVEN FOR “?”
Beast Bind – Dragon Phantom - Chakra Cost: 85% - Rank: “?” < Due to Rinnegan Usage -
Negation Immunity - Chakra Cost: 35% - Immune to battle effects | Passive if Rinnegan is active - Counter: Must Trigger Rinnegan as Counter OR perform on previous turn.
Nature Energy - Chakra Cost: -35% - Collects NE = to Player’s Nature Control | Reservoir = 75% MAX Storage - Drawback -1 Turn in order to absorb | cannot be used as Counter
Master Puppet - Chakra Cost: 55% - Self Puppets = 50% Attributes | Stamina/Chakra = Half of Casters. - Drawback: Can only create 3 max. | Puppet vanishes at the end of topic or defeat.
Life Transfer - Chakra Cost: 80% - Attachment Slots: 15 - Must perform before 2 weeks of death of Target | Max of 4 can be created [Must destroy 1 in order to create a new one.] - Drawback: Cannot be trained to increase attributes.
Time/Space Portal - Chakra Cost: 80% - Effect: Evade All Attacks | Attacks that enter = Direct Damage [Damage is Halved] | Escape = Instant - v2: Mangekyo Sharingan – Stores Attack for later use: - Attack Storage: [0/3]
Crow Kawarimi Attack v2 - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
Stamina Replenish - Chakra Cost 20% - Chakra Cost Halved = Stamina Regained
Crow Kawarimi Attack - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
Lydeck Style - Chakra Cost -10% x Puppet Used - Effect: Puppet’s DMG added together [Must be Duo Use] - Drawback: Cannot use Human Puppets of any kind.
Katon Ootari Rasengan - Chakra Cost: -55% - Effect: Ignore 25% END when dealing Damage | Add Burn Battle Effect.
Katon Ootari Rasen Kamekaze – Flame Spiral Suicide Jutsu - Chakra Cost: -80% - Ignore 50% END when dealing damage | Add Burn Battle Effect - Drawback: Player takes 50% of Total Damage + Burn Battle Effect
Enton –Amaterasu Withdraw - Chakra Cost: -5% - Absorb Amaterasu / Personal Enton to save or preserve a target.
Blaze Blades - Chakra Cost: -35% | 18% Per Post - Effect: Melee DMG x1.30 | B ranked or lower Ninjutsu canceled - Drawback: -10% HP Per Turn [When wielding] | Cannot use other Jutsus while active.
Black Sun v1 - Chakra Cost: -80% - Rank: S - Effect: -X Turn = x1.XX to DMG | 1 Turn = +5% [Max Turns: 5] | Target’s all Allies and Enemies | Burn Battle Effect
Black Sun v2 - Chakra Cost: -80% - Rank: S - Effect: DMG x2 | Target’s all allies and enemies | Burn Battle Effect
Blaze Aura - Chakra Cost: 20% | 10% Per Turn - Effect: Melee DMG / Touched = Burn Battle Effect on both Player and Target.
Katon – Enton - Chakra Cost: Katon Costs +5% - Effect: DMG x1.15 - Rank: E
Kamikaze - Chakra Cost – Same as Shadow Clone. - Effect: BRW = DMG x1.30 | Burn Battle Effect
Trail of Demise - Chakra Cost: -55% - Effect: DMG Halved if Evaded and continues downward if Evaded +1
Continuous Fireball - Chakra Cost: -55% - DMG x (X) | X = Number of fire balls after first [Max 4] | Chakra Cost +5% to Fire Another.
Puppet Kawarimi - Chakra Cost: -5% - Effect: Evade 1 Attack - Drawback: Puppet takes full damage from Attack.
Spinning Torso - Chakra Cost: -5% - Effect: Puppet Melee Damage +5% Per Contact
Un-Paralyze - Chakra Cost: 5% x Turns Paralyzed - Effect: Remove Paralysis from Player/Target
Self Regen - Chakra Cost: -55% [+5% When Triggering] - Effect: Fully Restores HP to 100%
Voice Box Destruction - Chakra Cost: -35% - Effect: Damage’s Voice Box, causing one unable to talk.
Mind Healing - Chakra Cost: -20% - Effect: Heal possible Mental illnesses on Target.
Healing Strings - Chakra Cost: -35% | [Stays active with Puppet Strings] - Effect: Human Puppet/Target gains +30% HP Per Turn attached
Mind Retriever - Chakra Cost: 35% - Rank: B - Effect: Restore Memories of one Suffering from Mental Effects | Can only restore memories that have Caster. - Drawback: 24 Hrs to perform Technique | 72 Hours if Target is, Bound, Paralyzed, KO or without consents
Barrier Point - Chakra Cost: 20% [Per User] - Effect: 20% of END of X = Barrier BRW | X = Player’s END Attribute | Shatters if END is overpowered. - Drawback: One leaves Barrier breaks down.
- style:
Puppet Puppeteer Needs to be reworked as there is no Evasion Rolls, There is not Limit for how long it last, There is no Type rather its Inactive or Passive.
Hayabusa Black Sand - Effect: Able to link Puppet with Player for attacks. - Drawback: Must be “Human” Puppets Only.
Lydeck Style Beginner Needs to be reworked as there is no Puppet Class, There is not Limit for how long it last, There is no Type rather its Inactive or Passive
Lydeck Style: Accurate - Effect: Player’s DEX -25% | Puppet’s DMG +15% [x1.15] Passive or Inactive?
- items:
Med Merge Device - Effect: Can mix up to 2 Antidotes | -1 Turn
Jutsu Tags - Effect: Trigger Technique when requirement is met, [ Costs: -25 HP and – 1 Turn]
Puppets Need to revisit store and double check on what was changed about these puppets, As they must follow puppet system.
Blood Pills - Effect: +20% Health - Drawback: Can only take 1, every 24 hours.
Brain Enhance Pill - Effect: +15% to All Attributes - Drawback: Lasts 3 Turns
Venom Vial - Rework
Bite Vial - Effect: -10% HP Per Turn [+5% Every 2 Turns] | IF Used twice +10% Every 2 Turns [Max: 50%]
Stat Suppressant - Effect: Attributes /2 - Lasts: 3 Turns
Gesshoku Mask - P Effect: + 20 END - Effect: Hides Identity - Drawback: Requires Computer to Store Info + Track
Track Scanner - Effect: Scans for Trackers on one’s body. - Drawback: Requires Gesshoku Mask | Must be installed by Gesshoku Member
Shinobi Profiler Programmer - Effect: Makes a profile on a Target based upon data - Drawback: Requires Computer.
Nano Trackers - Effect: Able to track a Target through computer mainframe.
Cameras Mainframe - Effect: Allows one to view videos through a mainframe and the Gesshoku Masks - Drawback: Requires a Computer to Run.
Chakra Prison - Effect: Seals Chakra Use - Drawback: -50% to recharge seal every 4 days | -75 Storage Space to hold 10 begins max
Computer Mainframe - Effect: Controls all Computers linked to it, helps tracks things
Poison Nano Consumer - Effect: Triggers in 3 Turns | -10% HP Per Turn | Takes 3 days for it to leave system | HP cannot exceed over 25% - Drawback: Takes 2 Days to make [x1 Liquid Dose or x2 Mist Dose]
Puppet Armor: Add-On -Effect: Can Hold 5 Copies of 6 Medicines + Poisons
- ”Senjutsu:
Sennindama - Nature Chakra Cost: -28% - Effect: X Turns = x1.xx to DMG | X = Turns Charging | x1.xx = +15% | Max: 2 Turns]
Shedding Skin - Nature Chakra Cost: -40% - Effect: Restore 100% HP | Remove Battle Effects | Regrow lost limbs [Does not work if eyes are removed]
Sennin Ability -Nature Chakra Cost: -10% - Effect: Dex x1.25 | Can Evade 1 Attack [Cannot be stacked back to back] | Last 3 Turns
Nature Roots - Effect: Can transfer “X” NE to another target - Drawback: -1 Turn
- Abilities:
Mimicry < Changed named - Effect Able to mimic one’s skin tone and voice of another. - Drawback: -10% Chakra
Crystalized Environmental Collage - Effect: Gain INV Battle Effect | +15% to Escape - Drawback: -10% Chakra
Environmental Collage - Effect: Gain INV Battle Effect - Drawback: -5% Chakra
Reptilian Body - Effect: Bend, Stretch, Recover Body Parts | Evade 1 Attack - Drawback: -15% Chakra: Recover | -8% Chakra: Evade 1 Attack | Cannot recover Eyes if removed
Space Hop < - - Will count towards the limit of 5 time/space techniques - Chakra Cost: -10% Chakra [Per Jump] - Effect: Can travel to known locations | Instant Escapes.
Shape Shift - Effect: BRW = Weapon DMG | END = Armor Increase | END = Shield Blocked DMG - Drawback: - 1 Turn to Shapeshift | -10% Chakra | -5% To Hold Per Turn
Shape Shift v.2 - Effect: Add Elemental Battle Effects to Shape Shifting prowess. - Drawback: Costs +5%
Wind Glider - Effect: Able to Glide - Drawback: -10% Chakra | -5% Chakra Per Turn
- ”Sand System”:
Sand System will use the same ranking and cost system as the techniques however it will have a benefit that is slightly different. Note: After use Sand returns to gourd increasing its capacity returning half of what was paid. Note: Fighting along Shukaku will reduce percentage cost but will increase recharge by +15% Note: Gourds: Will hold 100% of whatever. Note: Sand Areas: Hold 300% Note: Costs are for Chakra & Sand
E Rank = 5% | D Rank = 10% | C Rank = 20% | B Rank = 35% | A Rank = 55% | S Rank = 80%
Sand Summoning - Effect: Creates a Sand filled Area - Chakra Cost: -5% - Rank: E
Sand Storm - Rank: A - Effect: Blind and Deafen Battle Effects | Masks, Doujutsus, or Ability Negate effect. - Last 3 Turns
Sand Rain - 35% Sand - Effect: Hits all Targets - Drawback: Sand Storm must be present
Sand Koffin - 35% Sand - Effect: Restrain Battle Effect | Restrain PWR = BRW - Drawback: Sand Storm must be present
Quick Sand - Effect: Restrains 1 Turn
Mass Quick Sand - Effect: Targets All | Restrains 1 Turn Wall - Rank B - Effect: Blocks B or Lower Ranked Jutsus [Ex. Gen + Fuin Types]
Sphere - Rank: B - Effect: END = 50% Player’s END
Spears - Rank: E - Effect: Fires Spears at 3 different Targets.
- Summons:
Summons will be done separately.
Grand Mind- Effect: Able to obtain IC knowledge and/or Locations by hitting NPC’s - Drawback: Must have +25% Sanity then targets. | Can only be done every 3 Weeks | Cannot be used for Player locations | Takes 1 day to gather all thoughts. Paper System will use the same ranking and cost system as the techniques however it will have a benefit that is slightly different.Note: After use Paper returns to gourd increasing its capacity returning half of what was paid. Note: Paper Recovers: Scrolls +15% | Giant Scrolls: +30% | Tags: +5% | Books +10% Note: Player’s Body Stores: 100% Note: Fire Base Techniques Removes Effects | Water Base Techniques Halve Effects Note: Costs are for Chakra & Paper E Rank = 5% | D Rank = 10% | C Rank = 20% | B Rank = 35% | A Rank = 55% | S Rank = 80% Paper Conversion uses Recover system abovePaper Bind - Effect: Restraining PWR = BRW ½ x1.xx (xx = Paper amount used) - Rank: E Explosive Origami- Effect: DMG x 1.xx [xx = Paper Amount Used] – Follow’s Ninjutsu’s Formula Gesshoku Mask Upgrade: Denied - It will take up the entire face slot and will not allow other items to be placed onto it. Shouton – Chakra Emitter- Chakra Cost: -55% - Rank: A - Effect: Can use Outer Path to move bodies to Countries | Can transfer/network chakra with other’s with Chakra Emitters. - Drawback: Rinnegan must be Active | Crystal shatters after 1 week | Can be tracked by Chakra Seeing Ability. Reason why Emitter does not have Endurance to Caster, is because its not stating anything within the description that says it even improves the caster’s endurance for any reason. - Code:
-
[b][size=16]~ Changes Done ![/size][/b] [b]Notes:[/b] I need them to have what type they each are, Type: Offensive, Defensive or Supplementary If Offensive then it does damage, Defensive blocks damage, Supplementary helps in some form of boosting or healing. These are just guidelines to help in a way afterwhich will continue on for approval.
[spoiler=”Genjutsu”] [b]Genjutsu- Sonritzu[/b] - Chakra Cost: 50% - Clan Rank: - Last 3 Post, Effect will carry on after battle target gains Sonritzu Effect until healed. - Must use Mangekyo Sharingan to perform. - Medical Ninja of Battle Lv. 75 w/ Master Rank Technique can heal.
Sonritzu Effect: It allows Hayabusa to rewrite one’s memories, they believe it to be true until healed.
[b]Im Over Here[/b] - Chakra Cost: 20% - Effect: Blind + Deafen Added
[b]Or So You Thought[/b] - Chakra Cost: 20% | 10% - Effect: Creates an Illusion of taking damage – Counter [Cannot be performed Mid-Turn]
[b]Saved by the Bell[/b] - Chakra Cost: 20% / Next Cast 35% - Lasts 2 Turns - Effect: Sanity -25% | -1 Turn (Ringing Bell) Last +1 Turn [Sanity -35%]
[b]Black Sand[/b] - Chakra Cost: 35% - Type: Sight/Touch - Target Stun [Cannot used back to back]
[b]False Destiny[/b] - Chakra Cost: -55% - Effect: Counter [Must be performed on Turn not on Mid Turn]
[b]Live Dissection[/b] - Chakra Cost: -35% - Sanity -25% | Stunned [Cannot be used back to back]
[b]Heaven’s Genjutsu[/b] - Chakra Cost: -35% - Sanity -25%
[b]Serpent’s Pray[/b] - Chakra Cost: 10% - Stun [Cannot be used back to back]
[b]Black Snake[/b] - Chakra Cost: 10% | 5% Per Post - Type Sound/Visual - DEX -10%
[b]You have become My Puppet[/b] - Chakra Cost: 10% - Hypnosis battle effect | Damage dispels it.
[b]Skin Deep[/b] - Chakra Cost: 10% - Sanity + Awarness -5% | Stunned[/spoiler]
[spoiler=”Fuinjutsu”] [b]Seal Undo[/b] - Chakra Cost: 80% - Rank: S - Effect: Remove Fuinjutsu that belongs to “Self” w/o harm,effects, or altering target’s health. | Fuinjutsu Chakra Cost x2 to remove - Drawback: Fuinjutsu can only be removed by “Self”
[b]Bijuu Equalizer[/b] - Chakra Cost: 80% - Rank: S - Can only seal Target IF Chakra is double of Chakra Cost or lower | Bijuu must have 15% HP or lower remaining. - Drawback: Max HP halved [Cannot be healed or improved for 2 weeks][/spoiler]
[spoiler=Ninjutsu] [b]Jigoku Tsukiyomi – S/T – Gen Type[/b] - Chakra Cost: 80% - Last 3 Paralyzed or until Healed | Sanity Halved | 3 Turns = +30 Age [Attributes / 30] Rounded Down = New Attributes - Drawback: Age effect cannot be healed
[b]Jigokue Tsukiyomi – S/T – Nin Type[/b] - Chakra Cost: 80% - Hides/Conceals from Outside World | X = +10 Age | [Attributes / (“X” x1.5)] Rounded Down = New Attributes - Drawback: X = Days Passed” [b]NEED TO DECIDED ON WHAT EFFECTS CAN ONLY HAVE A MAX OF 3 EVEN FOR “?”[/b]
[b]Beast Bind – Dragon Phantom[/b] - Chakra Cost: 85% - Rank: “?” < Due to Rinnegan Usage -
[b]Negation Immunity[/b] - Chakra Cost: 35% - Immune to battle effects | Passive if Rinnegan is active - Counter: Must Trigger Rinnegan as Counter OR perform on previous turn.
[b]Nature Energy[/b] - Chakra Cost: -35% - Collects NE = to Player’s Nature Control | Reservoir = 75% MAX Storage - Drawback -1 Turn in order to absorb | cannot be used as Counter
[b]Master Puppet[/b] - Chakra Cost: 55% - Self Puppets = 50% Attributes | Stamina/Chakra = Half of Casters. - Drawback: Can only create 3 max. | Puppet vanishes at the end of topic or defeat.
[b]Life Transfer[/b] - Chakra Cost: 80% - Attachment Slots: 15 - Must perform before 2 weeks of death of Target | Max of 4 can be created [Must destroy 1 in order to create a new one.] - Drawback: Cannot be trained to increase attributes.
[b]Time/Space Portal[/b] - Chakra Cost: 80% - Effect: Evade All Attacks | Attacks that enter = Direct Damage [Damage is Halved] | Escape = Instant - v2: Mangekyo Sharingan – Stores Attack for later use: - Attack Storage: [0/3]
[b]Crow Kawarimi Attack v2[/b] - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
[b]Stamina Replenish[/b] - Chakra Cost 20% - Chakra Cost Halved = Stamina Regained
[b]Crow Kawarimi Attack[/b] - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
[b]Lydeck Style[/b] - Chakra Cost -10% x Puppet Used - Effect: Puppet’s DMG added together [Must be Duo Use] - Drawback: Cannot use Human Puppets of any kind.
[b]Katon Ootari Rasengan[/b] - Chakra Cost: -55% - Effect: Ignore 25% END when dealing Damage | Add Burn Battle Effect.
[b]Katon Ootari Rasen Kamekaze – Flame Spiral Suicide Jutsu[/b] - Chakra Cost: -80% - Ignore 50% END when dealing damage | Add Burn Battle Effect - Drawback: Player takes 50% of Total Damage + Burn Battle Effect
[b]Enton –Amaterasu Withdraw[/b] - Chakra Cost: -5% - Absorb Amaterasu / Personal Enton to save or preserve a target.
[b]Blaze Blades[/b] - Chakra Cost: -35% | 18% Per Post - Effect: Melee DMG x1.30 | B ranked or lower Ninjutsu canceled - Drawback: -10% HP Per Turn [When wielding] | Cannot use other Jutsus while active.
[b]Black Sun v1[/b] - Chakra Cost: -80% - Rank: S - Effect: -X Turn = x1.XX to DMG | 1 Turn = +5% [Max Turns: 5] | Target’s all Allies and Enemies | Burn Battle Effect
[b]Black Sun v2[/b] - Chakra Cost: -80% - Rank: S - Effect: DMG x2 | Target’s all allies and enemies | Burn Battle Effect
[b]Blaze Aura[/b] - Chakra Cost: 20% | 10% Per Turn - Effect: Melee DMG / Touched = Burn Battle Effect on both Player and Target.
[b]Katon – Enton[/b] - Chakra Cost: Katon Costs +5% - Effect: DMG x1.15 - Rank: E
[b]Kamikaze[/b] - Chakra Cost – Same as Shadow Clone. - Effect: BRW = DMG x1.30 | Burn Battle Effect
[b]Trail of Demise[/b] - Chakra Cost: -55% - Effect: DMG Halved if Evaded and continues downward if Evaded +1
[b]Continuous Fireball[/b] - Chakra Cost: -55% - DMG x (X) | X = Number of fire balls after first [Max 4] | Chakra Cost +5% to Fire Another.
[b]Puppet Kawarimi[/b] - Chakra Cost: -5% - Effect: Evade 1 Attack - Drawback: Puppet takes full damage from Attack.
[b]Spinning Torso[/b] - Chakra Cost: -5% - Effect: Puppet Melee Damage +5% Per Contact
[b]Un-Paralyze[/b] - Chakra Cost: 5% x Turns Paralyzed - Effect: Remove Paralysis from Player/Target
[b]Self Regen[/b] - Chakra Cost: -55% [+5% When Triggering] - Effect: Fully Restores HP to 100%
[b]Voice Box Destruction [/b] - Chakra Cost: -35% - Effect: Damage’s Voice Box, causing one unable to talk.
[b]Mind Healing[/b] - Chakra Cost: -20% - Effect: Heal possible Mental illnesses on Target.
[b]Healing Strings[/b] - Chakra Cost: -35% | [Stays active with Puppet Strings] - Effect: Human Puppet/Target gains +30% HP Per Turn attached
[b]Mind Retriever[/b] - Chakra Cost: 35% - Rank: B - Effect: Restore Memories of one Suffering from Mental Effects | Can only restore memories that have Caster. - Drawback: 24 Hrs to perform Technique | 72 Hours if Target is, Bound, Paralyzed, KO or without consents
[b]Barrier Point[/b] - Chakra Cost: 20% [Per User] - Effect: 20% of END of X = Barrier BRW | X = Player’s END Attribute | Shatters if END is overpowered. - Drawback: One leaves Barrier breaks down.[/spoiler]
[spoiler=style]
[b]Puppet Puppeteer[/b] [u][b]Needs to be reworked as there is no Evasion Rolls, There is not Limit for how long it last, There is no Type rather its Inactive or Passive.[/b][/u]
[b]Hayabusa Black Sand[/b] - Effect: Able to link Puppet with Player for attacks. - Drawback: Must be “Human” Puppets Only.
[b]Lydeck Style Beginner[/b] [u][b]Needs to be reworked as there is no Puppet Class, There is not Limit for how long it last, There is no Type rather its Inactive or Passive [/b][/u]
[b]Lydeck Style: Accurate[/b] - Effect: Player’s DEX -25% | Puppet’s DMG +15% [x1.15] [b][u]Passive or Inactive?[/u][/b][/spoiler]
[spoiler=items]
[b]Med Merge Device[/b] - Effect: Can mix up to 2 Antidotes | -1 Turn
[b]Jutsu Tags[/b] - Effect: Trigger Technique when requirement is met, [ Costs: -25 HP and – 1 Turn]
[b]Puppets[/b] [b][u]Need to revisit store and double check on what was changed about these puppets, As they must follow puppet system.[/u][/b]
[b]Blood Pills[/b] - Effect: +20% Health - Drawback: Can only take 1, every 24 hours.
[b]Brain Enhance Pill[/b] - Effect: +15% to All Attributes - Drawback: Lasts 3 Turns
[b]Venom Vial[/b] - Rework
[b]Bite Vial[/b] - Effect: -10% HP Per Turn [+5% Every 2 Turns] | IF Used twice +10% Every 2 Turns [Max: 50%]
[b]Stat Suppressant[/b] - Effect: Attributes /2 - Lasts: 3 Turns
[b]Gesshoku Mask[/b] - P Effect: + 20 END - Effect: Hides Identity - Drawback: Requires Computer to Store Info + Track
[b]Track Scanner[/b] - Effect: Scans for Trackers on one’s body. - Drawback: Requires Gesshoku Mask | Must be installed by Gesshoku Member
[b]Shinobi Profiler Programmer[/b] - Effect: Makes a profile on a Target based upon data - Drawback: Requires Computer.
[b]Nano Trackers[/b] - Effect: Able to track a Target through computer mainframe.
[b]Cameras Mainframe[/b] - Effect: Allows one to view videos through a mainframe and the Gesshoku Masks - Drawback: Requires a Computer to Run.
[b]Chakra Prison [/b] - Effect: Seals Chakra Use - Drawback: -50% to recharge seal every 4 days | -75 Storage Space to hold 10 begins max
[b]Computer Mainframe[/b] - Effect: Controls all Computers linked to it, helps tracks things
[b]Poison Nano Consumer[/b] - Effect: Triggers in 3 Turns | -10% HP Per Turn | Takes 3 days for it to leave system | HP cannot exceed over 25% - Drawback: Takes 2 Days to make [x1 Liquid Dose or x2 Mist Dose]
[b]Puppet Armor: Add-On[/b] -Effect: Can Hold 5 Copies of 6 Medicines + Poisons[/spoiler]
[spoiler=”Senjutsu]
[b]Sennindama[/b] - Nature Chakra Cost: -28% - Effect: X Turns = x1.xx to DMG | X = Turns Charging | x1.xx = +15% | Max: 2 Turns]
[b]Shedding Skin[/b] - Nature Chakra Cost: -40% - Effect: Restore 100% HP | Remove Battle Effects | Regrow lost limbs [Does not work if eyes are removed]
[b]Sennin Ability[/b] -Nature Chakra Cost: -10% - Effect: Dex x1.25 | Can Evade 1 Attack [Cannot be stacked back to back] | Last 3 Turns
[b]Nature Roots[/b] - Effect: Can transfer “X” NE to another target - Drawback: -1 Turn[/spoiler]
[spoiler=Abilities]
[b]Mimicry[/b] < Changed named - Effect Able to mimic one’s skin tone and voice of another. - Drawback: -10% Chakra
[b]Crystalized Environmental Collage[/b] - Effect: Gain INV Battle Effect | +15% to Escape - Drawback: -10% Chakra
[b]Environmental Collage[/b] - Effect: Gain INV Battle Effect - Drawback: -5% Chakra
[b]Reptilian Body[/b] - Effect: Bend, Stretch, Recover Body Parts | Evade 1 Attack - Drawback: -15% Chakra: Recover | -8% Chakra: Evade 1 Attack | Cannot recover Eyes if removed
[b]Space Hop[/b] < - - [b]Will count towards the limit of 5 time/space techniques[/b] - Chakra Cost: -10% Chakra [Per Jump] - Effect: Can travel to known locations | Instant Escapes.
[b]Shape Shift[/b] - Effect: BRW = Weapon DMG | END = Armor Increase | END = Shield Blocked DMG - Drawback: - 1 Turn to Shapeshift | -10% Chakra | -5% To Hold Per Turn
[b]Shape Shift v.2[/b] - Effect: Add Elemental Battle Effects to Shape Shifting prowess. - Drawback: Costs +5%
[b]Wind Glider[/b] - Effect: Able to Glide - Drawback: -10% Chakra | -5% Chakra Per Turn[/spoiler]
[spoiler=”Sand System”]
[b]Sand System will use the same ranking and cost system as the techniques however it will have a benefit that is slightly different.[/b] [b]Note:[/b] After use Sand returns to gourd increasing its capacity returning half of what was paid. [b]Note:[/b] Fighting along Shukaku will reduce percentage cost but will increase recharge by +15% [b]Note:[/b] Gourds: Will hold 100% of whatever. [b]Note:[/b] Sand Areas: Hold 300% [b]Note:[/b] Costs are for Chakra & Sand
E Rank = 5% | D Rank = 10% | C Rank = 20% | B Rank = 35% | A Rank = 55% | S Rank = 80%
[b]Sand Summoning[/b] - Effect: Creates a Sand filled Area - Chakra Cost: -5% - Rank: E
[b]Sand Storm[/b] - Rank: A - Effect: Blind and Deafen Battle Effects | Masks, Doujutsus, or Ability Negate effect. - Last 3 Turns
[b]Sand Rain[/b] - 35% Sand - Effect: Hits all Targets - Drawback: Sand Storm must be present
[b]Sand Koffin[/b] - 35% Sand - Effect: Restrain Battle Effect | Restrain PWR = BRW - Drawback: Sand Storm must be present
[b]Quick Sand[/b] - Effect: Restrains 1 Turn
[b]Mass Quick Sand[/b] - Effect: Targets All | Restrains 1 Turn [b]Wall[/b] - Rank B - Effect: Blocks B or Lower Ranked Jutsus [Ex. Gen + Fuin Types]
[b]Sphere[/b] - Rank: B - Effect: END = 50% Player’s END
[b]Spears[/b] - Rank: E - Effect: Fires Spears at 3 different Targets.[/spoiler]
[spoiler=Summons]
Summons will be done separately.[/spoiler]
[b]Grand Mind[/b] - Effect: Able to obtain IC knowledge and/or Locations by hitting NPC’s - Drawback: Must have +25% Sanity then targets. | Can only be done every 3 Weeks | Cannot be used for Player locations | Takes 1 day to gather all thoughts.
[b]Paper System will use the same ranking and cost system as the techniques however it will have a benefit that is slightly different.[/b] [b]Note:[/b] After use Paper returns to gourd increasing its capacity returning half of what was paid. [b]Note:[/b] Paper Recovers: Scrolls +15% | Giant Scrolls: +30% | Tags: +5% | Books +10% [b]Note:[/b] Player’s Body Stores: 100% [b]Note:[/b] Fire Base Techniques Removes Effects | Water Base Techniques Halve Effects [b]Note:[/b] Costs are for Chakra & Paper E Rank = 5% | D Rank = 10% | C Rank = 20% | B Rank = 35% | A Rank = 55% | S Rank = 80%
[b]Paper Conversion uses Recover system above[/b]
[b]Paper Bind[/b] - Effect: Restraining PWR = BRW ½ x1.xx (xx = Paper amount used) - Rank: E
[b]Explosive Origami[/b] - Effect: DMG x 1.xx [xx = Paper Amount Used] – Follow’s Ninjutsu’s Formula
[b]Gesshoku Mask Upgrade:[/b] Denied - It will take up the entire face slot and will not allow other items to be placed onto it.
[b]Shouton – Chakra Emitter[/b] - Chakra Cost: -55% - Rank: A - Effect: Can use Outer Path to move bodies to Countries | Can transfer/network chakra with other’s with Chakra Emitters. - Drawback: Rinnegan must be Active | Crystal shatters after 1 week | Can be tracked by Chakra Seeing Ability.
Reason why Emitter does not have Endurance to Caster, is because its not stating anything within the description that says it even improves the caster’s endurance for any reason.
Last edited by Omnicron on Thu Jul 05 2018, 00:50; edited 1 time in total | |
| | | Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Tue Jul 03 2018, 13:30 | |
| I'm ok with most of these. I will note some of my proposed additions or changes below: - Can you send me the text format of your coding here? I like to save it in my own word doc - Removal of Space Hop. I don't want to use that as one of my 5 T/S jutsu. - Sand & Paper System, being that it is like it's own gauge, I would request that each system and a # of jutsu used under said system be counted as one action, for each jutsu really kind of needs one or more prerequisite techniqes before performing. IE, in order to use Sand Rain, I must first use Sand Summoning and Sand Storm. They play off of each other. - Nature Roots: This technique also acts as a way to activate puppets. - Sennindama: I'm going to remove this, and come up with a new technique, if that is ok. I'll work on this later, once we're completely settled here. - I will redo puppets soon. - I will disband the Lydeck Styles for now - Jigoku Tsukiyomi: Remove the aging effect (it is only a temporary effect, so it's more for RP dramatics anyhow) and + Sp. Effect: Can be used as Special Training Grounds. Additional Drawback: Takes 'X' Days for attributes to return to normal. Gained attributes do not apply until after 'X' Days. - Redone version: Omnyouton: Dragon Phantom no Bijuu - Chakra & PE Cost: 85% Rank: S Effect:Drains 40% MAX Chakra (White Phantom) or 30% MAX Stamina (Black Phantom) on impact| Phantom’s lifespan extends to following post (second opportunity to bind if misses the first time. Must reroll.) Sp. Effect:Mixed Phantom(During Rinnegan Activation): Both Drain Effects & -15% Nexus Upon Impact for 4 posts Restriction: This technique doesn’t work on Bijuu or Cloaked Jinchuriki | Can only have 2 Phantoms out at a time MAX - Katon to Enton: Would like to add + Burning effect (10% of DMG dealt = Direct Damage for # of Posts (E - D = 1 Post| C - B = 2 Post | A - ?= 3 Post) | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Hayabusa/Shadow's Licenses Request Thu Jul 05 2018, 01:26 | |
| The coding part is up located at the top, I was able to edit the message to allow you to review or use it to edit things. - Space Hop can be removed. - No, As the combat system allows a player to gain a extra attack with the use of either Item or x2 Dex over opponent at the target of their turn. - No, Nature Root shows that it does not do that. It speaks of doing it but as I said. It must say it in the effect, to which I approved of its transferring ability. If its to be used to move puppets then it will be classed as a Senjutsu. - Original:
Sennin Ability- Nature’s Roots This Ability allows Hayabusa/Shadow to co-exist with other Sage Modes very well. Attaching chakra strings, there is a two way gathering pull and push of Nature Energy that allows him to receive or give Nature Energy from and to his teammates that are collecting it. Also acts as Puppetry Connections Cost: 5% Chakra to Attach String Effect: Allows Transfer of Nature Energy between two gatherers through string. Restriction: Can only transfer ½ of Nature Energy capacity per action
- Jigoku Tsukiyomi - I'm unaware how it helps with being a Special Training Ground. - Omnyouton: Dragon Phantom no Bijuu - Chakra Cost: 80% 1. Both Dragons will each drain -40% of Chakra [White] | -40% Stamina [Black] 2. You cannot have any influence to Rolls, as I have stated Site techniques will only be allowed to influence rolls. 3. Special Effect will not be allowed. - Katon - Enton - Will not be allowed to do that with its Burning Effect it must follow the site, as well its changing a technique into another which means its effects already carry over. + Enforcer +- As your bio has been shown to be updated I have come to notice that you have Omnyouton however it is add 000% which means you should not be able to even create any attacks based upon this element. - I have checked your updates there is no record of you training that element nor learning of Yin + Yang to even create or mix this element. As the Rinnegan reads it can "Create Omnyouton" that means it can mix Yin and Yang to create this element as it is still classed as a Mixed Element. - You show that you bio has 5 Seeds when a player can have a max of 3. You must completely have an updated version of your bio presented by PM on site or discord to continue, your bio will remain locked until time of everything is fixed. - The Sharingan still shows that you have Eye of Insight & Hypontism at 6/6, I have stated that you must choose one to keep as the removal of the other must be completed as one's KG points spend do not transfer. As we did agree it was fine due to being unsure in the past. Now that things have changed and study has appeared that is has now changed and must follow through. - A Player can have only 2 jobs, you have 3. - Bio reads you have Konton, however this is a mixed element this falls under needing Yin and Yang to create. - Scientist/Medical Add-On is denied completely, as there is no record of it in your updates being in your bio. Until way back after the updates of removing Seeds with levels. - You have 7 Abilities that have been looked at but I see that your bio shows you have an opening for 3 Abilities remaining as well none of the abilities that have been listed are even on your bio. | |
| | | Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Mon Jul 09 2018, 15:27 | |
| Current: - ”Genjutsu”:
Genjutsu- Sonritzu - Chakra Cost: 50% - Clan Rank: - Last 3 Post, Effect will carry on after battle target gains Sonritzu Effect until healed. - Must use Mangekyo Sharingan to perform. - Medical Ninja of Battle Lv. 75 w/ Master Rank Technique can heal.
Sonritzu Effect: It allows Hayabusa to rewrite one’s memories, they believe it to be true until healed.
Im Over Here - Chakra Cost: 20% - Effect: Blind + Deafen Added
Or So You Thought - Chakra Cost: 20% | 10% - Effect: Creates an Illusion of taking damage – Counter [Cannot be performed Mid-Turn]
Saved by the Bell - Chakra Cost: 20% / Next Cast 35% - Lasts 2 Turns - Effect: Sanity -25% | -1 Turn (Ringing Bell) Last +1 Turn [Sanity -35%]
Black Sand - Chakra Cost: 35% - Type: Sight/Touch - Target Stun [Cannot used back to back]
False Destiny - Chakra Cost: -55% - Effect: Counter [Must be performed on Turn not on Mid Turn]
Live Dissection - Chakra Cost: -35% - Sanity -25% | Stunned [Cannot be used back to back]
Heaven’s Genjutsu - Chakra Cost: -35% - Sanity -25%
Serpent’s Pray - Chakra Cost: 10% - Stun [Cannot be used back to back]
Black Snake - Chakra Cost: 10% | 5% Per Post - Type Sound/Visual - DEX -10%
You have become My Puppet - Chakra Cost: 10% - Hypnosis battle effect | Damage dispels it.
Skin Deep - Chakra Cost: 10% - Sanity + Awarness -5% | Stunned
- ”Fuinjutsu”:
Seal Undo - Chakra Cost: 80% - Rank: S - Effect: Remove Fuinjutsu that belongs to “Self” w/o harm,effects, or altering target’s health. | Fuinjutsu Chakra Cost x2 to remove - Drawback: Fuinjutsu can only be removed by “Self”
Bijuu Equalizer - Chakra Cost: 80% - Rank: S - Can only seal Target IF Chakra is double of Chakra Cost or lower | Bijuu must have 15% HP or lower remaining. - Drawback: Max HP halved [Cannot be healed or improved for 2 weeks]
- Ninjutsu:
Jigoku Tsukiyomi – S/T – Gen Type - Chakra Cost: 80% - Last 3 Paralyzed or until Healed | Sanity Halved | 3 Turns = +30 Age [Attributes / 30] Rounded Down = New Attributes - Drawback: Age effect cannot be healed
Jigokue Tsukiyomi – S/T – Nin Type - Chakra Cost: 80% - Hides/Conceals from Outside World | X = +10 Age | [Attributes / (“X” x1.5)] Rounded Down = New Attributes - Drawback: X = Days Passed” NEED TO DECIDED ON WHAT EFFECTS CAN ONLY HAVE A MAX OF 3 EVEN FOR “?”
Beast Bind – Dragon Phantom - Chakra Cost: 80% - Rank: S - Effect:Drains 40% MAX Chakra (White Phantom) or 40% MAX Stamina (Black Phantom) on impact| Guided Attack (Guaranteed Hit) - Sp. Effect:Mixed Phantom(During Rinnegan Activation): Both Drain Effects - Restriction: Can only have 2 Phantoms out at a time MAX
Negation Immunity - Chakra Cost: 35% - Immune to battle effects | Passive if Rinnegan is active - Counter: Must Trigger Rinnegan as Counter OR perform on previous turn.
Nature Energy - Chakra Cost: -35% - Collects NE = to Player’s Nature Control | Reservoir = 75% MAX Storage - Drawback -1 Turn in order to absorb | cannot be used as Counter
Master Puppet - Chakra Cost: 55% - Self Puppets = 50% Attributes | Stamina/Chakra = Half of Casters. - Drawback: Can only create 3 max. | Puppet vanishes at the end of topic or defeat.
Life Transfer - Chakra Cost: 80% - Attachment Slots: 15 - Must perform before 2 weeks of death of Target | Max of 4 can be created [Must destroy 1 in order to create a new one.] - Drawback: Cannot be trained to increase attributes.
Time/Space Portal - Chakra Cost: 80% - Effect: Evade All Attacks | Attacks that enter = Direct Damage [Damage is Halved] | Escape = Instant - v2: Mangekyo Sharingan – Stores Attack for later use: - Attack Storage: [0/3]
Crow Kawarimi Attack v2 - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
Stamina Replenish - Chakra Cost 20% - Chakra Cost Halved = Stamina Regained
Crow Kawarimi Attack - Chaka Cost: -10% - Rank D - Effect: Evade 1 Attack, countering with Melee DMG x1.15
Lydeck Style - Chakra Cost -10% x Puppet Used - Effect: Puppet’s DMG added together [Must be Duo Use] - Drawback: Cannot use Human Puppets of any kind.
Katon Ootari Rasengan - Chakra Cost: -55% - Effect: Ignore 25% END when dealing Damage | Add Burn Battle Effect.
Katon Ootari Rasen Kamekaze – Flame Spiral Suicide Jutsu - Chakra Cost: -80% - Ignore 50% END when dealing damage | Add Burn Battle Effect - Drawback: Player takes 50% of Total Damage + Burn Battle Effect
Enton –Amaterasu Withdraw - Chakra Cost: -5% - Absorb Amaterasu / Personal Enton to save or preserve a target.
Blaze Blades - Chakra Cost: -35% | 18% Per Post - Effect: Melee DMG x1.30 | B ranked or lower Ninjutsu canceled - Drawback: -10% HP Per Turn [When wielding] | Cannot use other Jutsus while active.
Black Sun v1 - Chakra Cost: -80% - Rank: S - Effect: -X Turn = x1.XX to DMG | 1 Turn = +5% [Max Turns: 5] | Target’s all Allies and Enemies | Burn Battle Effect
Black Sun v2 - Chakra Cost: -80% - Rank: S - Effect: DMG x2 | Target’s all allies and enemies | Burn Battle Effect
Blaze Aura - Chakra Cost: 20% | 10% Per Turn - Effect: Melee DMG / Touched = Burn Battle Effect on both Player and Target.
Katon – Enton - Chakra Cost: Katon Costs +5% - Effect: DMG x1.15 - Rank: E
Kamikaze - Chakra Cost – Same as Shadow Clone. - Effect: BRW = DMG x1.30 | Burn Battle Effect
Trail of Demise - Chakra Cost: -55% - Effect: DMG Halved if Evaded and continues downward if Evaded +1
Continuous Fireball - Chakra Cost: -55% - DMG x (X) | X = Number of fire balls after first [Max 4] | Chakra Cost +5% to Fire Another.
Puppet Kawarimi - Chakra Cost: -5% - Effect: Evade 1 Attack - Drawback: Puppet takes full damage from Attack.
Spinning Torso - Chakra Cost: -5% - Effect: Puppet Melee Damage +5% Per Contact
Un-Paralyze - Chakra Cost: 5% x Turns Paralyzed - Effect: Remove Paralysis from Player/Target
Self Regen - Chakra Cost: -55% [+5% When Triggering] - Effect: Fully Restores HP to 100%
Voice Box Destruction - Chakra Cost: -35% - Effect: Damage’s Voice Box, causing one unable to talk.
Mind Healing - Chakra Cost: -20% - Effect: Heal possible Mental illnesses on Target.
Healing Strings - Chakra Cost: -35% | [Stays active with Puppet Strings] - Effect: Human Puppet/Target gains +30% HP Per Turn attached
Mind Retriever - Chakra Cost: 35% - Rank: B - Effect: Restore Memories of one Suffering from Mental Effects | Can only restore memories that have Caster. - Drawback: 24 Hrs to perform Technique | 72 Hours if Target is, Bound, Paralyzed, KO or without consents
Barrier Point - Chakra Cost: 20% [Per User] - Effect: 20% of END of X = Barrier BRW | X = Player’s END Attribute | Shatters if END is overpowered. - Drawback: One leaves Barrier breaks down.
- style:
Puppet Puppeteer Needs to be reworked as there is no Evasion Rolls, There is not Limit for how long it last, There is no Type rather its Inactive or Passive.
Hayabusa Black Sand - Effect: Able to link Puppet with Player for attacks. - Drawback: Must be “Human” Puppets Only.
Lydeck Style Beginner Needs to be reworked as there is no Puppet Class, There is not Limit for how long it last, There is no Type rather its Inactive or Passive
Lydeck Style: Accurate - Effect: Player’s DEX -25% | Puppet’s DMG +15% [x1.15] Passive or Inactive?
- items:
Med Merge Device - Effect: Can mix up to 2 Antidotes | -1 Turn
Jutsu Tags - Effect: Trigger Technique when requirement is met, [ Costs: -25 HP and – 1 Turn]
Puppets Need to revisit store and double check on what was changed about these puppets, As they must follow puppet system.
Blood Pills - Effect: +20% Health - Drawback: Can only take 1, every 24 hours.
Brain Enhance Pill - Effect: +15% to All Attributes - Drawback: Lasts 3 Turns
Venom Vial - Rework
Bite Vial - Effect: -10% HP Per Turn [+5% Every 2 Turns] | IF Used twice +10% Every 2 Turns [Max: 50%]
Stat Suppressant - Effect: Attributes /2 - Lasts: 3 Turns
Gesshoku Mask - P Effect: + 20 END - Effect: Hides Identity - Drawback: Requires Computer to Store Info + Track
Track Scanner - Effect: Scans for Trackers on one’s body. - Drawback: Requires Gesshoku Mask | Must be installed by Gesshoku Member
Shinobi Profiler Programmer - Effect: Makes a profile on a Target based upon data - Drawback: Requires Computer.
Nano Trackers - Effect: Able to track a Target through computer mainframe.
Cameras Mainframe - Effect: Allows one to view videos through a mainframe and the Gesshoku Masks - Drawback: Requires a Computer to Run.
Chakra Prison - Effect: Seals Chakra Use - Drawback: -50% to recharge seal every 4 days | -75 Storage Space to hold 10 begins max
Computer Mainframe - Effect: Controls all Computers linked to it, helps tracks things
Poison Nano Consumer - Effect: Triggers in 3 Turns | -10% HP Per Turn | Takes 3 days for it to leave system | HP cannot exceed over 25% - Drawback: Takes 2 Days to make [x1 Liquid Dose or x2 Mist Dose]
Puppet Armor: Add-On -Effect: Can Hold 5 Copies of 6 Medicines + Poisons
- ”Senjutsu:
Shedding Skin - Nature Chakra Cost: -40% - Effect: Restore 100% HP | Remove Battle Effects | Regrow lost limbs [Does not work if eyes are removed]
Sennin Ability -Nature Chakra Cost: -10% - Effect: Dex x1.25 | Can Evade 1 Attack [Cannot be stacked back to back] | Last 3 Turns Sennin Ability – Chakra Replacement - Effect: +25% Chakra per Turn (Passive whilst Sage Mode is Active)
Nature Roots - Cost: It will have to follow how Puppetry works for Costs. - Rank: C - Effect: Can absorb/distribute “X” NE from/to another target | Activates all forms of puppets - Drawback: -1 Attack to transfer - Restriction: X=1/2 of Max NE Gathering Rate (Round down)
- Abilities:
Mimicry < Changed named - Effect Able to mimic one’s skin tone and voice of another. - Drawback: -10% Chakra
Crystalized Environmental Collage - Effect: Gain INV Battle Effect | +15% to Escape - Drawback: -10% Chakra
Environmental Collage - Effect: Gain INV Battle Effect - Drawback: -5% Chakra
Reptilian Body - Effect: Bend, Stretch, Recover Body Parts | Evade 1 Attack - Drawback: -15% Chakra: Recover | -8% Chakra: Evade 1 Attack | Cannot recover Eyes if removed
Space Hop < - - Will count towards the limit of 5 time/space techniques - Chakra Cost: -10% Chakra [Per Jump] - Effect: Can travel to known locations | Instant Escapes.
Shape Shift - Effect: BRW = Weapon DMG | END = Armor Increase | END = Shield Blocked DMG - Drawback: - 1 Turn to Shapeshift | -10% Chakra | -5% To Hold Per Turn
Shape Shift v.2 - Effect: Add Elemental Battle Effects to Shape Shifting prowess. - Drawback: Costs +5%
Wind Glider - Effect: Able to Glide - Drawback: -10% Chakra | -5% Chakra Per Turn
- ”Sand System”:
Sand System will use the same ranking and cost system as the techniques however it will have a benefit that is slightly different. Note: After use Sand returns to gourd increasing its capacity returning half of what was paid. Note: Fighting along Shukaku will reduce percentage cost but will increase recharge by +15% Note: Gourds: Will hold 100% of whatever. Note: Sand Areas: Hold 300% Note: Costs are for Chakra & Sand
E Rank = 5% | D Rank = 10% | C Rank = 20% | B Rank = 35% | A Rank = 55% | S Rank = 80%
Sand Summoning - Effect: Creates a Sand filled Area - Chakra Cost: -5% - Rank: E
Sand Storm - Rank: A - Effect: Blind and Deafen Battle Effects | Masks, Doujutsus, or Ability Negate effect. - Last 3 Turns
Sand Rain - 35% Sand - Effect: Hits all Targets - Drawback: Sand Storm must be present
Sand Koffin - 35% Sand - Effect: Restrain Battle Effect | Restrain PWR = BRW - Drawback: Sand Storm must be present
Quick Sand - Effect: Restrains 1 Turn
Mass Quick Sand - Effect: Targets All | Restrains 1 Turn Wall - Rank B - Effect: Blocks B or Lower Ranked Jutsus [Ex. Gen + Fuin Types]
Sphere - Rank: B - Effect: END = 50% Player’s END
Spears - Rank: E - Effect: Fires Spears at 3 different Targets.
- Summons:
Summons will be done separately.
| |
| | | Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Tue Jul 10 2018, 10:59 | |
| Please find update below (can't really post anywhere else) Bio: https://narutojidai.rpg-board.net/t2441-pursuit-hayabusabounty-kaze-lenGAINS & DRAWBACKS +100% Onmyouton +33 END OTHER Changed Fuuton & Suiton to Yoton and Inton as per conversation with Omni Changed bio as per Enforcement with Omni Previously un-updated – Senju Heise’s body turned into Human Puppet. Items given to me and all transferred to Heise’s new character. - Shopping List:
https://narutojidai.rpg-board.net/t2501-hayabusa-purchase-threadS Rank Merc x 8 (480,000 Ryo) Weapon Back Holster x 2 (1,300 Ryo) Iron Samurai Side Weapon Holster x 2 (1,600 Ryo) Izanagi’s Creation Spear (-20000 MF + -30,000,000 Ryo MF Conversion)
- ”MERC UPDATE”:
- ”Updated Bio”:
- + Lydeck Hayabusa wrote:
[/td]
O Name: Lydeck "Uchiha" Hayabusa|Uchiha Shadow - - - Alias: Hayabusa of Black Sand|Black Serpent O Spouse: N/a O Clan/Bijuu: Uchiha, Five Tails O D.O.B: ?, 330SE O Age: 27 - - - Ranking: Jounin O Height: 5'11 O Weight: 170lbs O Eye & Hair Color: Green & Dark Red
- + Background/History:
Lydeck Hayabusa was born to a woman of Suna and a man of Konoha. It was unfortunately a one night stand between a member of the Lydeck Clan, which was a clan that relied heavily on skills of puppetry, and an Uchiha member during Chuunin Exams before the destruction of Suna. Now, at the age of 19, Hayabusa travels with his squad consisting of his sensei, Genshin, and his peers, Eliot, Kasumi, and Ayane. A 5-man squad now fighting to survive within a small community awaiting the day to reclaim Suna from Shukaku… And Hayabusa plans on being the man to leading that bout…
O Birth Village: Sunagakura O Citizenship - Slot 1: Gesshoku | Slot 2: Sunagakura O Current: Konoha - - Visited: Konoha, Oto, Suna, Iwa, Gesshoku, Kumo Shadow Country, Dream Island, Kiri, River Country, Dragon Country, Shinkoku
O Total Income: 0 Ryo - - - Ryo: 31,021,185 Ryo - - - Memory Fragments: 27 MF O Ex - Job: [Complete Seed Requirement] O Job 1:Daimyo (Mercs take official title) O Job 2:
- + Battle | Mission | Team Data:
O Winning Percentage: 100% - - Fought: 5 - - Won: 7 - - Loses: Empty - - Draws: Empty - - Kills: 4
O Rep Rank: S - - - Rep Pts: 13725 O Rank D: 14 O Rank C: O Rank B: 10 O Rank A: 16 O Rank S: 6
- - - - Mercenary Data - - - - OHire Limit: (0/8) <- Hayabua + Shadow Mercs O Name[s]: Lydeck Genshin
| - + Body Fitting:
O Head Slots:[Neck] Ichibi Spirit Choker | | [Face] Gesshoku Mask O Body Slots:[Back/Outer] - - -/Weapon Holster & Regular Cloak | [Inner] Hayabusa Puppet Armor O Arm Slots:[All] Turn Ring O Waist Slot:[All]- Life Pouch O Legs Slots:[Legs] Kunai & Shuriken Holster - + Battle Equipment:
- - Waist Pouch: Life Pouch - - L.O.E: (5 Slots | 10 Copies) + Item(s) - x10 Taki Water Bottle - Gourd (Sand) - Bingo Book - x7 Yellow Flash Kunai - Blood Contract: Ichibi -Shukaku
+ Tool(s) - x4 Yang Pouch {DMG = -25 Stamina} - x1 Yin Tag {DMG = -25 Chakra} - x5 Tracker - Hexagram Spirit Bow - x10 Jutsu Scroll
+ Kunai & Shuriken Holster - x4/4 Kunai [10] - x14/16 Shuriken [10] + Weapon(s) - Crimson Gourd - Fuujin Twin Blades {DMG= 60 When Used Together}
- + Attributes:
O Level: 71 - - - Exp: 6468/7100 O Shinobi Type: Asura O Ability Pts: 300 pts O Health Pts: 3050|3050 (+150 DM Valley of the End) O > Max Health Pts: 2900
---Stamina Gauge: 280% (+180% Houkou) ---Chakra Gauge: 335% (+160% Houkou)(+75% Indra’s Gift) ---Chakra Control: 100% ---Nature Control: 100%
O Brawn: 2900 {?} O Endurance: 1568 {?} O Dexterity: 2995{?} O Sanity: 2273 (+125) O Awareness: 2273 O Intelligence: 2275 O Soul Gauge: 4548
| - + Ability:
O Ability Max (2/10) - Genius {Jutsu Training/Cost -15%} - Double Mangekyou - Element Mix - Quick Learner: +10% T.Results | +15 INT during battle] - High Level Telepathic - Mokuton Bijuu Bind {Binds & Weakens Bijuu, Mokuton Effects x 1.75} - Dual Wielder - Indra’s Gift (+75% Chakra | Sanity + 125) - -
O Sennin Ability - Max (0/2) - Retilian Body - {?} - Nature's Root - {?}
- + Seed:
O Seed Limit: (0/5) + Genjutsu Seed --- Genjutsu (+ Knowledge)(+ Mastering Illusions)(+ Contact Caster) --- Jugenjutsu (+ Knowledge) (+ Mastering Curses) + Ninjutsu Seed --- Fuinjutsu (+ Knowledge) (+ Mastering Sealing/Curse Sealing) --- Jujutsu (+ Knowledge) (+ Mastering Curses) --- Medical Nin (+ Mastering Medical) --- (LOCKED: Ninjutsu 750 AP)(+ LOCKED: Mastering Ninja 1250)(LOCKED: Ultra Form 1500 AP) +Taijutsu Seed --- Taijutsu (+ Knowledge)(+ Mastering Hand to Hand)(+Eight Gate Demigod)
+Bukijutsu Seed --- (LOCKED: Bo(+ Knowledge)) --- (LOCKED: Kayaku(+ Knowledge)) --- Ken (+ Knowledge) --- (LOCKED: Kusarigama(+ Knowledge)) --- Kyu (+ Knowledge) ---Ningyou (+ Knowledge) --- Shuriken (+ Knowledge) --- (LOCKED: Tessen(+ Knowledge))
- + Affinity:
O Bijuu:Houkou – Gobi - Five Tailed Beast N/A Elements: Raiton, Suiton, Katon, Doton, Fuuton O Bijuu Control/Chakra Mode Mastery:100%/70% ---< Bijuu Forms: Cloaked Aura, Cloak Form V.2, Chakra Mode, Full Form ---< Bijuu Abilities:Jouyokin, Chakra Aura, Helpful Cloak, Immunity: Illusion, Tailed Beast Master
O Kekkei Genkai Name: Sharingan: 100% {Enternal Mangekyou Sharingan > Rinnegan} --- Chakra Bijon --- Megan Kyo Tenchi – Ten --- Kyuubi Suppression | Tamed --- Perfect Susano’o --- Eye of Insight (6/6) --- Jutsu: Tsukiyomi, Amaterasu, Perfect Susano’o --- Rikudo No Jutsu: All Techniques (Rinnegan Only) --- Shared Vision (Rinnegan Only)
O Element(s) + Katon (1): 100% [S Rank] - > Evo: Enton: 100% [S Rank] + Doton (2): 100% [S Rank] > Evo: Shouton 100% [S Rank] + Yoton (3): 100% [S Rank] + Inton (4): 100% [S Rank] + Mokuton (5): 075% [LOCKED @ 75%][Can Learn & Use B Rank] + Onmyouton (6): 100% [S Rank] + Konton (7): 000% [E Rank]
| - Ninjutsu:
Rank E: Kawarimi No Jutsu Henge No Jutsu Amaterasu Withdrawal Puppetry Healing Strings Sand Manipulation Houjin Kanagata No Jutsu
Rank D: Shunshin No Jutsu Kanashibari No Jutsu Hakken
Rank C: Kugutsu No Jutsu Kuchiyose Chakra Kyuuin Jutsu Sanzengarasu Iku Chakra Buatsui Chakra Kyuuin Jutsu
Rank B: Karasu Bunshin Senno Kuchiyose Rashoumon Ranji Shigumi
Rank A: Shikon Senbon Jigoku Meisai Gakure Rasengan
Rank S: Sanjuu Rashoumon
Rank "?": None
- Genjutsu:
Rank E: Mukankaku
Rank D: Magen: Narakumi Kasumi Juusha
Rank C: Akigara Kokohi Kingusari Raigen Raikouchuu
Rank B: None
Rank A: Ryokou Yomi Nehan Shouja
Rank S: None
Rank "?": None |
- Taijutsu:
Rank E: Dotsuku Ganjou
Rank D: Konoha Senpuu
Rank C: Akigara
Rank B: Kongouriki - Golden Thunder Power None
Rank A: None
Rank S: None
Rank "?": Hachimon: Gates 1 - 8 |
- Senjutsu:
Rank E: None
Rank D: None
Rank C: None
Rank B: None
Rank A: None
Rank S: None
Rank "?": Shedding Skin Sennindama |
| - Fuinjutsu:
Rank E: None
Rank D: Ton Kinjiti Eikyou In’nau Shiji Hyoketsu
Rank C: Fire Sealing Method Dark Sealing Method Barrier
Rank B: Gofuu Kekkai Kan
Rank A: Gogyou Fuin Gogyou Kaiin Tensha Fuin Fuuja Houin Shikoku Mujin Bijuu Equalizer Byakugo No In Tensha Fuin
Rank S: None
Rank "?": None |
- Kinjutsu:
Rank E: None
Rank D: None
Rank C: None
Rank B: Sasori Bijou Sasu
Rank A: Tajuu Kage Bunshin Fuuton: Kai
Rank S: Hiraishin No Jutsu Akugyouzanmai Hakyou Bunshin Chidamari Bunshin Suiton: Sekimu Ketsueki Kishou Tensi Hitokugutsu Ichi Kukyuu Fuuton: Senkofumetsu Bunshin -- Hiraishin Stamps: Konoha (1), Gesshoku (2), Beast Country Lab (1), Kumo(1), Land of Black Pythons(1), Christie(1),Castle Inferno(1), Hinote(1), Shadow(1), Kiri(1), Suna, Shukaku’s Lair, Oto, Taki, Dragon Country, Fourth Hokage Kunai x 3 (Kokoro, Asura, Heise)
Rank "?": None |
- Kenjutsu:
Rank E: None
Rank D: None
Rank C: None
Rank B: None
Rank A: None
Rank S: None
Rank "?": Suna Style – Desert Slash Suna Style – Desert Tornado Konoha Style – Breeze Bash Konoha Style – Fuuton Wind Tunnel None |
- Medical Ninjutsu:
- - Rank(E): - - Rank(D): Chakra Jouyo, Chakra no Mesu - - Rank(C): Chiyu Ichuu, Badi Ichiyoku Kurireru - - Rank(B): Kinniki Rikabaa, - - Rank(A): Shousen Jutsu, Inyu Shometsu, Ranshinshou - - Rank(S): Zen'yu Jiba Jutsu
Rank "?": None |
| - _____ Jutsu:
Rank E: None
Rank D: None
Rank C: None
Rank B: None
Rank A: None
Rank S: None
Rank "?": None |
- Hiden | Hijutsu:
Rank E: Secret Lydeck Style - Puppet Kawarimi Spinning Torso Enton- Katon to Enton Enton- Amatersu Withdrawl Puppetry Healing Strings Sand Manipulation
Rank D: You Have Become My Puppet Skin Deep The Black Snake Serpents Prey
Rank C: Karasu Kawarimi no jutsu Lydeck Style - Dance of the Puppets Medical Unparalyzation Enton – Blaze Aura Genjutsu – I’m Over There Genjutsu – Or So You Thought Barrier Point
Rank B: Enton - Blaze Blade(s) Enton- Bunshin no jutsu Kamikaze Genjutsu – Live Dissection Medical- Voice Box Destruction Medical - Self Regeneration Genjutsu- Heaven’s Genjutsu Genjutsu- Hayabusa of Black Sand Genjutsu- Saved By The Bell Ninjutsu- Crow Kawarimi V.2 Enton – Hot Streak Medical: Rapid Memory Loss Mokuton: Nature Energy Catalyst Omnyouton: Negation Immunity
Rank A: Katon - Continuous Fireball Enton Trail of Demise Ootari Rasengan Medical-Mind Retriever Katon-Homing Flames Genjutsu- False Destiny Mokuton: Master Puppet Clone
Rank S: Medical- Mind Healing Katon- Ootari Rasen Kamekaze Enton - Black Sun v1 Time/Space Portal
Rank "?": Seal Undo Enton - Black Sun v2 Space – Time: Ninjutsu: Jigoku Tsukiyomi (God of the Moon Hell) Space – Time: Genjutsu: Jigoku Tsukiyomi (God of the Moon Hell) Genjutsu Dome- Sonritzu Omnyouton: Beast Bind – Dragon Phantom
|
- Elemental Jutsu:
Katon: Gokakyu Housenka Endan Haisekishou Gouryuuka
Fuuton (Unusable by Hayabusa): Daitopa Jutsu Kamikaze Jutsu Kaiten Shuriken Kyoufuu Atsugai Jutsu Reppushou Jutsu
Raiton: None
Doton: Doromizutamari Ganban Kyu Otoshibuta Dochubaku Doryukatsu Doro Domu Yomi Numa Hasaiki
Suiton (Unusable by Hayabusa): Mizu Kamikiri Kirigakure Teppoudama Mizukuri no Yaiba Suirou Eplosive Shield Mizu Kawarimi Mizu Bunshin Maelstrom Jellyfish Trap Legendary Nodachi of Mizuchi Wild Water Waves Aqua Mirror Jutsu Razor Destruction Disk Water Encampment Wall Water Chakra Prison Technique Rippled Reflection Flooding Field Feeding Chakra Shark Five Feeding Sharks A Heavenly being’s Deadly Water Mirror Machine Gun Bullet Water Protection Wall Shouton: Crystal Blade Crystal Shield Crystal Prison Crystal Armor
Inton: [LOCKED] None
Yoton: [LOCKED] None |
- Style(s):
Personal Sage Mode: Black Serpent Suna Style Konoha Style Rakanken: Arhat Fist Nemrui: Sleep Fist Mantra Release: Wrath The Fighter’s Edge: Tai-ken Style |
|
- ”Updated Territory”:
- + Territory Details wrote:
- Country:
O Territory Name: Gesshokugakure - - Population: 25,000 - - Tax Income: 2,500,000 - Country Funds: 18,921,982 O Country Status: Minor / Major O Daimyo: Lydeck Hayabusa O Village Leader/Kage: Lydeck Hayabusa O Village Adviser:? O Country Additions: Large Hidden VillageHospital, Academy, Dojo (warfare), Training Camp
O Territory Name: Dream Island - - Population: 2,180 - - Tax Income: 218,000 - Country Funds: 1,036,500 O Country Status: Minor / Major O Daimyo: Lydeck Hayabusa O Village Leader/Kage: Senju Heise O Village Adviser:? O Country Additions:Large Hidden Village Hospital, Academy Schools, Shrine/Temple, Special Training Island, Training Camp
- Land:
O Territory Name: Volcano - Hinote O Location: Fire Country - - Population: (Locked) - - Tax Income: (Locked)
O Territory Name: Castle Inferno O Location: Fire Country - - Population: (Locked) - - Tax Income: (Locked)
O Territory Name: Valley of the End O Location: Fire Country - - Population: (Locked) - - Tax Income: (Locked) O Territory Name: Jouyo O Location: Waterfall Country - - Population: (Locked) - - Tax Income: (Locked)
| - + Storage Locations:
- O Apartment – Fire Country:
Max Storage: {2/10} - x1 Life Scale - x1 Blood Contract - [Black Python]
- O Palace – Beast Country:
Max Storage: {15/50} (30 Copies) - x1 Sand Village Headband - x13 Kunai - x1 Mask of Immortals - x1 Rikudo Treasure Scroll - (Gourd) - x13 Water Bottles - x20 Taki Water Bottle - x100 Formula Card - x1 Star Fragment - x30 Jutsu Scroll - x1 World Map - x1 Shukaku Tail [Attachment Cost: 4 | +25 END | -10% Chakra Per Post] - ”Scorpion Puppet x 1”:
[Hlth: 250 ; Str: 200 ; End: 200 (275 Base When Defending) ; Spd: 100 ; Attached: Turtle Shields (2), Extra Limbs (4), Hollow Shell, Chakra Shield 3247/5000, Flame Thrower, Water Streamer, Scorpion Tail ; Attachment Cost: 50]
[/spoiler=”Hayabusa Puppet x 1”] [Hlth: 175 ; Str: 150 ; End: 170 ; Spd: 220 ; Attached: Flame Throwers, Senbon Launcher, Snake Fangs, 3 Scorpion Tails, Chakra Shield, & Summoning Panel ; Attachment Cost: 33] - ”Basic Copy Puppets x 2”:
[Raiton][Suiton][ Hlth: 175 ; Str: 150 ; End: 170 ; Spd: 220 ; Stored Chakra: 0/5000; Attachment Cost: 100]
- ”Senju Heise Human Puppet”:
+ Body Fitting + O Head Slots: - Straw Hat w/ Bells - Neck Slot Only
O Body / Back Slots: - n/a - n/a
O Arm Slots: - n/a - Ring Slot Only - Ring Slot Only
O Waist Slot: [Left] – Starter Pouch [Right] – n/a
O Legs Slots: - n/a
+ Battle Equipment + - Waist Pouch: Beginner Pouch - - L.O.E: (2 Slots | 2 Copies) O Item(s) - n/a - n/a
O Tool(s) - x10 Kunai or x10 Senbon - x10 Shuriken
O Weapon(s) -
- ”Uchiha Shizou Human Puppet”:
+ Body Fitting + O Head Slots: - Forehead Protector - Kami - Neck Slot Only
O Body / Back Slots: - Back Weapon Holster - n/a
O Arm Slots: - Technique Activation Device (x30 Formula Cards) - Ring Slot Only - Ring Slot Only
O Waist Slot: [Left] – Starter Pouch [Right] – Weapon Holster
O Legs Slots: - n/a
+ Battle Equipment + - Waist Pouch: Beginner Pouch - - L.O.E: (2 Slots | 2 Copies) O Item(s) - n/a - n/a
O Tool(s) - x10 Kunai - x10 Shuriken
O Weapon(s) - Jouten
- ”O Laboratory – Beast Country”:
Max Storage: {28/30} | Copies: 20 of Items - Ichimei Kyuutai Kubiwa: Life Orb Necklace - x1 Hashirama Successor Blood - [Senju Heise] - x20 Military Ration Pills - x20 Military Ration Pills - x8 Military Ration Pills - x20 Scrolls - x16 Giant Scrolls - x20 Glass Tubes/Jars - x20 Glass Tubes/Jars - x10 Glass Tubes/Jars - x2 Computer - x1 Catalysis - x1 Computer Mainframe [Electronically Profiling] - x5 Camera - x20 Strength Pills - x20 Endurance Pills - x1 Endurance Pills - x19 Dexterity Pills - x18 Intelligence Pills - x16 Secret Hyuga Ointment - x5 Autumn Corcus Bulbs {Powdered} - x5 Daphne Berries {Powdered} - x5 Bittersweet Nightshade [Powdered} - x10 Poison Nano - x5 Forgetful Water - Spirit Chain Bow - Abstraction Scroll --Free Lab Voucher - x 30 Gesshoku Masks
- Gesshokue Akatsuki Hideout:
- Beast Country - Gesshokuagakure] Max Storage {26/100} | Copy: 20 - x1 25lb Weights - x1 of Each - Elemental Scrolls - - - Katon, Fuuton, Doton, Suiton, Raiton, Yoton, Inton - x1 of Each - Manipulation Scrolls - - - Chakra, Nature, Mixed Nature - x1 of Each - History Scroll - - - Senju Vs Uchiha: Tales of Two Great Men, The First Shinobi - Rikudo Sage - x1 of Each - Dojutsu Scroll - - - Mangekyou Sharingan, Byakugan, Rinnegan, Tengan - x1 of Each - Bijuu Scroll - x1 of All Archive Scrolls - - - Ichibi - x1 Seichi Boat Ticket - x 2 50 lb Weights (Cannot Use Until June 29) - x 4 Cursed Doll (Cannot Use Until June 29) - x 1 Long Katana - x 1 Seiryo Tear - x 1 Suzaku Feather - x 1 Byakko Fang - x 1 Strange Gold Fragment
- + Military Set-Up:
[UNLOCKS AFTER CREATION OF COUNTRY]- Surprise Attack Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Ambush Strike - When meeting another Division, that Division loses half of their ATK | DEF. - Drawback[s]: Ambush Trouble - When attacking another Ambush Division, Both suffer and lose half their ATK or DEF [Opponent Choices]
- Logistical Support/Medical Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Mystical Healing - A Division Recovers +100 HP every 1 Turn - Drawback[s]: Danger - When facing against a First - Fifth Division, This Division loses 25% of their ATK.
- Intelligence Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Communication - Deliver orders or news to other Commanders/Captains. - Drawback[s]: Danger II - When facing against a First - Fifth Division, This Division loses 25% of their DEF.
- Sensor Type Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Location - HQ can locate and find those with high chakra levels and help others provide backup. - Drawback[s]: Danger II - When facing against a First - Fifth Division, This Division loses 25% of their DEF.
- First Mid Range Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Division Support - When with another Division of Support or Regiment, each gains +25 to ATK or DEF [Commander's Choice] - Drawback[s]: Danger III - When fighting against an Long or Short Range Division, This Division loses 25% of ATK and DEF.
- Second Short Range Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Division Support - When with another Division of Support or Regiment, each gains +25 to ATK or DEF [Commander's Choice] - Drawback[s]: Danger III - When fighting against an Long or Mid Range Division, This Division loses 25% of ATK and DEF.
- Third Short-Mid Range Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Division Support - When with another Division of Support or Regiment, each gains +25 to ATK or DEF [Commander's Choice] - Drawback[s]: Danger III - When fighting against a Long Range Division, This Division loses 25% of ATK and DEF.
- Fourth Long Range Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: Division Support - When with another Division of Support or Regiment, each gains +25 to ATK or DEF [Commander's Choice] - Drawback[s]: Danger III - When fighting against a Special Division, This Division loses 25% of ATK and DEF.
- Fifth Special Battle Division:
Troops [HP]: 1000 Primary | Secondary: ATK | DEF: N/A Commander: [Max 1] - Ability: All Out - When teamed with a Regiment Divsion. This Division gains +25 to ATK. - Drawback[s]: Last One - If Fifth is the only Division remaining it loses 50% to DEF.
- + Division Abilities :
O Name: - - Type:
| - Warfare Status:
O Victory: O Defeats:
O Victory Percentage: 000% O Number of Wars: O Controlled Territories: O Total Tax Income: O Total Population:
| - Mercenary Bios:
Empty
| - Pet Bios:
Empty
| - Non-Playable Character:
- Clone Data:
|
| |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Hayabusa/Shadow's Licenses Request Tue Jul 10 2018, 18:09 | |
| You know you can only own up to a max of 4 Mercenaries. | |
| | | Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Wed Jul 11 2018, 14:30 | |
| My quest that we talked about allowed for the two personalities to have their own sets of Mercs. So basically, this bio absorbs the Merc Usage of both my first and second character slots. We can further discuss if need be. Until that is resolved, I will only use 4. | |
| | | Omnicron Deity
Post[s] : 1158 Joined : 2013-01-04
Ninja Profile Reputation: S (5000)
| Subject: Re: Hayabusa/Shadow's Licenses Request Thu Jul 12 2018, 23:52 | |
| That I do remember, however even so a player can only have a max of 4 Mercenaries.
Character A - Has 4 Mercenaries Character B - Cannot have any Character C- Cannot have any | |
| | | Hayabusa Jounin
Post[s] : 2633 Joined : 2011-08-20
| Subject: Re: Hayabusa/Shadow's Licenses Request Fri Jul 13 2018, 08:12 | |
| Ah! Very well. I will apply this change. | |
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| Subject: Re: Hayabusa/Shadow's Licenses Request | |
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| | | | Hayabusa/Shadow's Licenses Request | |
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